Learning
A change in behavior due to experience FRQ; Examples must mention both the change in behavior & the experience that caused it.
Habituation(in the brain)
Simple form of adaptive learning where an organism stops paying attention to stimuli that are often repeated and don't signal anything important
Classical Conditioning
The learning of involuntary emotional &/or physiological reactions through involuntary association.
(Ivan) Pavlov's Dogs
Founded Classical Conditioning. Used a bell, food, and salivation. The dog would get food and salivate and then would ring the bell and the dog wouldn't salivate. The dog would then be given both the bell and food at the same time. The dog makes an involuntary association and salivates to the sound of the bell.
Unconditioned Stimulus (US or UCS)
A natural/unlearned stimulus that effects a natural/reflexive/involuntary response. Ex. Food
Unconditioned response (Ur or UCR)
The natural/reflexive/involuntary reaction (emotional &/or physiological) Ex. Salivation
Neutral stimulus (NS)
Prior to pairing/association, the NS does not elicit the UR or CR on its own Ex. Bell
Conditioned Stimulus (CS)
A Stimulus that an organism has learned to associate with the unconditioned stimulus. Ex. Bell
Conditioned Response
The learned reaction (emotion &/or physiological) to the CS
John B. Watson's "Little Albert" Study
9-month old albert was shown a variety of animals and items. However when a white rat was shown the experimenter would make a loud noise and Albert would become scared. Albert made the association of loud noise to the rat and is now scared of the rat. UCS-Loud noise UCR- Fear NS- White Rat CS- White rat CR- Fear.
Acquisition
The pairing stage NS+UCS (Food and Bell at same time)
Extinction
After UCS is no longer presented, the association becomes weaker and eventually disappears(CS will no longer elicit CR)
Spontaneous Recovery
After Extinction, one presentation of the CS elicits the CR
Stimulus Generalization
Stimuli similar to CS also elicit the CR
Phobias
Irrational Fears
Stimulus Discrimination
Only CS elicits the Cr
Higher-Order conditioning
"Chain Reaction" Secondary CS can predict (through learned association) the primary CS, which predicts the UCS
Contingency Factors(Rescorla)
NS+UCS is better than UCS+NS
CF; timing
best if UCS follows the NS by no more than a few seconds
CF: Predictability
Need to consistently pair the NS w/UCS & use NS to signal UCS
CF; Signal Strength
Increase strength of stimulus=stronger association (more quickly=Stronger)
CF; Attention
Stimulus that becomes the CS is whatever the organism pays the most attention to
Biopreparedness(Seligman)
We have biological predispositions to make certain associations(e.g. nausea, pain, strong emotional responses
Taste Aversion(Garcia)
*Eat food + get sick= don't want to think/see/smell the food *Chemotherapy & Taste Aversions *Doesn't follow the contingency model(e.g. Timing)
Operant Conditioning
Without change in behavior as a result of consequences(Associating a behavior with a consequence) good & bad
B.F. Skinner & the Skinner Box (operant Chamber)
Rat is in a box with an electric grid, button, light, and food outside of the box. The current is running through the rats body and it only stops when they press the button. When they press the button the obtain food. Button pressing increases. Both PR and NR
Reinforcement
A consequence that increases likelihood of a behavior will occur again (strengthen response)
Primary v Secondary (conditioned reinforcer)
Primary & Secondary
PvS; Primary
Naturally reinforcing, i.e. there is no learning necessary for them to be reinforcing satisfies a biological need. Ex: food and water
Positive Reinforcement (add)
Adding something desirable to increase/strengthen a behavior
Negative Reinforcement (Take Away)
Removal/take away something undesirable to increase/strengthen a behavior
Escape Conditioning (type of NR)
Learning a behavior to end an unpleasant situation/stimulus (that you are already exposed to)
Avoidance Conditioning (type of NR)
Learning a behavior to prevent exposure to an unpleasant situation/stimulus
Positive Punishment
decreasing/weakening the likelihood of a behavior occurring again, by adding something undesirable
Negative Punishment
Decreasing/weakening the likelihood of a behavior occurring again, by taking away something undesirable,
Acquisition (operant Conditioning)
Initial learning stage; when the organism recognizes the behavior & consequence (cause & effect)
Shaping
Rewarding successive approximates of a desired behavior (reinforce a similar/smaller behavior as the organism gets closer and closer to the desired behavior.
Chaining
Reinforcement of individual responses occurring in a sequence to form a complex behavior. (Breaking down complex tasks into parts)
Extinction(Operant Conditioning)
Occurs if/when the consequence stops, behavior reverses.
Discriminative Stimuli
Only a particular behavior signals/produces the consequence; can organism display a behavior in one situation but not in another; believes the consequence is only available in certain circumstances.
Generalization
Similar behaviors produce the same consequence that you've figured out from experience & therefore repeat
Premack Principle
First complete a low-probability/needed behavior, then you get to do the highly desired behavior; reinforcers exist in a hierarchy - reinforcers have different reinforcement "power"
Disequilibrium hypothesis
Any activity can become a reinforcer if access is restricted, reinforces become more powerful when access is restricted
Continuous Reinforcement
Reward is given every time the behavior occurs
Fixed Ratio(FR)
Reward is given after a set number of responses. Ex: Punch Card/Loyalty Card, grade 5 essays then take a break.
Variable Ratio(VR)
Reward is given after an average/unknown/inconsistent number of response. Ex; Gambling, how many at-bats before home run.
Fixed Interval(FI)
Reward is given after a set amount of time. Ex; Paycheck every 2 weeks, Study for 1 hour then take break.
Variable Interval(VI)
Reward is given after an average/unknown/inconsistent amount of time. Ex: Pop quizzes, waiting to see a deer while hunting
Learned Helplessness(Seligman)
Tendency to give up any effort to control one's environment after repeated failures
E.C. Tolman's rat experiment
Took 3 groups of rats with a maze Group 1; Regularly Reinforced, Every completion of maze gets food, faster Group 2; Never rewarded, slightly gets faster Group 3; Not rewarded till 11th day; sudden fast completion.
Latent Learning
Learning that is not immediately evident (usually demonstrated later on)
Cognitive map
mental representations of familiar locations
Insight(Kohler's Monkeys)
The sudden realization/understanding of a solution to a problem (a-ha!)
Observational (Social) Learning
Learning without direct interaction, experience does not have to be our own
OL; Modeling
learning new behaviors by watching others (models) & imitating their behavior (Monkey see Monkey do)
OL; Vicarious Learning
learning new behaviors by watching the consequences of someone else behaviors.
Albert Bandura's Bobo doll experiment
Exposure to violence is positively correlated with violent behavior(but remember, correlation does not imply causation) One group watched something violent, one doesn't. The group shown violence demonstrated violence towards the doll. The group not shown violence demonstrated a peaceful/non-violent behavior.