Attention and coordination

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93 Terms

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Attention

Taking possession by the mind, clearly and vividly, of one out of several simultaneously possible objects or trains of thought.

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Limited Attention

Attention to one thing at a time.

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Selective Attention

Choosing one of several things and the ability to move back and forth between them.

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Consciousness

"What we are aware of at any given time."

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Research and Attention

fMRI (functional magnetic resonance imaging) and TMS (transcranial magnetic stimulation) has allowed scientists to measure patterns of brain activity.

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Attention Measures

Mental effort - pupil dilation.

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Resistance to a weak current

Measures of arousal/excitation between two electrodes on the skin decreases with increased arousal of person.

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Finite Capacity

If one activity (A) requires attention, then some (or perhaps all) of the "pool" of limited capacity of attention must be allocated to its performance.

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Competing Activities

Some other activity (B) that also requires a certain amount of this capacity will compete with A.

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Combined Need Exceeds Capacity

B will interfere with the performance of A, and vice versa.

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Fluctuations in Capacity

happen throughout the day.

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Peak Rhythm

happens around mid morning and again around mid afternoon.

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Increasing Capacity for Focus

Consciously take breaks from those things we are focused on.

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Meditate

One method to increase capacity for focus.

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Take a Walk

One method to increase capacity for focus.

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Contemplate

One method to increase capacity for focus.

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Attention Demanding Tasks

Both tasks require partial limited capacity.

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Intentional Selection

Purposefully choosing to attend to one source of information - e.g., listening to the radio.

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Incidental Selection

Involuntary, occurs as a response to an external stimulus - for example, suddenly paying attention to a loud sound.

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Everyday Tasks Performance

Stimulus input and response selection, motor programming, encoding and choice, and movement control.

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Single Channel, Filter Theories

Several theories regarding attention fixed capacity.

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Bottleneck

Bottleneck location in attention processing.

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Flexible Capacity Allocation

Capacity of attention could change as the task requirements change.

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Multiple Resource Theories

Multiple pools of resources with individual capacity per resource and specificity of resource.

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Attention in Multiple Resource Theories

Attention can be devoted to separate stages of processing at the same time.

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Interference

Information-processing activities require some kind of capacity (or 'fuel') in order for behavior (skill) to occur.

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Attention Defined by Interference

Attention defined by the degree of interference.

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Neumann's View on Interference

Interference between two simultaneous tasks occurs because an action has already been selected, and other processes are completely or partially blocked.

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Selection in Attention

the most basic and fundamental process of attention, not resources or capacity.

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Structural Interference

Physical (or neurological) structures are the source of the decrement.

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Capacity Interference

Decrement in performance due to some limitation in central capacity (i.e., attention).

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Interference in Stimulus Processing

Very little interference occurs in stimulus processing.

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Interference Between Tasks

Most interference between tasks occurs in stages related to the planning or production of movements.

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Interruption

Takes on avg about 25.5 min to get back to the initial task.

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Self-Interruption

We are so used to interruptions, if outside world does not interrupt us, we will interrupt ourselves - Gloria Mark.

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Attention Switching

When we do attention switching it's difficult to make a clean break.

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Interruptions

Interfering stimuli that require attention, (e.g. a secondary task like a phone call)

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Distractions

Interfering stimuli that capture attention but have to be ignored (e.g. background noise)

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Action-Centered Interference

The nature of the selected action drives attention and determines which potential factors will or will not cause interference.

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Cell Phone Use and Driving

The degree to which driving is impacted by cell phone conversation can depend on several factors: driving environment, characteristics of the driver, nature of the conversation the driver is engaged in or listening to.

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Mutual interference

this between simultaneous tasks is inevitable while telephoning and driving on the road.

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Awareness

Top-down and bottom-up processes: Top-down = intentional; Bottom-up = incidental or automatic.

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Controlled Processing

(conscious) processing is slow, attention demanding, and serial in nature.

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Automatic Processing

(unconscious) processing is fast, not attention demanding, parallel in nature, and is often unavoidable.

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Automatic

If two tasks can be performed as well simultaneously as each can be performed individually, then at least one of them does not require attention.

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Skill processing

Skill processing becomes faster and more efficient, with processing loads reduced to concentrate on other aspects of the situation.

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Double-Stimulation Situations

Various factors act to change, or modify, the effects seen in double-stimulation situations.

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Practice Effects - Double Stimulation

A permanent, structural basis in the information-processing system.

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Interresponse interval (IRI)

Affected by bringing the stimuli closer to each other in time.

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Diminished delay

Delay still exists despite diminished refractoriness (resistance) in the perceptual-motor system.

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Perceptual-motor system

The perceptual-motor system has difficulty responding to closely spaced stimuli; responses must be separated considerably in time.

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Response

The system can prepare a 'response' to a given complex stimulus.

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Response-Programming Stage

The 'response' that is planned in the response-programming stage is still just one response.

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Output Chunking

Many sub-elements are collected into a single unit, controlled by what is called a motor program.

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Response Time

Playing a piano results in quicker response time.

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Inhibition of Return

A protective mechanism that prevents returning attention to a previous orienting cue that captured attention but did not require a response.

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Parallel Processing

Parallel processing can occur during the early stages of information processing.

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Single Channel Processing

The response-selection stage represents the bottleneck where single-channel processing occurs.

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Stimulus Processing

Processing of a second stimulus in response selection and programming must wait until the first stimulus has cleared.

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Secondary Task

is performed together with and throughout the duration of the primary task.

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Discrete Secondary Task

is presented at various times or places in the performance of the primary task.

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Automaticity

Best to think of with respect to some other simultaneous secondary task(s).

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Internal Focus of Attention

A concentration on body movements, such as the hand motion in dart throwing or the foot position when kicking a soccer ball.

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External Focus of Attention

Directed at the intended movement effect, e.g., the corner of a soccer goal where a player is aiming.

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Effectiveness of External Focus

Adopting an external focus is more effective than adopting an internal focus, regardless of the type of skill, movement ability or disability, age, or skill level.

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External Focus Increases Movement Effectiveness

External focus promotes movement efficiency and improves movement form.

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Constrained Action Hypothesis

Focus on body movements promotes a conscious type of control, interfering with automatic control processes.

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Automatic Control Mode

When performers concentrate on the intended movement effect, their motor system uses

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Hypervigilance

A sudden and intense stimulus that may lead to a potentially life-threatening outcome.

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Bias Toward Threat

A person's perception might be biased toward a threat rather than informational sources that are more important for task performance.

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Self-focused attention

Detrimental to performance.

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Self-consciousness

Resulting from factors such as the presence of an audience.

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Finding Focus

Strategies to improve concentration.

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Notice distraction

Understanding the urge for distraction, such as social media.

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Forethought

Imagining how we want to see ourselves at the end of the day.

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Concrete goals

The more concrete the goals, the more effective they are.

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Pangram-game

A game for anagrams that involves setting a timer.

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Email checking frequency

Check email 2-3 times a day.

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Stimulus-onset asynchrony (SOA)

Should probably be around 50 ms or longer.

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Second move timing

Must not follow more than 250 ms.

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Refractoriness

Protective mechanism ensuring responses to important stimuli are appropriate.

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Stimulus-Response Compatibility

The relationship between stimuli and responses.

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High compatibility effects

Can reduce or eliminate the devastating effects of the first signal and its response.

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Hick's law

Increasing complexity of S1 affects its processing time.

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RT2 delay

Depends on the duration of processing for S1.

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Stroop Effect

The color meaning of the word interferes with naming the ink color.

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Congruent response time

Time to respond is very fast when the word and target color are the same.

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Incongruent response delay

Delayed response when the word name and ink color are not the same.

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Cocktail Party Phenomenon

Auditory stimuli processed in parallel without attention.

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Attention mechanism

Prevents attention from being drawn to unwanted sources of sound.

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Relevant stimuli

Stimuli like our name or danger alerts can pass through attention filters.

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Inattentional Blindness

Failure to see certain visual stimuli.

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Sustained attention problems

Individuals may have issues focusing on other stimuli.