Concepts and Principles in Behavior Analysis

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Vocabulary-style flashcards defining the technical terms and core principles of Behavior Analysis based on the lecture transcript.

Last updated 12:10 AM on 8/11/26
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121 Terms

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Behavior

The portion of an organism's interaction with its environment that involves movement of some part of the organism; the actions of a living organism.

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Response

A single instance or occurrence of a specific class or type of behavior; an action of an organism's effector.

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Response Class

A group of responses of varying topography, all of which produce the same effect on the environment.

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Topography

The physical form or shape of a behavior.

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Repertoire

All of the behaviors a person can do; or a set of behaviors relevant to a particular setting or task.

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Environment

The conglomerate of real circumstances in which the organism or referenced part of the organism exists.

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Stimulus

An energy change that affects an organism through its receptor cells.

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ABC

Antecedent/Behavior/Consequence; used when assessing behaviors of students.

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Antecedent

An environmental condition or stimulus change existing or occurring prior to a behavior of interest.

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Consequence

A stimulus change that follows a behavior of interest; some have significant influence on future behavior while others have little effect.

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Stimulus Class

A group of stimuli that share specified common elements along formal (size, color), temporal (antecedent or consequent), and/or functional (discriminative stimulus) dimensions.

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Respondent Behavior

The response component of a reflex; behavior that is elicited, or induced, by antecedent stimuli.

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Reflex

A stimulus-response relation consisting of an antecedent stimulus and the respondent behavior it elicits.

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Respondent Conditioning

A stimulus-stimulus pairing procedure where a neutral stimulus (NS) is presented with an unconditioned stimulus until the NS becomes a conditioned stimulus; also called classical or Pavlovian conditioning.

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Operant Behavior

Behavior that is selected, maintained, and brought under stimulus control as a function of its consequences; behavior learned through past consequences.

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Operant Conditioning

The basic process of operant learning where consequences result in an increased (reinforcement) or decreased (punishment) frequency of a behavior type in the future.

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Positive Reinforcement

A response followed immediately by the presentation of a stimulus change that results in similar responses occurring more often.

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Negative Reinforcement

A contingency where a response is followed by the termination, reduction, postponement, or avoidance of a stimulus, leading to an increase in future similar responses.

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Unconditioned Reinforcer

A stimulus change that increases the frequency of behavior irrespective of learning history; a product of phylogeny.

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Conditioned Reinforcer

A stimulus change that functions as a reinforcer because of prior pairing with one or more other reinforcers; also called secondary or learned reinforcer.

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Automatic Reinforcement

Reinforcement that occurs independent of the social mediation of others.

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Generalized Conditioned Reinforcer

A conditioned reinforcer paired with many other reinforcers that does not depend on an establishing operation for effectiveness, such as money.

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Positive Reinforcer

A stimulus whose presentation of onset functions as reinforcement.

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Premack Principle

Stating that making the opportunity to engage in a high-probability behavior contingent on a low-frequency behavior will function as reinforcement for the low-frequency behavior.

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Variable Interval (VI)

A schedule of reinforcement for the first correct response following variable durations of time; the mean duration is used to describe the schedule.

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Reinforcer Assessment

Direct, empirical methods for presenting stimuli contingent on a target response to measure their effectiveness as reinforcers.

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Response-Deprivation Hypothesis

A model predicting reinforcement based on restricting access to a contingent behavior compared to baseline, such as 3min.3\,\text{min.} trampoline time for 22 completed math problems.

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Stimulus Preference Assessment

Procedures used to determine preferred stimuli, their relative values, and their presumed value as reinforcers.

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Avoidance Contingency

A contingency in which a response prevents or postpones the presentation of a stimulus.

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Conditioned Negative Reinforcer

A previously neutral stimulus change that functions as a negative reinforcer due to prior pairing with other negative reinforcers.

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Discriminated Avoidance

Responding in the presence of a signal prevents the onset of a stimulus from which escape is a reinforcer.

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Escape Contingency

A contingency in which a response terminates an ongoing stimulus.

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Free-Operant Avoidance

Responses at any time during an interval delay the presentation of an aversive stimulus.

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Negative Reinforcer

A stimulus whose termination or reduction in intensity functions as reinforcement.

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Unconditioned Reinforcement

Reinforcement that is inherent, such as food.

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Unconditioned Negative Reinforcer

A stimulus functioning as a negative reinforcer resulting from phylogeny with no prior learning, such as shock or loud noise.

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Schedule of Reinforcement

A rule specifying environmental arrangements and response requirements for reinforcement.

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Continuous Reinforcement (CRF)

A schedule providing reinforcement for each occurrence of the target behavior.

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Intermittent Schedules of Reinforcement (INT)

A contingency where some, but not all, occurrences of the behavior produce reinforcement.

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Interval Schedule of Reinforcement

Behaviors are reinforced after a predictable (fixed) or unpredictable (variable) time interval.

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Ratio Schedule of Reinforcement

A timetable where a reinforcer is administered only after a certain number of responses.

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Fixed-time Schedule (FT)

A schedule for delivery of noncontingent stimuli where the time interval remains the same.

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Fixed Ratio (FR)

A schedule requiring a fixed number of responses for reinforcement.

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Fixed Interval (FI)

Reinforcement is delivered for the first response emitted following a fixed duration of time since the last reinforced response.

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Variable-time Schedule (VT)

A schedule for noncontingent stimuli where the interval varies randomly around a given time.

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Variable Ratio (VR)

A schedule requiring a varying number of responses for reinforcement, described by the mean number of responses required.

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Postreinforcement Pause

The absence of responding for a period following reinforcement, common in FI and FR schedules.

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Limited Hold

A situation where reinforcement is available only during a finite time following an FI or VI interval.

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Schedule Thinning

Gradually increasing the response ratio or time interval, resulting in a lower rate of reinforcement.

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Ratio Strain

Effects like avoidance or aggression associated with abrupt increases in ratio requirements.

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Behavioral Contrast

When a change in one schedule component produces a change in the opposite direction on an unaltered component.

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Conditioned Punisher

A previously neutral stimulus that functions as a punisher due to prior pairing.

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Discriminative Stimulus Control

When behavior dimensions are altered by the presence or absence of an antecedent stimulus.

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Discriminative Stimulus for Punishment

A stimulus in the presence of which behavior has been punished and in the absence of which it has not.

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Generalized Conditioned Punisher

A conditioned punisher paired with a variety of other punishers, such as the word 'no'.

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Negative Punishment

Response behavior followed by removal or decrease of a stimulus, decreasing future response frequency.

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Overcorrection

A tactic based on positive punishment requiring effortful behavior related to fixing damage caused by the problem behavior.

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Positive Practice Overcorrection

Requiring the learner to repeat a correct form of behavior or an incompatible behavior a specified number of times.

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Positive Punishment

A response followed immediately by a stimulus presentation that decreases future frequency of the behavior.

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Punisher

A stimulus change that decreases the future frequency of the behavior that precedes it.

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Response Blocking

Physical intervention to prevent the completion of a targeted problem behavior.

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Restitutional Overcorrection

Requiring the learner to repair damage and bring the environment to a condition better than original.

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Unconditioned Punisher

A stimulus change decreasing behavior frequency irrespective of learning history.

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Bonus Response Cost

Removing reinforcers from a provided reservoir contingent on target behavior.

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Contingent Observation

A time-out procedure where the person is repositioned to observe activities but loses access to reinforcement.

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Exclusion time-out

Physical removal from the environment for a specified period contingent on target behavior.

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Hallway time-out

Removing a student to a hallway location near the classroom for a specified period.

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Nonexclusion time-out

The person remains in the setting but lacks access to reinforcement for a period.

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Partition Time-out

An exclusion procedure where the person stays behind a barrier that restricts the view within the setting.

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Planned Ignoring

Withholding social reinforcers like attention or physical contact for a brief period.

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Response Cost

Response-contingent removal of a tangible reinforcer; a form of negative punishment.

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Time-out from Positive Reinforcement

Withdrawal of the opportunity to earn reinforcement for a specified time.

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Time out Ribbon

A nonexclusion procedure using a band that, when removed, signals reinforcers are unavailable.

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Abative Effect

A decrease in the current frequency of behavior reinforced by a stimulus whose effectiveness depends on a motivating operation.

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Behavior-altering effect

Either an increase (evocative) or decrease (abative) in the current frequency of behavior.

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Establishing Operation (EO)

A motivating operation that increases the effectiveness of a stimulus as a reinforcer.

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Function-altering effect

A change in an organism's repertoire caused by reinforcement, punishment, or extinction procedures.

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Recovery from punishment procedure

The occurrence of a previously punished response without its punishing consequence.

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Reinforcer-abolishing effect

A decrease in the reinforcing effectiveness of a stimulus caused by a motivating operation.

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SD related to punishment (SDp)

A stimulus in whose presence behavior has been punished and in whose absence it has not.

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Transitive conditioned motivating operation (CMO-T)

An environmental variable that establishes or abolishes the reinforcing effectiveness of another stimulus.

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Unpairing

The occurrence of a stimulus alone that was previously paired or its occurrence in both the presence and absence of an effective stimulus.

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Abolishing operation (AO)

A motivating operation that decreases the reinforcing effectiveness of a stimulus.

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Conditioned Motivating Operation (CMO)

A motivating operation whose value-altering effect depends on a learning history.

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Evocative Effect

An increase in the current frequency of behavior reinforced by a stimulus whose effectiveness depends on the same motivating operation.

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Motivating Operation (MO)

An environmental variable that alters reinforcing effectiveness and alters current frequency of reinforced behavior.

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Reflexive Conditioned Motivating Operation (CMO-R)

A stimulus that acquires MO effectiveness by preceding worsening or improvement, such as a warning stimulus.

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Reinforcer-Establishing effect

An increase in reinforcing effectiveness caused by an MO, such as food deprivation increasing food effectiveness.

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Surrogate Conditioned Motivating Operation (CMO-S)

A stimulus that acquires MO effectiveness by being paired with another MO.

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Unconditioned motivating Operation (UMO)

A motivating operation whose value-altering effect does not depend on learning history.

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Value-altering effect

An increase (EO) or decrease (AO) in the reinforcing effectiveness of a stimulus.

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Rule-governed behavior

Behavior controlled by a rule, enabling control by temporally remote or improbable consequences.

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Contingency-Shaped Behavior

Behavior acquired by direct experience with reinforcement or punishment contingencies.

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Audience

Anyone functioning as a discriminative stimulus evoking verbal behavior.

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Autoclitic relation

Two interlocking levels of verbal behavior emitted in one utterance.

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Automatic punishment

Punishment occurring independent of social mediation by others.

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Copying text

An elementary verbal operant involving a written response evoked by a written verbal Sd with formal similarity.

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Echoic

An elementary verbal operant involving a vocal response evoked by a vocal verbal Sd with formal similarity.

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Formal similarity

When the antecedent stimulus and response share the same sense mode and physically resemble each other.

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Generic extensions

A tact evoked by a novel stimulus sharing all defining features of the original.