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Cognitive miser
person who uses as little mental effort as possible when thinking or making decisions (why we make bad decisions)
Inductive reasoning
Making general conclusions from specific evidence (small → big
Deductive reasoning
Using general ideas to make specific conclusions (big → small)
Syntax
Rules for how we arrange words to make meaningful sentences (meaning)
Grammer
The structure and rules of a language (structure)
Genie
girl who didn’t learn language until age 8; her case shows language can be learned during a sensitive period but not fully after the critical period
Homesign
homemade sign language created by deaf kids with hearing families who don’t use sign language
Symbolic
Language uses sounds, words, or images that don’t have built-in meaning—they represent ideas (tree)
Generative
We can mix and match language parts to create endless new words and messages
Structure
Language has rules so we can understand each other
Semantic
How we understand word meanings
Denotation
The dictionary definition of a word
Connotation
The emotional or cultural meaning of a word (snake=sneaky)
Sociocultural theory
We learn language by watching and interacting with others
Behaviorist theory
Language is learned through rewards and reinforcement
Nativist theory
Humans are born ready to learn language
Language acquisition device
A built in brain system that helps us understand and produce speech
Interactionist theory
Combines all theories—language develops through biology and social interaction
Phonemes
smallest unit of sound in speech that forms a language
Morphemes
smallest unit of meaning in language
Ex. cat" (one morpheme)
"cats" (two morphemes: "cat" + "s")
Receptive vocabulary
Words you understand when you hear or read them.
Productive vocabulary
Words you actually use in convo.
Telegraphic speech
Simple sentences used by children, often with just the essential words (subject + verb)
Overextension
Using word too broadly or for more things than its should apply to
Underextension
Using a word too narrowly—only for specific examples, even though the word should apply to more
Overegularization
Applying regular grammar rules to words that don’t follow them (like adding “-s” to make a plural)
Field dependence
Focusing on the overall context or background of a situation
Field independence
Focusing on specific parts or details, ignoring the background
Rod and frame test
test used to measure field dependence vs. independence by asking people to align a rod within a tilted frame.
Irrelevant information
Paying attention to unnecessary details that distract from solving a problem
Mental sets
Using old strategies that worked before, even when they no longer apply
Functional fixedness
Only seeing objects for their functional use, not other possible uses
Unnecessary Contraints
Believing there are rules or limits in a problem that arent actually there
Anticipated regret
Making choices are based on what we believe we’ll regret later
Theory of bounded rationality
People don’t make good decisions- they use shortcuts and pick whats “good enough”
Conjunction fallacy
Thinking two events together are more likely than just one
Recognition heuristic
We choose the option we’ve heard of before
Hindsight bias
After something happens, we believe we “knew it all along”
Affect heuristic
Making decisions based on feelings instead of logic
Alternative outcomes effect (Gambler’s fallacy)
Thinking past results affect future random event
Anchoring heuristic
The tendency to rely heavily on the first piece of information we receive when making decisions or estimates
Availability heuristic
We judge things based in how easily we remember them
Confirmation bias
We focus on info that supports what we already believe and ignore the rest
Overconfidence
Thinking you’re more accurate or skilled than you actually are
Ostrich bias
Ignoring negative info to protect your emotions