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Engineering
GCSE Computer Science
Edexcel
Computer Science - Networks
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Computer Science
GCSE Computer Science
Edexcel
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47 Terms
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1
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Why do we use networks?
Sharing files + hardware devices (printers), access the internet, communication, collaboration
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LAN
Small geographical area, owned + maintained by companies/households
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WAN
Wide geographical area, owned + maintained by 3rd parties, users pay a fee, made up of many LANs
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Bandwidth
Measure of capacity - how many bits transferred per second
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Latencey
Measure of time - how long it takes to reach the destination (miliseconds)
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Copper cable uses…
Electrical signals
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Fibre optic uses…
Rays of light bouncing off edges of glass tube
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Copper cable disadvantages
short distances, low speed,high latency, interference
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Copper cable advantages
Easier to install, cheaper
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Fibre optic disadvantages
More expensive, difficult to install
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Fibre optic advantages
long distances, high speed, low latency, no interference
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FTTC
Runs from telephone interchange to green street cabinets which connect to homes and businesses via copper cable
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FTTP
Go directly to buildings for high performance connections
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Wired advantages
Faster, lower latency, secure, less interference
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Wireless advantages
Easier to install, flexible
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Wired disadvantages
Harder to install + add more devices
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Wireless disadvantages
Encryption needed, walls and objects block connection
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Bluetooth range
10m
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Zigbee
Low power radio waves, connects thousands of IoT devices
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RFID
Electromagnetic fields used to track/identify tags with embedded radio transmitters/recievers
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NFC
Electromagnetic fields create a high speed connection between 2 devices next to each other
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Internet Backbone
A main data route on the internet owned by a major telecommunications company made up of many FO cables
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Point of Presence (pop)
Allows local networks to connect to the internet, has a modem, router and switch
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ISP
Internet service provider
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NAP
network access point - connect internet backbones to form a worldwide mesh network
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Router
forwards data between networks form source to destination using routing tables and information about traffic
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IPv4
32 bits - 4 billion devices (not enough)
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IPv6
128 bits
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Dynamic IP adress
Used by devices, returned to an adress pool when no longer needed
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DNS
Domain name system - directory of domains and IP adresses to allow for easier look-up
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Internet
System of interconnected networks linking billions of devices worldwide
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World Wide Web
A service hosted on the machines that are connected to the internet to provide web pages
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Peer-to-peer (P2P)
Communication where the data travels directly to the recipient and not through a central controlling device (mesh networks)
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Packet switching
The process of breaking data into packets and sending them over the internet
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What does a header contain?
Source + destination Ips, sequence nuber, total packets, checksum
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Application layer
Defines how user services operate e.g. web browsers and email (HTTP(s), FTP, SMTP, POP3)
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Transport layer
Establishes a channel between source and destination, splits data into packets (TCP)
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Information layer
Adds s+d IPs and routes them to recipient (IP)
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Link layer
Defines how the data is transferred (Ethernet, Wifi)
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Order of TCP/IP layers
A,T,I,L
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Embedded system
A small computer that performs a specific function, often within a bigger system
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Bus topology pros
Cheap, little cable, if a node fails the rest will work, easy to add devices
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Bus topology cons
Main cable damage stops whole system, more devices means a slower speed, security risk
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Star topology pros
Damaged cable does not affect whole system, secure, easy to locate faults, add devices easily(ish)
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Star topology cons
Central node faliure stops whole system, performance depends on central node + number of nodes, expensive due to cabling
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Mesh topology pros
Fault tolerant (rerouting), scalable, high performance
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Mesh topology cons
Difficult and expensive installation