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Schedule/Time Managment (PMP)
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Schedule Management
Process required to manage timely completion of the project.
This process is about creating the schedule baseline, project schedule, and ensuring the project stays on schedule.
6 Processes:
Plan Schedule Management (P)
Define Activities (P)
Sequence Activities (P)
Estimate Activity Durations (P)
Develo Schedule (P)
Control Schedule (MC)
Schedule Management Plan
Main output of the Plan Schedule Managements
Documents the steps needed to conduct the other 5 processes.
how the project defines the activities
sequence the activities
estimates the resources
develop the schedule, and
controls the schedule
In addition, it states how to measure the schedule, and how to fix if there are variances from the scheduled baseline.
Define Activities (Planning Process)
Taking the work packages on the WBS and breaking them down (decomposition) into activities.
Specific work that needs to get done by the project team to create project deliverable.
More detailed than the work packages.
Each package has many activities.
Once decomposed, it can be stored into Activity List (main output).
There it can be used to estimate the duration and cost of the project.
Decomposition
Breaking down work from the work packages in the WBS into specific activities.
Activities represent the work effort needed to accomplish the work package.
Rolling Wave Planning
Progressive Elaboration
Work packages happening now, will be decomposed into activity list.
Work packages happening later, will be decomposed later.
Activity List
List of all the scheduled activities on the project.
Detailed list of all the activities/work needed to complete each work package
Activity should include the identifier to identify each activity.
Activity Attributes
More detailed information about each activity.
It includes
resources needed to complete
location of the activity
cost
assumptions,
constraints
leads and lags
relationship to other activities
Milestone List
List of all the project or phase milestones.
Major accomplishment or event
Has no duration
Sequence Activities
Process where you take the list of activities and put them in order.
Main out put of this process is
Project Network Schedule Diagram (shows the order in which you will do each individual activity)
This process - shows relationships between each activity
Relationship or dependencies
Precedence Diagramming Method (PDM)
A technique that is build a sequence using the activities.
With this technique, can create the network diagram
PDM is a type of network diagram
One method of doing PDM is to use a Activity-On-Node (AON) precedence diagram.
Activities are related to each other using four different relationships.
Finish to start - most frequently used.
Finish to finish - activities finished simultaneously. Not necessarily start at the same time. B can finish, if A is Finished
Start to Start - A must start, so B can start
Start to finish - very rarely. B can not finish, until A has started
Dependencies Determination
Mandatory Dependencies= Hard logic. Have to finish certain activity before you start the next
Discretionary Dependencies = Soft Logic. Activities do not need to get done in certain order
External Dependencies = outside of project team control. Permit.
Internal Dependencies = dependent on activities within the control of the project team
Leads and Lags
Leads = Overlap
Lags = Delay
Project Schedule Network Diagram
Diagram shows all the activities and the order in which they are performed
Estimate Activity Duration
In this process you measure how long each activity will take to accomplish
4 Estimation TT
Analogues
Parametric
PERT/ 3 Point Estimation
Bottoms Up
Analogous Estimating
Analogous Estimating = Top-Down Estimating
Relies on Historical information to assign current duration
Estimates based on limited information
Less accurate than other estimation techniques
Parametric Estimation
Uses mathematical algorithm to calculate cost
Calculation based on historical data and variables.
Can be accurate if the assumptions are correct
Three-Point Estimating/PERT- BeST
PERT = Program Evaluation and Review Technique
Uses 3 values to calculate duration or cost
Optimistic= Best case for the activity, less time
Most Likely (Realistic) = likely to be completed, between optimistic and pessimistic
Pessimistic= worst case, longest time to complete
BeST
Beta Distribution = (O+RX4+P)/6. Normal PERT formula. Places weight on realistic estimates
Standard Distribution = (P-O)/6 = Range
Triangular Distribution = (O+R+P)/3= Average
Bottoms Up Estimating
Very accurate
Takes longer to complete
Breaking down the work into lowest level and then aggregating all the way up for the estimation
Reserve Analysis (Data Analysis)
Adding an extra time to an activity just in case if a risk arises.
Two types of reserves:
Contingency Reserves (Known unknown)
Included in the cost baseline
Within the control of the PM
Management Reserves (Unknown unknown)
Included by the Org/mgmt
Not included in the project cost baseline
Project will need approval to access these funds
Duration Estimates
Main output for Estimate Duration Activities
Duration Estimates for individual activities
Good to add range, like Plus Minus 3 days
Basis of Estimates
Shows how the estimates were developed
Captures - assumptions, constraints were considered while estimating
Develop Schedule
Process to create Project Schedule and Schedule Baseline
Critical Path Method
Longest path through a network diagram
Any delays on the critical path activities will delay the project.
Activities on critical path have no float/ slack.
Flot = refers to the amount of time a task can be delayed without impacting the project's overall completion date or the start of subsequent tasks
If there are two Critical paths, it increases risk on the project
Early Start = Earliest start date, w/o delaying the project end date
Late Start = latest start date, w/o delaying the project end date
Early Finish = earliest finish date, w/o delaying the project end date
Late Finish = latest finish date, w/o delaying the project end date
Slack= LF-EF or LS-ES
Forward Pass = It needs to be done first before the backward pass. Forward pass will find the EF and EF. On the convergence pass, use the highest number
Backward Pass = On the convergence pass, use the lowest number
Resource Optimization Technique
Resource Levelling:
Resources are over allocated
Rather than doing the activities simultaneously, extend the activities duration (start activities sequentially)
Extend the project schedule. Can extend the critical path
Resource Smoothing:
Time constraints. Have to finish the work in given period
Adjusting work, based on the available resources
Ensures no impact on the critical path activities.
Use free or total float. No slack time
Schedule Compression Techniques
Compressing schedule
Crashing: Add more resources to complete the activity. Increases cost
Fast-Tracking: Parallel activities (rather than simultaneously)
Increases risk
Schedule Baseline
Baseline with start and end dates of the project
Requires approved change request to make changes
Project Schedule
Includes start and end date of all the activities on the project
Very detailed
May include the milestone chart or the project schedule network diagram
Bar Chart/Gantt Charts -time phased graphical display
Milestone Chart
Project Schedule Network Diagram- Shows sequence of activities with the duration
Control Schedule
Controlling the project work to ensure the activities complete on the schedule baseline
Control Schedule- TT - Data Analysis
Earned Value Analysis
Iteration Burndown chart
Performance reviews
What if scenarios
Ways to size work/user stories
T-shirt sizing
Planning poker
Tools to help track the project progress*
Cumulative Flow Diagram (CFD) = amount of work getting done on the project
Team Velocity: How many points a team can get done in each iteration.
Can use it as an estimate for next sprint work
Burn charts: tracks overall progress on the project
Burn-up: Shows how much work completed
Burn-down: Shows how much work is remaining
Lead and Cycle Time
Lead Time =How long does it take to go through the entire process
Cycle Time = How long does it take to go through the part of the process.
Cycle time = (work in progress) / Throughput
Throughout = the amount of work that can get done in particular period of time