1. rate of progress towards an adult state 2. maturation is genetically controlled
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Growth
1. Quantitative increases in size or magnitude (natural changes not training changes) 2. Occurs over time 3. Conception → late adolescence (early 20s) 4. same general pattern 5. different individual rate
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Development
1. Change in level of functioning 2. Growth, maturation, & experience contribute
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Physical Development
* early vs later maturer * early have temporary advantage * males & late maturers are taller * girls mature faster * boys & girls similar until girls hit maturation (age 9)
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What are the principles of growth?
* quantitative increase in size or magnitude * occurs over time * conception to late adolescence (early 20s)
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What are the two measures of maturation?
1. Maturational Age 2. Chronological Age
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What are the advantages of early maturers?
* better coordination & ability to adapt
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What are the growth patterns?
increase in length, then breadth, then circumference, then density
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What are the challenges of the different measures of body composition?
1. BMI
1. proportion of height & weight 2. muscle weighs more than fat 3. designed for general group not individual 2. Skin Folds
1. not accurate if measurer isn’t trained properly 3. Bioelectrical Impedance Analysis (BIA)
1. impulse runs through body 2. runs differently through fat & muscle 3. easy & accurate
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What are the three means of measuring body composition?
What will you see in the performance if learning has occured?
* increase in performance over time
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What are the different types of practice design?
* blocked vs random * constant vs variable * measured vs distributed
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Blocked Practice
* focus on skill * practices skill until done, then moves onto next skill * passive learning * performance
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Random Practice
* switching skill * can transfer to various environments * active learning * learning
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Constant Practice
* parameters don’t change * performance
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Variable Practice
* same skill, different parameters (speed, distance, etc.) * learning * generates skill w/ various situations
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Massed Practice
* longer work sessions & shorter rest * less sessions * performance * used when limited time/space * used w/ highly motivated individuals
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Distributed Practice
* longer rest ratio * more sessions * learning
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What types of practice facilitate learning?
1. Random 2. Variable 3. Distributed
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Task Organization & Complexity
1. Complexity
1. how many subcomponents? 2. how many information processing demands? 2. Organization
1. interdependence of components 2. how much does performance of each part of skill depend on component that precedes it
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Part Practice Techniques
* segmentation * break down skill into sequential parts * fractionization * breaking skill into parts based on upper/lower limbs or respective side * simplification * any technique that makes skill easier
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What are the types of feedback based on level of learning?
1. Intrinsic 2. Augmented
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What is the sandwich approach for feedback?
1. Reinforce
1. reinforce what they’re doing well 2. Correct
1. show what they’re doing wrong 3. Encourage
1. encourage & motivate them
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What are the different strategies to reduce the amount of feedback given (feedback frequency)?
when feedback provided too soon, learning is hindered by learner being dependent on instructor
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Post Feedback Interval
learners synthesize information they received
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How do you manipulate task constraints to shape a movement pattern and provide an opportunity for success?
tasks and/or practice variables can be manipulated to shape movement patterns
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Categories of Error/Skill Correction
1. Retry 2. Refine 3. Rebuild
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Retry Skill Correction
* simple modification of established pattern * easy to correct * little or no learning required * can be changed quickly * little or no adverse effect on performance
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Refine Skill Correction
* improvement of established pattern * moderate effort to correct * reasonable amount of learning required * varying amounts of time * initial performance decrement
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Rebuild Skill Correction
* new pattern * difficulty to correct * extensive learning required * substantial amount of time * negative impact on performance initially * negative transfer * frustrating
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Intrinsic Feedback
1. Vision 2. Proprioception 3. Hearing 4. Touch
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Augmented Feedback
1. Knowledge of Results 2. Knowledge of Performance (facilitates learning)
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Knowledge of Results
telling people their outcome
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Knowledge of Performance
telling people the error in their technique (learning)
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What are the three functions of augmented learning?
1. Error correction
1. give feedback why technique was incorrect 2. Motivation
1. give feedback to show growth 3. Reinforcement
1. reinforce encouragement
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What is the content of augmented feedback?
1. Error vs Correct Feedback 2. Descriptive vs Prescriptive Feedback 3. Degree of Precision in Feedback
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Error vs Correct Feedback
1. Facilitate them learning correct technique (error) 2. Reinforce correct movement & show growth over time (correct)
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Descriptive vs. Prescriptive
1. Describing nature of performance/what it is they did (descriptive)
1. beneficial for experienced learners (active learners) 2. Offering suggestions on how to do the skill different (prescriptive)
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Degree of Precision in Feedback
1. During early stages of learning be more general to help learner get foundation 2. Later in learning process when skills are being refined, feedback can be more detailed
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Gross vs. Fine
1. Gross (large muscles)
1. force production 2. Fine (control of small muscles)
1. high degree of precision
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Continuous vs. Serial vs. Discrete Skill
1. Continuous
1. repetitive, locomotor, no clear beginning or end 2. ex: swimming 2. Serial
1. series of discrete skills 2. ex: series of squats 3. Discrete
1. Same or different conditions from one trial to the other 2. Fixed (balls path & speed same each trial) 3. Variable (balls speed & path different each trial)
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What are the factors that affect our physiological development and performance?
How long does it take adults to acclimate to weather compared to chldren?
1. Adults = 1 week 2. Children = 2 weeks
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Motor Developmental Skill Acquisition Pyramid
* specific sport skills & dance * transitional motor skills * proficiency barrier * fundamental motor skills * rudimentary movements * reflexes-reaction
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Reflexes-Reaction
simple responses to stimuli (involuntary)
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rudimentary movements
* same order, different timing * phylogenetic skills = w/o practice