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Behaviour are context dependent. What does this mean?
Behaviour is valuable only at the right time and appropriate situation
Successful behaviour change depends on
teaching/learning when and where a behaviour is appropriate
Antecedent
Events or interactions that happen before the behaviour occurs
Behaviour
behaviour or sequence which has occurred
Consequence
events or interactions which happen after the behaviour
operant behaviour always influenced by
Environment, including people, places, objects, etc
Stimulus Control
degree of correlation between a stimulus and subsequent response
Good or Effective stimulus control
High correlation between presentation of stimulus and likelihood of the response occurring
SD â Discriminative Stimulus
Response has been reinforced only in the presence of a particular stimulus, Cue that a particular response will pay off
SÎ - Extinction Stimulus
Response has been extinguished only in the presence of a particular stimulus, Cue that a particular response will not pay off
A stimulus may be simultaneously an SD for one response and an SÎ for another. Example?
Teacher is a discriminative Stimulus for raising their hand, but also a extinction stimulus because kids do not act out, speak out, ect
Stimulus Discrimination
Process by which we learn to emit a specific behaviour in the presence of some stimuli and not in the presence of other stimuli
Operant Stimulus Discrimination Training:
Procedure of reinforcing a response in the presence of an SD and extinguishing that response in the presence of an Sâ
Stimulus Generalization
Responding the same way to a different stimulus
Unlearned stimulus generalization due to considerable physical similarity
Likely to perform a behaviour in a new situation if that situation is very similar to situation when behaviour was learned (e.g., D2L, Blackboard, Moodle, Canvas)
Learned stimulus generalization involving minimal physical similarity
Have to learn the stimulus class, or concept
Common-element stimulus class
Set of stimuli, all of which have some physical characteristic in common
Conceptual behaviour
emitting appropriate behaviour to all members of a common-element stimulus class, but not those that don't belong to the class
Contingency
if-then arrangement (press button on water fountain then water will come)
Two-term contingency
Behaviour-consequence
Three-term contingency
As and Cs of a B (explains what cues in the environment influence the behaviour)
Contingency shaped behaviour
developed through trial and error
Rule-governed behaviour
controlled by statement of a rule
Fading
Gradual change over successive trials of an antecedent stimulus that controls a response so that the response eventually occurs to a partially changed or completely new stimulus
Process of slowly removing prompts after behaviour is established
Dimension
any characteristic of the stimulus that can be measured on some continuum (loud to soft, heavy pressure to no pressure)
Fading occurs along
dimensions of stimuli
Prompt
a supplemental antecedent stimulus provided to increase the likelihood that a desired behaviour will occur, but that is not the final target stimulus to control that behaviour (physical, gestural, modeling and verbal)
Extra-stimulus prompts
something that is added (adding a sticky note or a parent pointing to a fork when asking a child to pass them the fork)
Within-stimulus prompts
alterations to the SD or Sâ to make them more noticeable and easier to discriminate