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Epistemology
Beliefs we have about knowledge and how they’re obtained
Learning
A relatively permanent change in behavior, behavior potentiality, mental representations, and/or associations as a result of experience.
Learning is NOT due to
Temporary states, maturation, or innate behavior tendencies
Approaches to learning:
Behavioral, cognitive, humanistic, social, and neurological
Behavioral approach:
Focuses on overt, observable behavior
Cognitive approach:
Internal representations mediate between stimuli and behavior
Humanistic approach:
The person is studied as a whole; their motivations, emotions, and identity
Social approach:
Others affect our behavior
Neurological approach:
Is compatible with other theories
Looks for the underlying biological basis of learning and memory
Searching for changes that take place in the neural and chemical pathways during learning and cognition
Measuring learning:
Overt behavior, physiological responses, verbal reports
Overt behavior example
Dog tricks
Physiological responses example
Heart rate (changes if you recognize the person in a photo or not)
Pupil dilation (changes based on attraction, learning)
Verbal reports
Free recall, primed recall, relearning
Free recall example
What do you remember of the commercials?
Primed recall example
You saw 4 commercials - what do you remember? (Forced choice with multiple choice, true/false, etc)
Relearning example
The second time you teach someone something, they should “get it” quicker
Ways to measure change in response
Speed of behavior, intensity of behavior, complexity of behavior (multitasking), responding differently to the same stimulus
What makes psychology a science?
Empirical experimentation
The goal of psychology is to
Describe, explain, and predict what people do.
Theories
Provide explanations about the underlying mechanism involved in the learning process
Theory characteristics
Theories make testable predictions, called hypotheses (statements about the relationship between two or more variables)
Constants
Qualities that never change in a selected population (ex: gender)
Variables
Qualities expected to change or vary within a population or between individuals (ex: GPA)
Independent variables
What you manipulate
Dependent variables
What you measure
Nominal
Scores can’t be ranked, and are mutually exclusive (categorical)
Nominal examples
Eye color, state of birth, etc.
Ordinal
Ordering scores by “less than” or “more than”
Ordinal examples
Highest GPA/”more than” for valedictorian
Interval
A precise value with a unit of measure, but zero is arbitrary
Interval examples
Temperature, difference between this year and 5 years ago
Ratio
A precise value that has a possibility of real zero
Ratio examples
Inches, pounds, seconds
Methods for Investigating Hypotheses
Quantitative and Qualitative Research
Quantitative research
Numbers: correlational, quasi-experimental, and experimental research
Qualitative
More open ended
Correlation
Takes two measures from a sample, can be used to calculate correlation coefficient
Quasi-experimental
Participants based on some characteristic (eye color, ethnicity, etc)
Accepted, but effects may still be due to a confounding variable
Experiments
Systematically vary variables of interest
Variables must be manipulated by experimenter
Random assignment of participants to conditions
Between subjects testing example
2 groups, one gets alcohol and one doesn’t. Test both groups’ reaction time
Within subjects testing example
Test 1 person’s reaction time before and after drinking alcohol
Random sampling
IDEAL, but not what often happens
Allows generalization to the population
What behaviorists are trying to figure out
How much does our environment affect our behavior?
Behaviorism: internal states…
don’t matter or determine your behavior!
Basic assumptions of behaviorism
Internal processes don’t matter, learning = behavior change, stimulus-response psychology, equipotentiality, organisms are blank slates, learning from environment, simplest theories are true
Equipotentiality
All living organisms respond similarly (I can teach a dog and human to sit)
Ivan Pavlov
Physiologist measuring salivation, had serendipitous findings
Classical (Pavlovian, respondent) conditioning
Association between two or more events in an experimentally determined temporal relationship
Elements of Classical Conditioning
Unconditioned stimulus, unconditioned response, conditioned stimulus, conditioned response
Unconditioned stimulus (UCS)
Event that leads to a certain response without being learned (food smell, puff of air, overwhelming stress)
Unconditioned response
Reflex, response elicited by UCS (drooling, eyes closed, panic attack)
Conditioned stimulus
Previously neutral stimulus (bell, musical tone, margarita)
Conditioned response
Response to CS (drooling, eyes closed, panic attack)
Factors that affect conditioning
Number of pairings, order of pairings, timing
Order of pairings
Delayed, trace, simultaneous, backward
Variables influencing conditioning
Nature of CR, nature of US, role of CS
Nature of the US
Intensity (Dr. Beale’s margaritas)
Role of the CS
Detection (deaf dogs wouldn’t salivate to a bell, novelty (CS pre-exposure effect)
Stimulus generalization
If you train dogs with 1 bell, they might also respond to another similar one
Stimulus discrimination
If you train dogs with 1 bell, they probably won’t respond to another, more different, bell
Higher (2nd order) conditioning
Pair a new CS (bell) with a US (food). Then a new CS (buzzer) is paired with first CS (bell). Dogs now salivate to the buzzer without it ever being paired with food
John Watson
Wanted to prove that humans were shaped solely by experience, not genetics (blank slate), and that Classical Conditioning would work
Counter conditioning
More effective than extinguishing
Incompatible with conditioned response
Gradual introduction
Systematic desensitization
Doing the scary thing in steps
Thorndike
Emphasized the role of experience strengthening or weakening the stimulus-response relationship
The Law of Effect (Revised)
Behaviors that are followed by a “satisfying state of affairs” will become strengthened. Behaviors that are followed by no reward will be weakened.
Classical conditioning
Stimuli then response (naturally occurring behavior)
Operant conditioning
Response then reward
BF Skinner
Created operant learning
Operant conditioning
Reinforcer: any behavioral consequence that strengthens behavior
Must follow the response
Must follow immediately
Must be contingent on the response
Primary (unconditioned) reinforcers
Meet primary, biological needs and are found to be reinforcing for almost everyone
Secondary (conditioned) reinforcers
Have become associated with unconditioned reinforcers
Ex: children learn to associate money with primary needs, but it’s not innate
Reinforcers
Material: toys, etc
Social: positive feedback
Activity: extra playground time
Intrinsic: personal joys/accomplishments that don’t technically involve a reward (puzzles, etc)
Premack principle
An opportunity to engage in more probable responses will reinforce less probable responses
Positive reinforcement
Increases the likelihood of a behavior by adding something
Negative reinforcement
increases the likelihood of a behavior by taking away something
How to reinforce a behavior that an animal doesn’t already do the behavior
Shaping, chaining
Shaping
Reinforcing successive approximations of the desired behavior
Chaining
Reinforcing a sequence of events
Non-contingent reinforcement
Reward is given regardless of whether the behavior happens (Ex: grandma giving cookies)
Extinction
What happens when you stop reinforcing a behavior
Extinction-induced variability
Behavior shows changes in rate or form under extinction
Extinction bursts
Vending machine isn’t responding so you hit the button harder, then shake it, get angrier, etc
Schedules of reinforcement
Continuous reinforcement
Intermittent reinforcement schedules
Ratio vs interval schedules
Ratio schedules (responses)
Fixed ratio
Variable ratio
Interval schedules (time)
Fixed interval
Variable interval
Fixed ratio schedule
Provides reinforcement only after a certain (“fixed”) number of correct responses have been made
Ex: every 3rd time; 10 card punches for 1 free coffee
Variable ration schedule
Provides reinforcement after a variable number of correct responses, usually working out to an average in the long run
Ex: slot machines
Fixed interval schedule
Provides reinforcement for the first response made after a specific time interval
Ex: studies spike around scheduled exams; work 2 weeks for 1 paycheck
Variable interval schedule
Provides reinforcement after a variable amount of time has elapsed
Ex: boss has a meeting every day at 9, then when he walks back to his desk you want to look busy (meeting could end early/late, you want to be busy for a while)
Extinction of responses by schedule
All things being equal, extinction of responses tends to take longer when an individual has been on an intermittent schedule rather than a continuous one
Punishment
Response is followed by an aversive outcome in order to decrease the behavior
Positive or negative
Positive punishment
Something unpleasant added
Negative punishment
Something pleasant removed
Types of punishment
Time out, response cost, verbal reprimand, restitution, institutional overcorrection
Time out
Time out
Doesn’t work for every kid
Response cost
Have to give back a perviously earned reinforcer
Ex: swear jar out of allowance
Verbal reprimand
Scolding/disappointment
Restitution
Pay back the bad thing you did
Ex: child makes a mess & they have to clean up just that mess
Restitutional overcorrection
Pay back the bad thing you did and then make it better
Ex: child makes a mess and they have to clean not just that mess, but the whole room