Chapter 9: Information systems within the Organization

0.0(0)
studied byStudied by 0 people
0.0(0)
linked notesView linked note
full-widthCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/20

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

21 Terms

1
New cards

Traditional Information Systems (IS)

Support organizational activities and business processes, focusing on cost reduction and productivity improvements.

2
New cards

Social Computing

A variation of traditional IS that combines social behavior and information systems to create value, emphasizing collaboration and interaction.

3
New cards

Social Commerce

A business application of social computing that integrates e-commerce and social networking, allowing users to shop online while engaging in social interactions.

4
New cards

Web 1.0

The first generation of the web characterized by minimal user interaction and mostly read-only websites.

5
New cards

Web 2.0

The second generation of the web that encourages user participation, interaction, and collaboration.

6
New cards

Tagging

The process of adding labels to digital content to make it easier to find and share.

7
New cards

Folksonomies

User-generated classification systems based on tags, differing from expert-created taxonomies.

8
New cards

Geotagging

A form of tagging that adds location data to digital content.

9
New cards

Really Simple Syndication (RSS)

Allows users to receive customized information without visiting many websites, requiring a feed reader/aggregator.

10
New cards

Blogs

Personal, public websites created and maintained by bloggers to share news, opinions, and stories.

11
New cards

Microblogging

Blogging with short messages, exemplified by platforms like Twitter and Weibo.

12
New cards

Wikis

Collaborative websites comprised entirely of user-contributed content, allowing creation, editing, and deletion by multiple users.

13
New cards

Social Networking Sites

Structures of individuals, groups, or organizations linked by shared values, ideas, friendships, or exchanges.

14
New cards

Social Graph

A visual map of relationships showing connections between individuals, groups, or organizations.

15
New cards

Social Capital

The value derived from social networks, depending on the number of connections and the quality of relationships.

16
New cards

Enterprise Social Networks

Business-oriented social networks that can be public (like LinkedIn) or private (corporate networks for employees, partners, and customers).

17
New cards

Mashups

Websites that combine content from multiple sources to create new functionality.

18
New cards

Collaborative Consumption

An economic model based on sharing, swapping, and renting instead of owning, enabled by community-driven platforms.

19
New cards

Social Advertising

Advertising that uses social context, relying on peer influence, likes, influencers, and friend recommendations.

20
New cards

Customer Relationship Management (CRM)

Social computing makes customer service real-time, transparent, and customer-driven, allowing for the quick viral spread of brand perceptions.

21
New cards

Employee Development

Internal collaboration platforms used for knowledge sharing, training, and communication.