Computer Systems: Hardware, Software, and Memory - Vocabulary (Lecture Notes)

0.0(0)
studied byStudied by 0 people
GameKnowt Play
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/43

flashcard set

Earn XP

Description and Tags

Vocabulary flashcards covering hardware, software, memory, storage, interfaces, and common software concepts from the lecture notes.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

44 Terms

1
New cards

Hardware

The physical equipment used for the input, processing, output, and storage activities of a computer system.

2
New cards

Software

Computer programs that provide instructions for the computer to perform tasks; includes systems software and application software.

3
New cards

Central Processing Unit (CPU)

The microprocessor that performs the actual computations inside a computer.

4
New cards

Primary storage (main memory)

Stores data and instructions for immediate use by the CPU; volatile memory.

5
New cards

Secondary storage

Stores large amounts of data for extended periods; non-volatile and slower than RAM.

6
New cards

Input technologies

Devices and methods that allow data to enter a computer (e.g., keyboards, mice, barcode readers).

7
New cards

Output technologies

Devices that present results to users (e.g., monitors, printers, speakers).

8
New cards

Source-data automation

Automation devices that input data without manual typing (e.g., bar code readers).

9
New cards

Bar code readers

Devices used to read barcodes as a form of input data.

10
New cards

Human data-entry devices

Human-operated input devices such as keyboards, mice, touchscreens, styluses, and voice input.

11
New cards

Moore’s Law

Prediction that microprocessor complexity doubles roughly every two years.

12
New cards

Microprocessor

A CPU on a single integrated circuit (chip).

13
New cards

Transistors

Tiny switches on a microprocessor that enable logic operations; the building blocks of integrated circuits.

14
New cards

Registers

Small, very fast memory locations inside the CPU that hold instructions/data immediately before/after processing; volatile.

15
New cards

Cache memory

High-speed memory that stores frequently used data to speed up CPU access; volatile.

16
New cards

RAM (Random Access Memory)

Volatile primary memory that holds programs and data currently in use.

17
New cards

ROM (Read-Only Memory)

Nonvolatile memory that stores critical instructions and cannot be easily changed by the user.

18
New cards

Supercomputers

The fastest computers used for highly demanding computations on very large data sets.

19
New cards

Mainframe computers

Computers designed for transaction processing and supporting thousands of users concurrently.

20
New cards

Midrange computers (minicomputers)

Less powerful than mainframes; perform similar functions on a smaller scale.

21
New cards

Personal computers (PCs)

Smallest, most affordable general-purpose computers; includes desktops, notebooks, tablets, etc.

22
New cards

Magnetic disks (hard disks)

Magnetic storage devices used for large, persistent data storage.

23
New cards

Solid-state drives (SSDs)

Non-volatile storage using flash memory with no moving parts; faster than HDDs.

24
New cards

Optical storage devices

CDs, DVDs, and Blu-ray discs used for data storage.

25
New cards

Flash memory devices

Non-volatile portable storage such as memory cards and USB flash drives.

26
New cards

Systems software

Software that acts as an intermediary between hardware and application software (e.g., the operating system).

27
New cards

Application software

Programs that provide specific functionality to the user (e.g., word processors, spreadsheets).

28
New cards

Operating system (OS)

System software that manages hardware, schedules tasks, and provides an interface between user and hardware.

29
New cards

Graphical user interface (GUI)

User interface that uses visual objects like icons to interact with the computer.

30
New cards

Natural user interfaces (NUIs)

Interfaces that allow natural interactions, including haptic, social, and gesture-based controls.

31
New cards

Open-source software

Software whose source code is available to the public for use, modification, and distribution.

32
New cards

Licensing

The legal permission to use software; unauthorized copying is illegal.

33
New cards

Software package

A vendor-developed bundle of software made available for purchase in a prepackaged form.

34
New cards

Spreadsheets

Software for numerical data analysis using rows and columns (e.g., Excel).

35
New cards

Word processing

Software for creating and editing textual documents (e.g., Word).

36
New cards

Desktop publishing

Software to produce finished documents with text and graphics (e.g., Pages, InDesign).

37
New cards

Data management software

Programs to store, retrieve, and manipulate related data (e.g., databases).

38
New cards

Presentation software

Tools for creating and delivering slide-based presentations (e.g., PowerPoint).

39
New cards

Graphics software

Programs for creating and editing images, diagrams, and graphics.

40
New cards

Personal information management

Software to manage calendars, contacts, and tasks (e.g., Outlook).

41
New cards

Personal finance software

Tools to track finances, investments, and budgeting.

42
New cards

Web authoring

Software used to design and publish websites (e.g., Dreamweaver).

43
New cards

Communications software

Programs that enable email, messaging, and collaboration (e.g., Outlook).

44
New cards

MIS (Management Information Systems)

A function/department that supports software development, acquisitions, and upgrades within an organization.