Software Development Life Cycle

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Earn XP

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Week 1

Last updated 7:02 PM on 8/31/26
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24 Terms

1
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design phase

requirements gathering, analyzing requirements, design

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development phase

develop, test, user acceptance testing

3
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delivery phase

release, maintenance

4
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methodology

category of concepts and practices

5
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framework

implementation of methodology

6
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Scrum

2-4 week sprints, defined roles

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Kanban

visualize work on a board, focus on flow

8
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Extreme Programming (XP)

engineering focus, pair programming, test-driven development

9
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Lean

uses manufacturing principles for software

10
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SAFe (Scaled Agile Framework)

needed for large organizations to deploy agile at scale

11
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Agile

flexible, iterative, collaborative, adaptable, incremental delivery, a methodology

12
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Big Bang

straight to project development

13
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Waterfall

SDLC completed in order, common myth is that you can’t go back to previous steps

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sprint

fixed timebox of incremental and shippable work

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sprint planning

meeting at the beginning of sprint to schedule work and assign story points

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daily standup

15 min daily sync of progress yesterday, today, and blockers

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sprint review

meeting at the end of sprint to show completed work to stakeholders and get feedback

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sprint retrospective

team-only meeting to reflect on sprint

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backlog refinement (grooming)

sessions to estimate and prioritize backlog items

20
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release planning

higher-level planning at the feature or product level, when they will be delivered across multiple sprints

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user story

individual feature or requirement

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user epic

group of related features broken up into stories

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story points

level of difficulty of user story

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velocity

sum of story points completed during sprint