Learning and Behaviorism

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Flashcards covering key vocabulary terms related to learning, unlearned behaviors, classical conditioning, operant conditioning, and observational learning, based on the provided lecture notes.

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55 Terms

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Learning

A relatively permanent change in behavior or knowledge that results from experience, involving both conscious and unconscious processes.

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Unlearned Behaviors

Behaviors simpler than instincts, involving the activity of specific body parts and primitive centers of the CNS, such as reflexes.

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Reflexes

Motor or neural reactions to a specific stimulus, which are innate behaviors.

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Instincts

More complex innate behaviors involving the organism as a whole and higher brain centers, triggered by a broader range of events.

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Associative learning

When an organism makes connections between stimuli or events that occur together in the environment.

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Behaviorism

An approach to learning that includes classical conditioning, operant conditioning, and observational learning, founded by John B. Watson.

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Classical conditioning

A process by which we learn to associate stimuli and, consequently, to anticipate events.

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Unconditioned stimulus (UCS)

A stimulus that naturally and automatically elicits a reflexive response.

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Unconditioned response (UCR)

A natural, unlearned reaction to an unconditioned stimulus.

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Neutral stimulus (NS)

A stimulus that does not naturally elicit a response before conditioning.

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Conditioned stimulus (CS)

A previously neutral stimulus that, after repeated association with an unconditioned stimulus, comes to elicit a conditioned response.

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Conditioned response (CR)

The learned behavior caused by the conditioned stimulus.

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Higher-order conditioning

A process where an established conditioned stimulus is paired with a new neutral stimulus, causing the new stimulus to eventually also elicit the conditioned response.

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Acquisition

The initial period of learning when an organism acquires the association between a neutral stimulus and an unconditioned stimulus.

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Extinction

The decrease in the conditioned response when the unconditioned stimulus is no longer presented with the conditioned stimulus.

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Spontaneous recovery

The return of a previously extinguished conditioned response following a rest period.

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Stimulus discrimination

When an organism learns to respond differently to various stimuli that are similar.

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Stimulus generalization

When an organism demonstrates the conditioned response to stimuli that are similar to the conditioned stimulus.

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Habituation

Learning not to respond to a stimulus that is presented repeatedly without change.

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John B. Watson

Founder of behaviorism who studied human emotion using classical conditioning principles, including the Little Albert study.

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Edward Thorndike

Proposed the law of effect, stating that behaviors with pleasant consequences are more likely to be repeated.

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Law of effect

A principle stating that behaviors followed by pleasant consequences or desired results are more likely to occur again, while those followed by unpleasant consequences are less likely.

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B.F. Skinner

Proposed principles of operant conditioning based on the law of effect, finding that organisms associate a behavior with its consequences.

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Operant conditioning

A type of learning where organisms associate a behavior with its consequences (reinforcement or punishment).

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Reinforcement

A consequence that increases the likelihood of a behavior occurring again.

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Punishment

A consequence that decreases the likelihood of a behavior occurring again.

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Positive (consequence nature)

Refers to the addition of a consequence following a behavior.

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Negative (consequence nature)

Refers to the removal of a consequence following a behavior.

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Positive Reinforcement

Adding a desirable consequence to make a behavior more likely to occur in the future (e.g., a dog getting a treat for a trick).

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Positive Punishment

Adding an undesirable consequence to make a behavior less likely to occur in the future (e.g., getting a ticket for speeding).

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Negative Reinforcement

Removing an undesirable consequence to make a behavior more likely to occur in the future (e.g., fastening a seat belt silences a car's beeping).

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Negative Punishment

Removing a desirable consequence to make a behavior less likely to occur in the future (e.g., losing phone privileges after sneaking out).

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Skinner box

An operant conditioning chamber containing a lever (or similar mechanism) where pressing it dispenses food as a reward, used in Skinner's experiments.

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Shaping

A tool used in operant conditioning to reward successive approximations of a target behavior, breaking complex behaviors into small, achievable steps.

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Primary reinforcers

Reinforcers that have innate reinforcing qualities and whose value is unlearned (e.g., food, water, sleep).

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Secondary reinforcers

Reinforcers that have no inherent reinforcing value but whose value is learned through association with primary reinforcers (e.g., money, tokens).

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Token economies

Systems used in various settings (schools, prisons) to encourage correct behavior by using secondary reinforcers (tokens) that can be exchanged for primary reinforcers.

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Continuous reinforcement

When an organism receives a reinforcer each time it displays a behavior, the quickest way to teach a behavior.

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Partial reinforcement

When an organism is reinforced intermittently, not every time it displays the desired behavior.

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Fixed interval (FI)

A partial reinforcement schedule where reinforcement is delivered at predictable time intervals.

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Variable interval (VI)

A partial reinforcement schedule where reinforcement is delivered at unpredictable time intervals.

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Fixed ratio (FR)

A partial reinforcement schedule where reinforcement is delivered after a predictable number of responses.

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Variable ratio (VR)

A partial reinforcement schedule where reinforcement is delivered after an unpredictable number of responses.

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Edward Tolman

A psychologist who found that learning could occur without immediate reinforcement, suggesting a cognitive aspect to learning like latent learning.

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Latent learning

Learning that occurs but is not demonstrated until there is a reason or incentive to do so.

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Observational learning (modeling)

Learning by watching others and then imitating their behavior.

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Model

The individual performing the imitated behavior in observational learning.

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Social learning theory

Proposed by Albert Bandura, explaining how learning occurs without external reinforcement, often involving internal mental states and a four-step modeling process.

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Attention (modeling step)

The first step in the modeling process, where an individual focuses on the behavior being observed.

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Retention (modeling step)

The second step in the modeling process, where an individual remembers what they observed.

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Reproduction (modeling step)

The third step in the modeling process, where an individual is able to perform the observed behavior.

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Motivation (modeling step)

The fourth step in the modeling process, where an individual must want to copy the behavior, often influenced by vicarious reinforcement or punishment.

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Vicarious reinforcement

A process where an observer sees a model rewarded for a behavior, making the observer more likely to imitate that behavior.

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Vicarious punishment

A process where an observer sees a model punished for a behavior, making the observer less likely to imitate that behavior.

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Bobo doll experiment

A famous study by Albert Bandura demonstrating that children can learn aggressive and violent behaviors through observational learning by watching adults.