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Computer Architecture
The art of building the computer.
“…How much memory should I put into this computer?”
“…Which type of Instruction set should I use in this computer?”
“…What machine instructions should there be?”
Computer Organization
Is the way the hardware components operate and the way they are connected to each other.
It is composed of I/O devices, memory system and a processor.
Processor
Used to solve mathematical problems.
Memory
Used to save all those processes and finally the I/O devices to interact with the processor.
Arithmetic Logic Unit
Is a part of the processor that performs mathematical and logical operation. It is a digital circuit and a fundamental building block of a CPU.
Mathematical operations: addition (+), subtraction (-), multiplication(x) and division (÷)
Logical operations: AND, OR, NOT
Processor
Aside from ALU and registers, it contains a control unit(CU).
Control unit
Is responsible for sending electrical signals to the ALU, memory, I/O devices and directs the operation of a processor.
Control unit
Gives commands to the ALU which operation is to be used on the data and the ALU stores the result to the register.
Processor
May use one or more ALUs and retrieve data from the register.
Register
Is a storage with a small amount of memory and is also a part of a processor.
Binary
The language a computer uses to process instructions.
0 and 1
All information in a computer is stored and operates as binary numbers and is manipulated by transistor switches.
8 bit or 1 byte
Equivalent of one character.
Characters, symbols or numbers have an equivalent set of binary numbers.
ASCII Table
A table that displays the equivalent binary value of the alphabet or other symbols