Networking Essentials 3.0 - Module 1 Reviewer

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Flashcards covering Network Types, Data Transmission methods, switching techniques, digital units, bandwidth, and the OSI/TCP-IP models.

Last updated 11:56 AM on 8/16/26
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37 Terms

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Internet

A worldwide collection of interconnected networks cooperating to exchange information using common standards; it is not owned by any individual or group.

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PAN (Personal Area Network)

A small network used for personal devices like smartphones and tablets, typically covering a range of 110meters1-10\,meters.

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LAN (Local Area Network)

A network within a small area such as a home, office, or building using switches, routers, and Ethernet or Wi-Fi.

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MAN (Metropolitan Area Network)

A city-wide network that spans a city or a large campus, often used by businesses or government institutions.

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WAN (Wide Area Network)

A network covering a broad geographic area, often connecting multiple LANs; the Internet is the largest example.

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WLAN (Wireless LAN)

A local area network that uses wireless communication (Wi-Fi) instead of cables.

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SAN (Storage Area Network)

A specialized high-speed network providing access to consolidated block-level data storage.

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SOHO networks

Small Office or Home Office networks that allow sharing of resources like printers and documents between a few local users.

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Data transmission

The process of sending digital or analog data from one device to another over a communication medium like cables, fiber optics, or airwaves.

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Protocol

The set of rules that control data formatting and exchange, such as TCP/IP.

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Packets

The small units into which data is broken before transmission, containing source and destination addresses, error checking, and sequencing info.

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Circuit switching

A communication method where a dedicated communication path is established between two devices for the entire duration of the connection.

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Packet switching

A method where data is divided into packets transmitted individually over shared network resources and reassembled at the receiver.

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Bit

Short for binary digit, it is the smallest unit of data in computing with two possible values: 00 (off) or 11 (on).

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Byte

A group of 8bits8\,bits used to represent letters, numbers, and special characters.

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ASCII

A commonly used code where each character is represented by eight bits.

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Electrical signals

Transmission achieved by representing data as electrical pulses or voltage changes through a conductor, typically copper wire.

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Optical signals

Transmission achieved by converting electrical signals into light pulses through fiber optic cables.

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Wireless signals

Transmission achieved by using infrared, microwave, or radio waves through the air.

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Serial Transmission

Data sent bit by bit, one after the other over a single communication line.

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Parallel Transmission

Multiple bits sent simultaneously using multiple channels or wires; faster for short distances but prone to interference.

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Asynchronous Transmission

Data sent one byte at a time with start and stop bits to signal the beginning and end of each byte.

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Synchronous Transmission

Data sent in continuous blocks called frames, with the sender and receiver synchronized by a clock signal.

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Simplex

A mode of data transmission that is one-way only.

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Half-Duplex

Two-way data transmission, but only one direction at a time.

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Full-Duplex

Two-way, simultaneous communication between devices.

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Bandwidth

The maximum amount of data that can be transmitted over a network connection in a given amount of time, measured in bits per second (bpsbps).

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Throughput

The actual amount of data successfully transmitted over a network in a specific time, often less than the bandwidth.

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Latency

The time, including delays, for data to travel from one given point to another, measured in milliseconds (msms).

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Physical Layer (OSI)

The layer concerned with the physical interface between devices, including mechanical, electrical, functional, and procedural characteristics.

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Data Link Layer (OSI)

Responsible for activating, maintaining, and deactivating a reliable link, including error detection and control.

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Network Layer (OSI)

Handles the transport of information and routing across multiple networks without higher layers needing to know the underlying technology.

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Transport Layer (OSI)

Ensures the reliable, error-free, and in-sequence exchange of data between end systems with no losses or duplicates.

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Session Layer (OSI)

Controls dialogues between applications including dialogue discipline, grouping, and recovery.

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Presentation Layer (OSI)

Manages data formats, coding, data compression, and encryption.

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Application Layer (OSI)

Provides the means for user applications to access the OSI environment.

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Internet Layer (TCP/IP)

Handles routing functions across multiple networks and is implemented in end systems and routers.