Chapter 6: Input and Output

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97 Terms

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input

any data or instructions entered into a computer

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input devices

hardware used to translate words, numbers, sounds, images, and gestures that people understand into a form that the system unit can process 

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keyboard 

input device that looks like a typewriter keyboard but has additional keys 

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3 categories of keyboards

virtual

laptop 

traditional 

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virtual keyboard

used primarily with cell phones and tablets

no physical keys

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laptop keyboards

attached to laptop system unit and designed to fold up with laptop monitor to easily fit in a backpack or briefcase 

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traditional keyboards

full-sized keyboards on desktops and larger computers 

101 keys

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toggle keys

turn a feature on or off

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combination keys 

perform an action when held down with another key 

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pointing devices

provide an intuitive interface with system unit by accepting physical movements or gestures such as a finger pointing or moving across a screen and converting these movements into machine-readable input

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touch screen

allows users to select actions or commands by touching the screen with a finger or stylus

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stylus 

penlike device typically used with tablets and mobile devices 

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handwriting recognition software

translates handwritten notes into a form that system unit can process

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multitouch screens

can be touched with more than one finger, which allows for interactions such as rotating objects or zooming in or out

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mouse 

controls a pointer that is displayed on monitor 

mouse pointer usually appears in shape of arrow 

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wheel button

button on mouse that can be rotated to scroll through information that is displayed on the monitor

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cordless/wireless mouse

uses radio waves or infrared light waves to communicate with system unit 

battery 

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touch pad

controls mouse pointer to make selections

operates by moving or tapping your finger on surface of a pad

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game controllers

devices that provide input to computer games

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4 most popular and specialized game controllers

joysticks

gaming mice

gamepads

motion-sensing devices 

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joysticks

control game actions by users varying pressure, speed, and direction of a control stick 

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gaming mice

similar to traditional mice with higher precision, faster responsiveness, and programmable buttons

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gamepads

designed to be held by two hands and provide a wide array of inputs, including motion, turning, stopping, and firing

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motion-sensing devices 

control games by user movements 

nintendo’s joy-con controller 

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scanning devices

convert scanned text and images into a form that system unit can process

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5 types of scanning devices

optical scanners

card readers

bar code readers

RFID readers

character and mark recognition devices

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optical scanner/scanner

accepts documents consisting of text and/or images and converts them to machine-readable form

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4 basic types of optical scanners

flatbed

document

portable

3D

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flatbed scanner

like a copy machine

image to be scanned is placed on a glass surface, and scanner records image

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document scanner 

similar to flatbed scanner except it can quickly scan multipage documents 

automatically feeds one page of a document at a time through a scanning surface 

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portable scanner

typically handheld device that slides across image, making direct contact

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3D scanner

use lasers, cameras, or robotic arms to record shape of an object

cannot recognize light, dark, and colored areas- recognize shape of object they are scanning

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card readers 

device that interprets encoded information contained on credit, debit, access, and identification cards 

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magnetic card reader

reads encoded info from a magnetic strip on back of card

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chip cards

include additional security in form of a microchip embedded in credit card 

chip has encrypted data that makes it nearly impossible for criminals to forge a duplicate card 

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bar code readers/scanners

photoelectric scanner that reads bar codes for processing

either handheld wand readers or platform scanners

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UPC universal product codes 

one-dimensional bar code made up of vertical zebra strip marks that uniquely identify a product 

automate process to check out customers and maintain inventory records 

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QR codes

2-dimensional bar code typically made up of a grid of black and white squares

can be read from any angle and contain more info than a UPC

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MaxiCod

QR code used by united parcel service and others to automate process of routing and tracking packages

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RFID radio-frequency identification tags 

tiny chips that can be embedded in almost everything 

read using an RFID reader 

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character and mark recognition devices 

scanners able to recognize special characters and marks 

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3 types of character and mark recognition devices

magnetic-ink character recognition MICR

optical-character recognition OCR

optical-mark recognition OMR

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magnetic-ink character recognition MICR

used by banks to automatically read those unusual numbers on bottom of checks and deposit slips

reader/sorter reads these numbers and provides input that allows banks to efficiently maintain customer account balances

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optical-character recognition OCR

uses special preprinted characters that can be read by a light source and changed into machine-readable code 

wand reader

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optical-mark recognition OMR

senses presence or absence of a mark, such as a pencil mark

used to score standard multiple-choice tests

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image-capturing devices 

create or capture original images 

cameras and webcams 

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digital cameras

capture images digitally and store images on a memory card or in camera’s memory

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webcams

specialized digital video cameras that capture images and send them to a computer for broadcast over internet

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audio-input devices 

convert sounds into a form that can be processed by the system unit 

microphone 

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voice recognition systems

use a mic, sound card, and special software

allow users to operate computers and other devices, and create documents

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output

processed data or information, typically taking form of text, graphics, photos, audio, and/or video

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output devices

any hardware used to provide or to create output 

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monitor/display screens

present visual images of text and graphics

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monitor features

clarity

ability to accept touch or gesture input such as finger movements

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clarity

resolution 

dot pitch 

contrast ratio 

active display area 

aspect ratio 

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resolution

expressed as a grid of pixels (series of dots that form images)

higher resolution → clearer image

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refresh rate

measure of how quickly new images are displayed on monitor

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dot pitch 

distance between each pixel 

lower dot pitch → clearer images 

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contrast ratios

indicate monitor’s ability to display images

higher ratio → better monitor

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active display area

measured by diagonal length of monitor’s viewing area

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aspect ratio 

indicates proportional relationship between a display’s width and height 

16:9

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flat-panel monitors 

most widely used type of monitor today 

backlit

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3 types of flat-panel monitors

LCD

LED

OLED

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LCD liquid crystal display

widely used for older monitors and is typically less expensive

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LED light-emitting diode 

use similar technology with a more advanced backlighting technology 

better-quality images, slimmer, more environmentally friendly

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OLED organic light-emitting diode

replace LED backlighting with thin layer of organic compound that produces light

can be thinner with better power efficiency and contrast ratios

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e-books

traditional printed books in electronic format

e-book readers- dedicated mobile devices for storing and displaying e-books, newspapers and magazines

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e-ink 

produces images that reflect light like ordinary paper, making display easy to read 

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digital/interactive whiteboards

specialized devices with a large display connected to a computer or projector

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flexible screens

allow digital devices to display images on nonflat surfaces

foldable screens - Samsung Galaxy Fold

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digital projectors 

project images from a traditional monitor onto a screen or wall 

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printer

translate information that has been processed by system unit and present information on paper

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features of printer

resolution, color capability, speed, memory, duplex printing, connectivity

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resolution for printer 

measure of clarity of images

measured in dpi dots per inch 

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color capability

option for color or black and white

most common black ink selection is grayscale

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speed

number of pages printed per minute

15-19 pages per minute for black and 5-12 pages per minute for color

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memory 

store printing instructions and documents waiting to be printed 

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duplex printing

allows automatic printing on both sides of a sheet of paper

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connectivity

ability of printer to connect to a network

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inkjet printers 

spray ink at high speed onto surface of paper 

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laser printer

use a laser light beam to produce images with excellent letter and graphics quality

personal laser printers

shared laser printers

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3D printers/additive manufacturing 

create 3D shapes by adding very thin layer after layer of material until final shape is fully formed 

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thermal printers

use heat elements to produce images on heat-sensitive paper

atms and gas pumps

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plotters

special-purpose printers for producing a wide range of specialized output

maps, images, architectural and engineering drawings

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speakers

audio-output devices connected to a sound card in system unit

sound card is used to capture as well as play back recorded sound

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headphones

typically worn around head providing audio output

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headsets 

audio-output devices connected to a sound card in system unit 

sound card is used to capture as ell as play back recorded sound 

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multifunctional devices MFD

devices that typically combines capabilities of a scanner, printer, fax, and copying machine 

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virtual reality VR

artificial reality created in 3D by computers 

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VR head-mounted displays

have earphones for immersive sound, stereoscopic screens to present 3D images, and gyroscopic sensors to interpret head orientation

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VR controllers

have sensors that collect data about your hand movements

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drones/unmanned aerial vehicles UAVs

take input from a controller 

send back video and sound 

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robots

use cameras, microphones, and other sensors as inputs

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ergonomics 

study of human factors related to things people use 

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treat eyestrain and headache

15 min break every hour or two

position everything about 20 inches away

blue-light blocking glasses and screen covers

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treat back and neck pain 

adjust chair and monitor height and angle 

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treat repetitive strain injury

ergonomic keyboards

frequent breaks

massage hands