ICT, Web Development, Internet Threats, and Netiquette

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Vocabulary flashcards covering core concepts of ICT, Web 1.0/2.0/3.0, various internet security threats, and online netiquette rules.

Last updated 3:05 PM on 9/26/26
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39 Terms

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Information and Communication Technology (ICT)

An umbrella term referring to communication hardware or software that allows the access, storage, transmission, and manipulation of information.

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Convergent Technologies

The combination of multiple different devices into a single gadget as a result of technological advancement.

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Social Media

Software, applications, or platforms that allow users to communicate within online social communities or networks.

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Social Network

A category of social media sites that allows users to connect with other people sharing the same interests.

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Bookmarking Site

A category of social media sites that allows users to store and manage links to various websites and online sources.

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Social News

A category of social media sites that allows users to post news items and links to external sources.

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Media Sharing

A category of social media sites that allows users to upload and share media content such as images, music, and videos.

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Microblogging

A category of social media sites that focuses on short updates.

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Blogs and Forums

Websites that allow users to post their own content, articles, and discussions.

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Mobile Technologies

A category of devices that are easily carried and provide fast means of communication.

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Assistive Media

A non-profit service designed to help individuals who have visual and reading impairments.

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Internet

The global network that physically connects computers worldwide, representing the hardware, connections, infrastructures, and signals.

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World Wide Web (Web)

A system of websites accessed through the internet using HTTP (HyperText Transfer Protocol) to transfer information and share content.

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Web 1.0

Also known as the static website era or 'Read only web', where users can only read content created by web publishers.

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<p>Tim Berners Lee</p>

Tim Berners Lee

The inventor of the World Wide Web who defined Web 1.0 as the 'Read only web'.

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Web 2.0

The 'Read-Write' or dynamic web that allows users to add content, interact with creators and other users through posting, sharing, commenting, or rating.

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Darcy DiNucci

The individual who coined the term 'Web 2.0'.

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Folksonomy

A feature of Web 2.0 that allows users to categorize and arrange information using freely chosen keywords, commonly known as a HASHTAG.

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Rich User Experience

A Web 2.0 feature where web content is dynamic and responsive to user input, enabling customization of what is displayed.

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Software as a Service

A feature of Web 2.0 where users subscribe to software on a need basis rather than purchasing software outright.

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Web 3.0

The 'Read-Write-Interact' or Semantic web generation designed to process user requests and execute solutions based on behavioral data and preferences.

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Semantic Web

A component of Web 3.0 that provides a common framework allowing data to be shared and reused across applications, enterprises, and communities by learning from user choices.

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Malware

Short for malicious software; programs created to infect computers, steal data, damage systems, or disrupt normal functionality.

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Virus

A malicious program designed to replicate itself and spread rapidly, requiring user interaction or host activation to trigger.

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Worm

A stand-alone malicious program that self-replicates and spreads independently across networks as soon as it breaches a system, requiring no human interaction.

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Trojan

A malicious program disguised as useful software designed to disrupt, steal, or cause harm to user data or networks.

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Rogue Security Software

A form of malicious program that tricks users into believing their computer is infected with a virus to coerce them into making a payment.

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Spyware

Malware that runs stealthily in the background to gather personal data from a device and transmit it to a third party without user consent.

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Key Loggers

Spyware software specifically designed to record all keystrokes performed on a computer keyboard.

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Adware

A program designed to display unwanted and intrusive pop-up advertisements on computer or mobile device screens.

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Ransomware

Malware that blocks access to critical system data and demands payment to restore access.

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Spam

Unwanted, unsolicited messages distributed repeatedly in bulk via email, SMS, or social media platforms.

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Internet Fraud

Deceptive online schemes designed to trick individuals out of money over the internet or through email.

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Phishing

A cyberattack technique using deceptive emails that impersonate reputable organizations to steal sensitive personal information.

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Pharming

A cyberattack where user traffic to a legitimate website is secretly redirected to a fake or spoofed website.

<p>A cyberattack where user traffic to a legitimate website is secretly redirected to a fake or spoofed website.</p>
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Smishing

Fraudulent text messaging schemes designed to trick victims into revealing confidential credentials or personal data.

<p>Fraudulent text messaging schemes designed to trick victims into revealing confidential credentials or personal data.</p>
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Vishing

Scams conducted through phone calls or voice messages impersonating legitimate entities to extract confidential personal information.

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Deep Fake

Manipulated digital imagery or video convincingly altered to misrepresent a person saying or doing something that did not actually occur.

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Netiquette

Short for Internet Etiquette; the set of established rules and guidelines for respectful and appropriate online behavior.