Computer Science - Networks

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47 Terms

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Why do we use networks?

Sharing files + hardware devices (printers), access the internet, communication, collaboration

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LAN

Small geographical area, owned + maintained by companies/households

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WAN

Wide geographical area, owned + maintained by 3rd parties, users pay a fee, made up of many LANs

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Bandwidth

Measure of capacity - how many bits transferred per second

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Latencey

Measure of time - how long it takes to reach the destination (miliseconds)

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Copper cable uses…

Electrical signals

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Fibre optic uses…

Rays of light bouncing off edges of glass tube

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Copper cable disadvantages

short distances, low speed,high latency, interference

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Copper cable advantages

Easier to install, cheaper

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Fibre optic disadvantages

More expensive, difficult to install

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Fibre optic advantages

long distances, high speed, low latency, no interference

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FTTC

Runs from telephone interchange to green street cabinets which connect to homes and businesses via copper cable

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FTTP

Go directly to buildings for high performance connections

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Wired advantages

Faster, lower latency, secure, less interference

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Wireless advantages

Easier to install, flexible

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Wired disadvantages

Harder to install + add more devices

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Wireless disadvantages

Encryption needed, walls and objects block connection

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Bluetooth range

10m

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Zigbee

Low power radio waves, connects thousands of IoT devices

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RFID

Electromagnetic fields used to track/identify tags with embedded radio transmitters/recievers

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NFC

Electromagnetic fields create a high speed connection between 2 devices next to each other

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Internet Backbone

A main data route on the internet owned by a major telecommunications company made up of many FO cables

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Point of Presence (pop)

Allows local networks to connect to the internet, has a modem, router and switch

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ISP

Internet service provider

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NAP

network access point - connect internet backbones to form a worldwide mesh network

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Router

forwards data between networks form source to destination using routing tables and information about traffic

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IPv4

32 bits - 4 billion devices (not enough)

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IPv6

128 bits

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Dynamic IP adress

Used by devices, returned to an adress pool when no longer needed

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DNS

Domain name system - directory of domains and IP adresses to allow for easier look-up

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Internet

System of interconnected networks linking billions of devices worldwide

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World Wide Web

A service hosted on the machines that are connected to the internet to provide web pages

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Peer-to-peer (P2P)

Communication where the data travels directly to the recipient and not through a central controlling device (mesh networks)

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Packet switching

The process of breaking data into packets and sending them over the internet

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What does a header contain?

Source + destination Ips, sequence nuber, total packets, checksum

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Application layer

Defines how user services operate e.g. web browsers and email (HTTP(s), FTP, SMTP, POP3)

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Transport layer

Establishes a channel between source and destination, splits data into packets (TCP)

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Information layer

Adds s+d IPs and routes them to recipient (IP)

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Link layer

Defines how the data is transferred (Ethernet, Wifi)

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Order of TCP/IP layers

A,T,I,L

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Embedded system

A small computer that performs a specific function, often within a bigger system

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Bus topology pros

Cheap, little cable, if a node fails the rest will work, easy to add devices

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Bus topology cons

Main cable damage stops whole system, more devices means a slower speed, security risk

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Star topology pros

Damaged cable does not affect whole system, secure, easy to locate faults, add devices easily(ish)

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Star topology cons

Central node faliure stops whole system, performance depends on central node + number of nodes, expensive due to cabling

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Mesh topology pros

Fault tolerant (rerouting), scalable, high performance

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Mesh topology cons

Difficult and expensive installation