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Def
examine how power, ideology, and representation shape media and society.
They ask: Who controls media? Who benefits? Who is marginalized?
Political Economy
Media systems reflect economic power structures.
Those who control the media also control the production of ideas.
Media helps maintain the interests of the dominant class (owners, corporations, elites).
Focus on: ownership, profit, labor, inequality, commodification.
Media Ownership
A few large corporations control most media outlets.
Leads to:
Less diversity of viewpoints
Greater corporate influence on content
Profit-driven, standardized media
Fewer independent or critical voices
Example: Disney, Comcast, and a small number of companies owning the majority of entertainment and news.
Media Hegemony
leadership or dominance of one group’s ideology over others.
Media helps the dominant group’s worldview appear “normal,” “natural,” or “common sense.”
People adopt these ideas without realizing they come from elite interests.
Media Hegemony example
Media outlets follow the norms, formats, and worldview of dominant systems.
Example: Hollywood shapes global expectations of storytelling, beauty, gender roles, and success.
manufacturing consent
Media does not directly brainwash people; instead, it filters content in ways that favor powerful elites.
ownership
advertising
sourcing from elites
Flak
fear ideology
ownership
Media companies are large businesses serving shareholders and owners.
advertising
Media must keep advertisers happy, so content avoids offending them.
sourcing from elites
Journalists rely on government officials, corporations, and experts—giving elites special access.
flak
Negative feedback, lawsuits, complaints, and pressure punish media that challenge powerful institutions.
fear ideology
Creating a “common enemy” (terrorists, immigrants, communists) unites the public and justifies elite policies.
cultural media theories
rep & stereotypes
communication as culture
communication as myth
representation and stereotypes
We do not see reality directly—media represents it.
Media frames events, people, and cultures, shaping our understanding of reality.
Stereotypes (racial, gender, cultural) are repeated, simplified images that influence how society views certain groups.
Example: portrayals of criminals, beauty standards, masculinity/femininity, minorities in limited roles.
comm as culture- transmission view
Communication = sending information from one place to another.
Focus on accuracy, efficiency, persuasion.
Typical in news and information systems.
comm as culture- ritual view
Communication = creating and maintaining shared meaning and cultural identity.
Focus on participation, celebration, storytelling, traditions.
Example: watching the Super Bowl, morning news rituals.
comm myth
Myths are cultural stories that explain values, identity, and social norms.
Media retells modern myths: hero narratives, romance, the American dream, justice, good vs. evil.
These stories reinforce cultural beliefs and expectations.