1/46
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced | Call with Kai |
|---|
No analytics yet
Send a link to your students to track their progress
Computer Bus
communication pathway that connects two or more devices or modules used for transferring data
Address bus
unidirectional bus that transports memory addresses
Data bus
bidirectional bus that transfers instructions coming from or going to the processor
Control bus
bidirectional bus that transports orders and synchronization signals
Serial transmission
data bits are sent one by one in a medium
Parallel transmission
multiple data bits are transmitted over multiple channels at the same time
Synchronous protocol
data bits are transmitted as a continuous stream in time with a master clock
Asynchronous protocol
data bits can be sent at any point in time using start and stop bits
Bus arbitration
process by which multiple requests are recognized and priority is given to one
Centralized arbitration
single hardware device controls allocation of bus access
Distributed arbitration
each module participates in the arbitration process without a central controller
Chipset
component that routes data between a computer’s buses
Northbridge
controls transfer of data between processor and RAM
Southbridge
handles communication between peripheral devices
Front-Side Bus
internal bus that allows processor communication with RAM
Expansion Bus
allows motherboard components to communicate with one another
Industry Standard Architecture
IBM bus with 8-bit data bus and 20 address lines
VESA
standard interface between a computer and its expansion
Accelerated Graphics Port
bus connected to CPU for fast video processing
Peripheral Component Interconnect
Intel-developed bus with 32- or 64-bit architecture
Small Computer Systems Interface
standard electronic interface for faster peripheral communication
PCMCIA
standard bus for laptop computers using 68-pin connector
PCI Express
interface standard for connecting high-speed components
Universal Serial Bus
interface for connecting peripheral devices with plug-and-play support
Plug-and-play
operating system automatically configures peripheral devices
Hot-swapping
removal and replacement of peripherals without rebooting
I/O Architecture
system responsible for input, output, and connection to the outside world
Input peripherals
devices that allow user input to the computer
Output peripherals
devices that allow information output from the computer
Input-output peripherals
devices that allow both input and output operations
Storage devices
devices used for storing and fetching information
Data rate
amount of data transferred in a period of time
I/O bandwidth
amount of information communicated per unit time
I/O response time
total elapsed time to accomplish an input or output operation
Programmed I/O
mode where CPU constantly monitors peripherals during transfer
Interrupt Initiated I/O
mode where peripherals generate interrupt signals for CPU attention
Direct Memory Access
technique allowing peripherals to transfer data directly to memory
Buffer Chaining
DMA method handling multiple transfers using linked list of buffers
Operation Chaining
DMA method executing successive commands automatically
I/O Controller
intermediary interface between CPU and peripheral devices
Interface translation
function of converting connection protocols and signals
Addressing
process of handling memory locations for processing
Multiplexing
combining multiple signals over a bus
Buffering
preloading data into memory before processing
Error detection and correction
function for detecting and correcting errors
Device driver
software that allows operating system to communicate with hardware