business tech application & web development

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14 Terms

1
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helps you step into your user’s shoes and capture their perspective in a structured way; encourages empathy-driven design (not just functional design) from emotional drivers, not just tasks; helps team align messaging, product features, and support around what truly matters to the user

empathy mapping

2
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says: quotes of what the user might say; thinks: what’s in their mind —unspoken fears, worries, aspirations; does: observable actions and behaviors; feels: emotions that drive their decisions

four elements of empathy mapping

3
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do a proper research on all the apps that exist for the same purpose as yours; what my competitor is doing well?; what are the shortcomings of my competitors?; what are they not doing at all?

competitor analysis

4
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you need to know the features you want to include, what competing mobile apps offer, how you will monetize your app

design decisions

5
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digital sketches of apps or websites/pages; proved a series of outlines of buttons, pages, functions and other design elements that can help you get a sense of how elements of your app will fit together and affect user experience; they can be exported into other design tools to help designers create uis and skins; they allow you to get a sense of how users will navigate your app and how it will function from a mechanical point of view; they outline exactly what will happen when users press a button in your app

wireframes

6
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images and media; your logo; the design of buttons and screens; font; color scheme; animations; menus

design elements

7
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can be used on any phone with internet; free (for the most part); need to use/open a browser

web sites/page

8
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faster, more accurately, with greater satisfaction, focus on navigation and buttons’ usages

USABILITY: degree to which the technology allows workers to accomplish their work:

9
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can be used on any phone with internet, find your app, start using your app, recognize your app (importance of a good logo)

USABILITY: it should be easy for a user to:

10
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how “pretty” or “pleasing” it is

aesthetics

11
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“how well people can use it"

usability

12
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balance visual weight across screen; use consistency, avoid repetition; use contrast to emphasize differences; use standard color schema, readable and web-friendly font type/size across pages; use simple and logical navigation; use familiar design patterns

elements of aesthetics

13
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distinctive and memorable name (authentic); clear: say what your app does; short: under 11 characters; use words related to the app’s purpose (so it shows up in search results)

some tips for naming your app:

14
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motivating customers to take certain actions to become engaged with your brand; finding what motivates people to take these actions can be a challenge but the marketers who have cracked the engagement code have seen amazing results

gamification