AP Computer Science Terminology

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24 Terms

1

Algorithm

A set of instructions used to solve a problem or accomplish a task.

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2

Binary

A system of counting using two symbols, typically 0 and 1.

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3

Compiler

A program used to translate instructions written in a high-level language into a low-level language.

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4

Data Structure

A method of organizing data that allows for efficient access and modifications.

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5

Database

A collection of related data organized in a structured way.

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6

Encryption

The process of transforming data into a form that is unreadable and secure.

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7

Loop

A sequence of instructions that are repeated until a certain condition is met.

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8

Memory

The area in a computer where data and instructions are stored for use.

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9

Operating System

A program that manages the resources of a computer and provides a platform for applications.

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10

Programming Language

A language used to write instructions for a computer to execute.

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11

Artificial Intelligence

The development of computer systems to perform tasks normally requiring human intelligence.

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12

Machine Learning

The process of creating programs that can learn and adapt to new data.

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13

Networking

The process of creating and maintaining connections between computers and other devices.

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14

Programming

The process of writing code to create software applications.

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15

Network Security

The process of protecting data from unauthorized access or malicious attacks.

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16

Search Engine Optimization

The process of optimizing a website for better visibility in search engine results.

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17

Variables

A named location in computer memory where data is stored.

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18

Classes and Objects

A template for organizing data and methods that represent a real-world entity.

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19

Inheritance

The process of reusing code from existing classes to create new ones.

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20

Abstraction

The process of simplifying complex ideas into understandable components.

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21

Arrays

A collection of data elements stored in a single location.

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22

Control Flow

The logic used to direct the program’s execution.

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23

Recursion

A method of solving a problem by calling itself with a smaller version of the problem.

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24

Sorting

The process of organizing data elements in a specific order.

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