Consumer Behavior Flashcards

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Flashcards covering key vocabulary and concepts from consumer behavior lectures.

Marketing

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55 Terms

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Consumer Behavior

The totality of consumers’ thoughts, feelings, and decisions about the acquisition, consumption, and disposition of goods, services, activities, and ideas.

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Applied Research

Research that answers questions specific to a given product, market, etc. Conducted in-house, by external research firms, or watchdog agencies.

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Basic Research

Research that answers questions independent of product specifics. Conducted in universities, government agencies, and "Think-Tanks".

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Observation (Research Method)

Watching how people interact with some aspect of their environment. Often used to form hypotheses for later testing.

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Experiments

A research method that allow investigators to test for causation.

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Independent Variable (IV)

The variable that is manipulated; hypothesized to be the cause of a particular outcome.

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Dependent Variable (DV)

The variable that is measured; hypothesized to be affected by manipulation of the independent variable.

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Random Assignment

Assigning participants in experimental research to different groups randomly, so they are as likely to be assigned to one condition as to another.

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Reliability (in research)

The degree to which the particular way researchers measure a given variable is likely to yield consistent results.

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External Validity

An indication of how well the results of a study generalize to contexts besides those of the study itself.

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Internal Validity

In experimental research, confidence that only the manipulated variable could have produced the results.

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Guerrilla Marketing

An advertising approach that uses surprise to communicate with the target market.

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Exposure

Occurs when a stimulus comes within range of someone’s sensory receptors.

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Mere Exposure Effect

Repeated exposure to a stimulus leads to increased liking and preference, even if subconscious.

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Perceptual Fluency

Stimuli are easier to process if they have been processed before.

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Absolute Threshold

The lowest intensity of a stimulus that can be perceived via a sensory channel; the minimum level of stimuli needed to experience sensation.

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Subliminal Advertising

Subtle messages included in advertising campaigns designed to provoke a subconscious reaction in viewers.

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Differential Threshold

The amount by which two stimuli must differ before a person can perceive that they are different; also called Just Noticeable Difference (JND).

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Weber's Law

The ability to sense change in a stimulus depends on the strength of the original stimulus.

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Attention

The process by which we devote mental activity to a stimulus necessary for information to be processed and to activate our senses.

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Zeigarnik Effect

A psychological phenomenon related to incomplete stimuli; involves creating an unfinished or interrupted task that draws attention.

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Interpretation

The meaning that we assign to sensory stimuli.

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Schema

A set of associations linked to a concept or category.

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Sensory Marketing

Marketing that engages the consumers’ senses and affects their perception, judgement, and behavior.

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Learning

The process of acquiring new information and knowledge about products and services for applications to future behavior.

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Memory

Enables past experiences and learning to influence current behavior.

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Classical Conditioning

Creating associations between meaningful objects or ideas to elicit desired response.

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Stimulus Generalization

Tendency for stimuli similar to a conditioned stimulus to evoke similar, unconditioned responses.

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Operant Conditioning (Instrumental Conditioning)

The individual learns to perform behaviors that produce positive outcomes and to avoid those that yield negative outcomes; learning through consequences.

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Positive Reinforcement

Providing something positive

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Negative Reinforcement

Removal of something negative

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Shaping

Reinforcing successive approximations of the desired response.

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Sensory Memory

Holds information from the sensory registers until it can be processed further. Information is stored automatically and retained only briefly.

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Short-Term Memory (Working Memory)

Encodes or interprets incoming information and keep it available for further processing: used in response; stored more permanently; lost. Stores information for a limited period of time and has limited capacity

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Chunking

Grouping items that can be processed as a unit.

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Rehearsal

Actively and consciously interacting with the material.

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Elaboration

Processing at deeper levels of meaning; more enduring memory is established when we think about information and consciously relate it to existing information and past experience.

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Long-Term Memory

Holds information more permanently after it has been transferred from STM. Has potentially unlimited capacity.

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Spreading Activation

The process by which retrieving one concept spreads to the retrieval of a related concept.

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Priming

Activating a node in memory. A primed, or activated, node may then activate other nodes and may trigger associated behaviors.

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Retrieval Cues

Help pull information from LTM into STM. Retrieval is better when the context of retrieval matches the context of encoding.

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Decay

Trace strength over time. Memory failure.

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Retroactive Interference

Consumers may forget stimulus-response associations if they learn new responses to the same or similar stimuli.

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Proactive Interference

Old knowledge interferes with the ability to learn something new.

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Illusion of Truth Effect

The tendency to believe false information to be correct after repeated exposure.

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Sleeper Effect

A psychological phenomenon where a message has a delayed impact on an individual’s attitudes or beliefs because they forget the source of the message.

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Habits

Repetitive behaviors that are relatively uninfluenced by current intentions, goals, and attitudes, and instead cued by the environment.

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Attitude

A lasting, general evaluation of people, objects, advertisements, or issues.

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Theory of Cognitive Dissonance

When consumers realize inconsistencies between attitude & behavior, they experience dissonance (aversive psychological tension) and feel the pressure to reduce or remove it.

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Balance Theory

Consider how a person might perceive relations among different attitude objects and how they might alter attitudes to maintain consistency.

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Elaboration Likelihood Model

Two routes to persuasion, depending on recipient’s current state of mind: central and peripheral route.

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Source Credibility

Impacts the likelihood the message will be accepted. Characteristics include: expertise, trustworthiness, objectivity.

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Persuasion

An active attempt to change attitudes.

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Involvement

A person’s perceived relevance of the object based on their inherent needs, values, and interests.

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Problem Recognition

Occurs when a consumer sees a difference between current state and ideal state.