perception & thinking (+ heuristics)

0.0(0)
studied byStudied by 5 people
0.0(0)
full-widthCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/33

flashcard set

Earn XP

Description and Tags

ap psych test - 12/4 / heuristics, gestalt principles, additional vocab (in that order).

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

34 Terms

1
New cards

Attribute Substitution

The tendency to substitute simpler but related questions in place of more complex and difficult questions.

2
New cards

Effort Reduction

A cognitive strategy where individuals minimize the mental effort needed to make decisions by relying on heuristics or simpler judgments.

3
New cards

Fast & Frugal

Heuristics that prioritize speed and efficiency in decision making, allowing individuals to make satisfactory choices with minimal information.

4
New cards

Availability

Heuristic that relies on immediate examples that come to mind when evaluating a specific topic, concept, method, or decision.

5
New cards

Familiarity

People tend to have more favorable opinions of things, people, or places they’ve experienced before as opposed to new ones.

6
New cards

Representativeness

Involves making a decision by comparing the present situation to the most representative mental prototype. (e.g. assuming someone wearing glasses and suspenders is a nerd).

7
New cards

Affect

Making choices that are influenced by the emotions that an individual is experiencing at that moment.

8
New cards

Anchoring

The tendency to be overly influenced by the first bit of information we hear or learn. (e.g. jumping at the first offer w/o shopping around for a better deal).

9
New cards

Scarcity

Principle where we view things that are scare or less available to us as more valuable. (e.g. “limited time only”).

10
New cards

Trial & Error

Heuristic where people use a number of different strategies to solve something until they find what works.

11
New cards

Similarity

We group objects together when they look alike in shape, color, size, or pattern.

12
New cards

Continuation

We see smooth, continuous lines or patterns even when they’re interrupted.

13
New cards

Closure

We mentally fill in gaps to see a complete, whole object.

14
New cards

Proximity

We group things that are close together as part as the same whole.

15
New cards

Figure/Ground

We separate an image into a main object (figure), and the background behind it (ground).

16
New cards

Symmetry

We tend to perceive objects as balanced and organized when they are symmetric.

17
New cards

Simplicity (or Pragnanz)

We interpret complex images in the simplest, most organized way possible.

18
New cards

Constancy

We know objects stay the same (in size, shape, color, etc.) even when lighting, angle, or distance change.

19
New cards

Framing

The way information is presented influences how we think, feel, or make decisions.

20
New cards

Schema

A mental framework of knowledge that helps us organize and interpret new information.

21
New cards

Priming

Exposure to something earlier makes you more likely to think of or respond to related things later.

22
New cards

Convergent Thinking

Thinking focused on finding one correct solution to a problem.

23
New cards

Divergent Thinking

Thinking that produces many possible solutions; creative, outside-the-box thinking.

24
New cards

Habituation

When repeated exposure to a stimulus makes you respond less to it over time.

25
New cards

Conditioned Response

A learned reaction to a previously neutral stimulus after it becomes associated with an unconditioned stimulus.

26
New cards

Illusion

A misinterpretation of sensory information that makes you perceive something differently from reality.

27
New cards

Covergence

A depth cue where your eyes turn inward more when an object is close and less when it’s far away.

28
New cards

Binocular Disparity (or Retinal Disparity)

A depth cue created by the slight difference between the images each eye sees; the brain uses this difference to judge distance.

29
New cards

Linear Perspective

A monocular depth cue where parallel lines appear to meet in this distance, making far objects look smaller or farther away.

30
New cards

Dichotic Listening

A task where two different messages are played into each ear; used to study selective attention and how we focus on one message while ignoring the other.

31
New cards

Trichromatic Theory

The theory that we have three types of cones— red, green, and blue— and all colors are created by combining the activity of these cones.

32
New cards

Opponent-Process Theory

The theory that color perception is based on three opposing pairs (red-green, blue-yellow, black-white), which explains afterimages and why we don’t see certain color mixes (like reddish-green).

33
New cards

Functional Fixedness

A cognitive bias where you can only see an object’s typical use, making it harder to solve problems creatively.

34
New cards

Accomodation

The process where the lens of the eye changes shape (thickens or flattens) to focus light on the retina for near or far objects.

Explore top flashcards

GEOG
Updated 76d ago
flashcards Flashcards (23)
Immuno Final
Updated 961d ago
flashcards Flashcards (142)
pe 2nd
Updated 418d ago
flashcards Flashcards (31)
AP japanese kanji
Updated 955d ago
flashcards Flashcards (410)
GEOG
Updated 76d ago
flashcards Flashcards (23)
Immuno Final
Updated 961d ago
flashcards Flashcards (142)
pe 2nd
Updated 418d ago
flashcards Flashcards (31)
AP japanese kanji
Updated 955d ago
flashcards Flashcards (410)