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Mercantilism
Belief that military and economic influence complemented each other (Mother country over colonies)
Sovereignty
Expectation that states have authority over their territory
Hegemony
Predominance of one nation over others
Free Trade Causes
Industrial Revolution
Fast production, low prices
Foreigners became British bank customers (positive)
Interests and Examples
What Actors want to achieve through political action
Security
Power
ideological goals
economic welfare
Actors
People who “want” something who act for a collective
State
Central authority that can make and enforce law, and make territory decisions in their given territory
Anarchy
Absence of central power to make all actors comply
National Interests
Interests specific to the state itself (nations)
Interactions
Choices of two or more actors combine to produce political outcome
Cooperation
Interaction where two or more actors enact policies that make one actor better off by the status quo, without making the other actor worse off
Bargaining
Interactions where actors decide how to divide and distribute something of value
Coordination
Cooperative interaction where actors benefit from all making the same choice
Collaboration
Cooperative interaction where actors gain from working together, but have incentives to not comply with any agreement
Public Goods and Examples
Products that are non-excludable/non-rival in in consumption
National Defense
Clean air/water
Collective Action Problems
Obstacles to collaboration, when actors have incentives to collaborate but each acts with the expectation that the other will pay the cost of cooperation
Free Ride
Failing to contribute to public goods while benefitting from the contributions of others
Iteration
Repeated interactions with the same partners
Linkage
Linking cooperation on one issue to interactions of a second issue
Information and Cooperation (why fail?)
May fail if there is a lack of info
Power
Ability of actor A to get actor B to do something they would not usually do
Compulsory Power
Power of actor A to compel actor B to act a certain way
Coercion and Examples
Imposing or threatening to impose costs on another actor to change their behavior
Military force
Economic sanctions
Outside Options
alternates to bargaining with a specific actor
Agenda setting
Actions taken before bargaining that make the reversion outcome better for one party
The 3 Categories of of Interest
Power/security
economic/material welfare
ideological goals
Realism
Every person for themselves
Liberalism
Institution/corperations
Constructivism
social interaction
War
Event involving organized military action by at least two parties that reaches some sort of severity
Interstate War
A war in which the main participates are the states
Crisis Bargaining
Bargaining interaction where consequences of not reaching an agreement can involve the use of force (war)
Coercive Diplomacy
Use of threats to advance demands in a bargaining crisis
Bargaining Range
Deals both parties prefer over revision outcome
Compellence
effort to CHANGE the status quo through threat of force
Deterrence
effort to PRESERVE status quo through threat of force
Incomplete Info
If countries don’t know about the others abilities to go to war they may yield too much or too little
Risk Return Trade-off
Trying to get a good deal and trying to minimize the possibility of war
Bureaucracy and Examples
Collection of Organizations
Military
Diplomatic Corps
Intel agencies
Interest Groups
Groups that organize in order to push for policies that benefit those of the group
Diversionary Incentive
To spark crisis internationally in order to rally public support at home
Democratic Peace
Democratic countries do not go to war with other Democratic countries
Collective Security (Alliance)
Public interest promoting peace
Offensive (Alliance)
One state pledges to join another state in attacking another (A and B attack C)
Defensive (Alliance)
Require states to come to each others aide (military)
NATO
Neutrality (Alliance)
States pledge to remain neutral in a conflict and not attack each other
Consultation (Alliance)
states agree to consult with each other before using military force or seizing territory
Balance of Power
No state has a clear military advantage over the other
Bandwagoning
When states team up with the stronger side to share spoils of conquest
Preemptive War
attacking a country if you think they will attack you (strike first)
Preventive War
Preventing the rise of a nation (China and Russia)
Brinkmanship
Proactive action by a state that convinces the other side they are willing to escalate the war