22-23 PSYCH/SOC CHapter 22 and 23

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Last updated 2:47 PM on 6/28/26
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211 Terms

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Psychodynamic Perspective

Personality is shaped by unconscious thoughts, feelings, and memories.


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Sigmund Freud

Founder of the psychodynamic perspective.


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What are the three components of personality according to Freud?

Id, Ego, and Superego.


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Id

Source of energy and instincts that seeks immediate pleasure and avoids pain.


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Pleasure Principle

Principle followed by the Id; seeks immediate gratification.


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Ego

Part of personality that balances the desires of the Id with reality.


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Reality Principle

Principle followed by the Ego; balances desires with real-world demands.


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Superego

Moral component of personality that determines right and wrong.


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Morality Principle

Principle followed by the Superego.


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Oral Stage

Psychosexual stage in which pleasure is centered on the mouth.


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Anal Stage

Psychosexual stage in which pleasure is centered on controlling elimination.


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Phallic Stage

Psychosexual stage in which pleasure is centered on the genital area.


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Latency Stage

Psychosexual stage in which sexual interests subside and attention shifts to friends, school, and activities.


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Genital Stage

Psychosexual stage in which mature sexual interests develop.


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Psychological Fixation

Failure to successfully resolve a psychosexual stage, leading to behaviors associated with that stage later in life.


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Generativity

Focusing outward and contributing to others or future generations.


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Stagnation

Focusing inward and becoming self-centered.


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Integrity

Acceptance and satisfaction when reflecting on one's life.


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Humanistic Theory

Theory proposing that people are inherently good and possess free will.


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Carl Rogers

Founder of Humanistic Theory.


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Self-Actualization

The innate drive to achieve one's full potential.


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Unconditional Positive Regard

Acceptance and support regardless of behavior.


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Incongruence

Mismatch between actual experiences and self-concept.


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Behaviorism

Theory proposing that behavior is shaped by environmental influences.


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Determinism

The idea that behavior is determined by environmental reinforcement and punishment.


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Classical Conditioning

Learning that occurs when one stimulus is repeatedly paired with another stimulus.


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Operant Conditioning

Learning through rewards and punishments.


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Vicarious Learning

Learning by observing others and the consequences of their actions.


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Observational Learning

Another term for vicarious learning.


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Surface Traits

Traits that are directly observable through behavior.


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Source Traits

Underlying personality traits that produce behavior.


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Which are more abstract: surface traits or source traits?

Source traits.


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Five-Factor Model

Trait theory proposing five major personality dimensions.


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Who developed the Five-Factor Model?

McCrae and Costa.


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What does OCEAN stand for?

Openness, Conscientiousness, Extraversion, Agreeableness, Neuroticism.


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Openness

Willingness to experience new ideas and experiences.


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Conscientiousness

Being organized, careful, and responsible.


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Extraversion

Being outgoing, social, and energetic.


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Agreeableness

Being cooperative, trusting, and kind.


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Neuroticism

Tendency to experience negative emotions.


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Type A Personality

Competitive, impatient, achievement-oriented, time-conscious, and prone to stress.


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Type B Personality

Relaxed, patient, less competitive, and less stressed.


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Person-Situation Controversy

Debate over whether behavior is determined more by personality traits or situations.


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Drive

Internal urge arising from physiological discomfort.


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Homeostasis

The body's tendency to maintain internal balance.


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Arousal

State of alertness and activation.


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Need

Physiological or psychological requirement for well-being.


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Drive Reduction Theory

Theory proposing that physiological needs create arousal states that motivate behavior to reduce the need.


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Incentive

External stimulus that encourages or discourages behavior.


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Incentive Theory

Theory proposing that behavior is motivated by external rewards and incentives.


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Maslow's Hierarchy of Needs

Theory describing a progression of human needs from basic survival to self-actualization.


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Physiological Needs

Food, water, sleep, and shelter.


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Safety Needs

Security, stability, and protection.


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Love and Belonging Needs

Relationships, friendships, and acceptance.


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Esteem Needs

Self-respect, achievement, and recognition from others.


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Self-Actualization (Maslow)

Achieving one's full potential and finding meaning beyond oneself.


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Levels of Maslow's Hierarchy of Needs

Physiological Needs, Safety Needs, Love and Belonging Needs, Esteem Needs, Self-Actualization.


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Main Personality Structures to Memorize

Id, Ego, Superego.


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Main Personality Principles to Memorize

Pleasure Principle, Reality Principle, Morality Principle.


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Freud's Psychosexual Stages

Oral, Anal, Phallic, Latency, Genital.


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Main Learning Theories to Memorize

Classical Conditioning, Operant Conditioning, Vicarious Learning.


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Big Five Personality Traits

Openness, Conscientiousness, Extraversion, Agreeableness, Neuroticism.


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Main Motivation Theories to Memorize

Drive Reduction Theory and Incentive Theory.


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Levels of Maslow's Hierarchy to Memorize

Physiological, Safety, Love and Belonging, Esteem, Self-Actualization

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What is a neutral stimulus (NS)?
A stimulus that initially does not produce an intrinsic or reflexive response.
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What is an unconditioned stimulus (US)?
A stimulus that naturally and automatically elicits an unconditioned response without prior learning.
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What is an unconditioned response (UR)?
An automatic, unlearned response to an unconditioned stimulus.
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What is a conditioned stimulus (CS)?
A previously neutral stimulus that, after repeated pairing with an unconditioned stimulus, elicits a conditioned response.
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What is a conditioned response (CR)?
A learned response to a conditioned stimulus.
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Acquisition
The process of learning the association between a conditioned stimulus and an unconditioned stimulus.
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Extinction
The gradual disappearance of a conditioned response when the conditioned stimulus is repeatedly presented without the unconditioned stimulus.
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Spontaneous recovery
The reappearance of an extinguished conditioned response after a rest period.
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Generalization
Responding similarly to stimuli that resemble the original conditioned stimulus.
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Discrimination (Classical Conditioning)
Learning to respond only to the original conditioned stimulus and not to similar stimuli.
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Taste aversion
A powerful, long-lasting learned association between a particular food and illness.
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What is a reinforcer?
Anything that increases the likelihood that a behavior will occur again.
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Positive reinforcement
Increases behavior by adding a desirable stimulus.
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Negative reinforcement
Increases behavior by removing an unpleasant (aversive) stimulus.
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Primary reinforcer
An unlearned reinforcer necessary for survival, such as food or water.
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Why are primary reinforcers considered unconditioned?
Because they are naturally rewarding and do not require learning.
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Secondary (conditioned) reinforcer
A learned reinforcer that gains value through association with a primary reinforcer.
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Give an example of a primary reinforcer.
Food.
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Give an example of negative reinforcement.
Buckling your seatbelt to stop the annoying alarm.
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Who developed operant conditioning?
B.F. Skinner.
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What is the Skinner box?
An operant conditioning chamber used to study how reinforcement shapes behavior.
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Operant conditioning
Learning in which behavior is modified through reinforcement or punishment.
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Continuous reinforcement
Reinforcing every occurrence of a behavior.
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Intermittent reinforcement
Reinforcing only some occurrences of a behavior.
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Fixed ratio schedule
Reinforcement is delivered after a fixed number of responses.
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Variable ratio schedule
Reinforcement occurs after an unpredictable number of responses.
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Which reinforcement schedule produces the highest response rate?
Variable ratio.
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What is a common example of a variable ratio schedule?
Gambling or slot machines.
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Fixed interval schedule
Reinforcement is delivered after a fixed amount of time.
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Variable interval schedule
Reinforcement is delivered after varying, unpredictable time intervals.
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Reinforcement
Any consequence that increases the likelihood of a behavior occurring again.
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Positive punishment
Decreases behavior by adding an undesirable stimulus.
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Negative punishment
Decreases behavior by removing a desirable stimulus.
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Easy way to remember positive vs. negative
Positive = adds something. Negative = removes something.