Computer Science - Networks

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47 Terms

1
Why do we use networks?
Sharing files + hardware devices (printers), access the internet, communication, collaboration
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2
LAN
Small geographical area, owned + maintained by companies/households
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3
WAN
Wide geographical area, owned + maintained by 3rd parties, users pay a fee, made up of many LANs
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4
Bandwidth
Measure of capacity - how many bits transferred per second
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5
Latencey
Measure of time - how long it takes to reach the destination (miliseconds)
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6
Copper cable uses…
Electrical signals
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7
Fibre optic uses…
Rays of light bouncing off edges of glass tube
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8
Copper cable disadvantages
short distances, low speed,high latency, interference
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9
Copper cable advantages
Easier to install, cheaper
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10
Fibre optic disadvantages
More expensive, difficult to install
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11
Fibre optic advantages
long distances, high speed, low latency, no interference
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12
FTTC
Runs from telephone interchange to green street cabinets which connect to homes and businesses via copper cable
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13
FTTP
Go directly to buildings for high performance connections
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14
Wired advantages
Faster, lower latency, secure, less interference
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15
Wireless advantages
Easier to install, flexible
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16
Wired disadvantages
Harder to install + add more devices
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17
Wireless disadvantages
Encryption needed, walls and objects block connection
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18
Bluetooth range
10m
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19
Zigbee
Low power radio waves, connects thousands of IoT devices
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20
RFID
Electromagnetic fields used to track/identify tags with embedded radio transmitters/recievers
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21
NFC
Electromagnetic fields create a high speed connection between 2 devices next to each other
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22
Internet Backbone
A main data route on the internet owned by a major telecommunications company made up of many FO cables
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23
Point of Presence (pop)
Allows local networks to connect to the internet, has a modem, router and switch
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24
ISP
Internet service provider
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25
NAP
network access point - connect internet backbones to form a worldwide mesh network
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26
Router
forwards data between networks form source to destination using routing tables and information about traffic
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27
IPv4
32 bits - 4 billion devices (not enough)
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28
IPv6
128 bits
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29
Dynamic IP adress
Used by devices, returned to an adress pool when no longer needed
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30
DNS
Domain name system - directory of domains and IP adresses to allow for easier look-up
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31
Internet
System of interconnected networks linking billions of devices worldwide
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32
World Wide Web
A service hosted on the machines that are connected to the internet to provide web pages
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33
Peer-to-peer (P2P)
Communication where the data travels directly to the recipient and not through a central controlling device (mesh networks)
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34
Packet switching
The process of breaking data into packets and sending them over the internet
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35
What does a header contain?
Source + destination Ips, sequence nuber, total packets, checksum
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36
Application layer
Defines how user services operate e.g. web browsers and email (HTTP(s), FTP, SMTP, POP3)
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Transport layer
Establishes a channel between source and destination, splits data into packets (TCP)
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38
Information layer
Adds s+d IPs and routes them to recipient (IP)
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39
Link layer
Defines how the data is transferred (Ethernet, Wifi)
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40
Order of TCP/IP layers
A,T,I,L
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41
Embedded system
A small computer that performs a specific function, often within a bigger system
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42
Bus topology pros
Cheap, little cable, if a node fails the rest will work, easy to add devices
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Bus topology cons
Main cable damage stops whole system, more devices means a slower speed, security risk
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44
Star topology pros
Damaged cable does not affect whole system, secure, easy to locate faults, add devices easily(ish)
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45
Star topology cons
Central node faliure stops whole system, performance depends on central node + number of nodes, expensive due to cabling
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46
Mesh topology pros
Fault tolerant (rerouting), scalable, high performance
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Mesh topology cons
Difficult and expensive installation
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