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FINAL EXAM
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Active Listening
Paying close attention to a speaker and showing understanding through feedback and nonverbal cues.
Active Responding
Responding in a way that demonstrates you heard, understood, and considered the speaker's message.
Assistive Technology
Technology used to assist individuals with disabilities in performing functions that might otherwise be difficult or impossible.
Behavior Modification
A technique that uses rewards or punishments to increase or decrease a behavior.
Blogs
Online journals or informational websites updated regularly, often used for sharing teaching reflections or resources.
Concept Mapping
A visual tool for organizing and representing knowledge or concepts.
Congruent Communication
Communication where verbal and nonverbal messages match, showing authenticity and consistency.
Deduction
A reasoning method that moves from general principles to specific instances.
Differentiated Instruction
Adapting instruction to meet the varied needs, skills, and interests of all learners.
Distributed Cognition
The idea that knowledge is distributed across people, tools, and environments, not just in one's mind.
Divergent Questions
Questions with multiple possible answers that encourage creativity and critical thinking.
Effective Questions
Well-crafted questions that promote deeper understanding and engagement.
Engaged Learning Time
The amount of time students are actively engaged in meaningful learning tasks.
Field Dependent
A cognitive style where individuals rely more on external frames of reference.
Gestural Prompts
Nonverbal signals used to guide or prompt a student toward a desired behavior or response.
Goals
Broad statements that describe what learners should understand or achieve.
Humanist Tradition
An educational approach focused on personal growth, self-actualization, and the whole child.
Independent Evaluation
An assessment made by someone other than the teacher to ensure objectivity.
Independent Practice
Student work done independently to reinforce skills or concepts taught.
Key Behaviors
Observable teacher actions that promote student achievement (clarity, enthusiasm).
Learning Outcomes
Statements describing what students are expected to learn by the end of instruction.
Learning Style
The preferred way an individual processes and learns new information (i.e., visual, auditory, kinesthetic).
Lesson Clarity
The ability of a teacher to present content clearly and understandably.
Marks and Grading System
Systems used to evaluate and record student performance, such as letter grades or rubrics.
Metacognitive Knowledge
Knowledge of one's own thought processes and how to regulate them for better learning.
Metacommunication
Communication about communication, like tone, gestures, or facial expressions that accompany speech.
Moodle
A learning management system used to deliver course content and manage assignments.
Natural Reinforcement
Rewards that naturally follow a desired behavior (i.e praise after success).
Negative Reinforcement
The removal of an unpleasant stimulus to increase a desired behavior.
Objectives
Specific, measurable steps that lead to broader goals in education.
Ordered Turns
A classroom management strategy where students take turns speaking in an organized manner.
Poll Everywhere
An interactive tool used in classrooms to gather real-time responses from students.
Presenting and Structuring
Introducing and organizing content in a way that supports student understanding.
Probe
A question used to encourage a deeper or more thoughtful response.
Reacting
Responding appropriately and thoughtfully to students' contributions.
Really Simple Syndication
A way to deliver frequently updated content (i.e blog posts) directly to users.
Special Populations
Groups of students with unique needs, such as those with disabilities or language barriers.
Standardized Test
A test that is administered and scored in a consistent manner across students.
Standards
Learning expectations established by educational authorities to guide instruction.
Stem
The part of a question that precedes the options in a multiple-choice format.
Structuring
Organizing content and activities to make learning more coherent and effective.
Summative Evaluations
Evaluations at the end of a unit or course to assess learning outcomes.
Systemic Perspective
A perspective that considers all parts of a system and how they interrelate.
Thematic Unit
A unit organized around a central theme that integrates multiple subjects or skills.
Validity
The extent to which a test measures what it claims to measure.
Vertical Planning
Coordination of content and instruction across different grade levels.
Vertical Relationships
Teacher-student relationships that support learning, respect, and communication.
Virtual Worlds
Computer-based environments where users can interact and learn in 3D spaces.
Wait-Time
The pause after a teacher asks a question, allowing students time to think before responding.