Psychology of Drugs and Attention Lecture Notes

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Comprehensive vocabulary flashcards covering drug classes, addiction mechanisms, treatments, and theories of attention based on the lecture notes.

Last updated 10:47 PM on 8/3/26
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34 Terms

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Benzodiazepines

A commonly prescribed suppressant used as sleep aids or anti-anxiety medications that enhance the brain’s response to GABAGABA by opening GABA-activated chloride channels, making neurons more negatively charged.

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Opiates

A class of drugs used to treat pain and anxiety (e.g., Heroine and morphine) that act at the body’s receptor sites for endorphins and lead to euphoria; they are distinct from depressants which act on GABAGABA receptors.

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Caffeine

A stimulant that inhibits adenosine receptors and can disrupt sleep.

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Nicotine

A stimulant that disrupts sleep and suppresses appetite; at high levels, it can cause muscles to relax and release stress-reducing neurotransmitters.

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Cocaine

A strong stimulant that releases large amounts of dopamine, serotonin, and norepinephrine, depleting the brain’s supply and causing an intense crash when it wears off.

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Amphetamines and Methamphetamines

Stimulants that trigger the release of dopamine, causing euphoria for up to 88 hours; long-term use may result in the loss of ability to maintain normal dopamine levels.

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Ecstasy

A synthetic drug acting as both a stimulant and hallucinogen; it increases dopamine and serotonin but can damage serotonin-producing neurons.

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LSD

A hallucinogen that interferes with serotonin and causes visual hallucinations.

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Marijuana

A mild hallucinogen where the main active chemical is THCTHC; it heightens sensory sensitivity, reduces inhibition, and impairs motor coordination.

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Homeostasis

The process by which the body maintains stable internal conditions like temperature, heartbeat, and metabolism.

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Oral Route of Entry

Ingesting a drug, which is one of the slowest routes because it must pass through the GI tract, taking approximately a half hour to take effect.

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Inhalation Route of Entry

Breathing or smoking a drug, which goes straight to the brain and takes effect in about 1010 seconds.

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Injection Route of Entry

The most direct route, specifically intravenous, where the drug goes right into a vein and takes effect within seconds.

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Transdermal Route of Entry

Absorption of a drug through the skin (e.g., a nicotine patch) where the drug is released into the bloodstream over several hours.

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Intramuscular Route of Entry

A route where a drug is stuck into a muscle; it can deliver drugs quickly (like an Epipen) or slowly (like vaccines).

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Ventral tegmental area (VTAVTA)

A region in the midbrain where dopamine is produced as part of the reward pathway.

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Mesolimbic pathway

A brain circuit involved in reward and addiction that includes the nucleus accumbens, amygdala, and hippocampus.

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Tolerance

A state where a user requires higher doses of a drug to achieves the same effect because the brain shuts down receptors in response to long-term stimulation.

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Withdrawal

The period of negative physical and psychological symptoms (like anxiety or depression) that occurs when a person stops using a drug after prolonged use.

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Substance-induced disorders

Disorders resulting from drug use that affect mood (mania/depression), anxiety, sleep, sexual function, or cause psychosis.

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Methadone

A medication used to treat opiate addiction that activates opiate receptors slowly, dampening the high and reducing cravings and withdrawal symptoms.

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Cognitive behavioural therapy (CBTCBT)

A treatment for addiction that addresses both cognitive and behavioral components by helping patients recognize problematic situations and develop coping strategies.

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Motivational interviewing

A therapeutic approach involving a few sessions to help a patient find intrinsic motivation to change.

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Divided Attention

The attempt to do two things at once, which usually results in switching between tasks rather than simultaneous execution.

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Selective Attention

The process of reacting to certain stimuli while ignoring others occurring simultaneously.

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Exogenous cues

External stimuli that capture attention without internal effort, such as bright colors, loud noises, or the 'pop-out effect.'

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Endogenous cues

Internalized cues that require knowledge and intent to follow, such as a mouse arrow or the cocktail party effect.

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Inattentional blindness

The failure to notice things in the visual field when attention is directed elsewhere within that field.

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Change blindness

The failure to notice changes in the environment.

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Broadbent’s Early Selection Theory

A theory suggesting that environmental info enters a sensory register and is immediately passed through a selective filter before perceptual processes assign meaning.

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Deutch & Deutch’s Late Selection Theory

A theory proposing that all information is processed for meaning before a selective filter determines what passed into conscious awareness.

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Treisman’s Attenuation Theory

A theory suggesting an 'attenuator' weakens but does not eliminate unattended input, allowing some meaning to be assigned to high-priority items like one's own name.

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Spotlight model of attention

A model of selective attention suggesting we take in info from all five senses but only 'illuminate' and focus on specific information.

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Priming

A phenomenon where exposure to one stimulus affects the response to another stimulus, such as the unconscious ability to respond to one's own name.