Literary Devices and Narrative Structures

0.0(0)
Studied by 0 people
call kaiCall Kai
Locked
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/59

flashcard set

Earn XP

Description and Tags

A comprehensive set of vocabulary flashcards covering literary devices, narrative structures, character types, and grammatical sentence structures.

Last updated 1:11 AM on 8/20/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

60 Terms

1
New cards

Alliteration

The repetition of usually initial consonant sounds in two or more neighboring words or syllables

2
New cards

Allusion

A cultural, historical, or literary reference to something outside the text

3
New cards

Allegory

A story that has both a literal and symbolic meaning

4
New cards

Bildungsroman

Coming of age story; hero grows and learns a lesson

5
New cards

Conflict

The opposition of persons or forces that gives rise to the dramatic action in a drama or fiction

6
New cards

Resolution

The final outcome or ending of a literary work.

7
New cards

Exposition

Meaning, purpose, or beginning of a literary work.

8
New cards

Hyperbole

A figure of speech in which exaggeration is used for emphasis or effect

9
New cards

Onomatopoeia

The formation or use of words that imitate the sounds associated with the objects or actions to which they refer.

10
New cards

Personification

A figure of speech in which inanimate objects or abstractions are endowed with human qualities

11
New cards

Point of View

The attitude or outlook of a narrator or character in a piece of literature

12
New cards

Simile

Comparison using "like" or "as"

13
New cards

Antagonist

One that contends with or opposes another; opposite to protagonist

14
New cards

Climax

The point of highest dramatic tension or a major turning point in the action

15
New cards

Falling Action

The events of a dramatic or narrative plot following the climax

16
New cards

Foreshadowing

To present an indication or a suggestion of beforehand (hint or clue)

17
New cards

Mood

A prevailing attitude, disposition, or distinctive atmosphere or context created from a literary work

18
New cards

Oxymoron

A combination of contradictory or incongruous words

19
New cards

Protagonist

The principal character in a literary work; opposite to antagonist

20
New cards

Rising Action

Events of a dramatic or narrative plot preceding the climax

21
New cards

First person narration

The story is narrated by one character, who refers to him/ herself in the first person (using I, me, my, our, us, we)

22
New cards

Second person narration

The narrator calls the reader "you" thereby pulling the reader into the action (using you, your, yours)

23
New cards

Third person narration

The narrator tells the story using third person pronouns (they, he, she, it, them)

24
New cards

Third person omniscient

An "all knowing" narrator: Having total knowledge; knowing what all the characters are thinking, feeling, and doing.

25
New cards

Third person limited

The narrator only follows one character closely showcasing their thoughts and feelings, but not the others' inner thoughts and feelings.

26
New cards

Third person objective

The narrator reports only what can be seen and heard, without revealing thoughts or feelings.

27
New cards

Dynamic Character

A character who changes significantly over the course of the story—emotionally, morally, or in worldview.

28
New cards

Round Character

A well-developed character with multiple traits, complexities, and believable emotions.

29
New cards

Static Character

A character who stays essentially the same from beginning to end.

30
New cards

Flat Character

A one-dimensional character with few traits, often serving a single purpose in the story.

31
New cards

Imagery

Language that attracts the five senses.

32
New cards

Metaphor

Comparison where two dissimilar things become the same.

33
New cards

Plot

The structure/storyline of a work of fiction.

34
New cards

Symbol

Represents a larger message; can be an image, person, place, etc.

35
New cards

Setting

The location and time of the story.

36
New cards

Tone

The author's attitude revealed through specific diction.

37
New cards

Simple Sentence

Sentence with a subject and predicate (one independent clause).

38
New cards

Compound Sentence

Sentence with two independent clauses combined by a comma AND a coordinating conjunction.

39
New cards

Complex Sentence

Sentence with one independent clause and at least one dependent clause (the presence of a subordinating conjunction).

40
New cards

Compound/Complex Sentence

Sentence with two independent clauses and at least one dependent clause (the presence of a coordinating conjunction and a subordinating conjunction).

41
New cards

Characterization

The methods an author uses to develop characters.

42
New cards

Direct Characterization

Describes characters' looks and personality.

43
New cards

Indirect Characterization

Indirect clues as to what the character is like, determined usually by what other characters might say, for example.

44
New cards

Situational Irony

The difference between what is expected to happen and what actually happens.

45
New cards

Verbal Irony

The use of words to mean something different than what they appear to mean.

46
New cards

Dramatic Irony

When the audience is more aware of what is happening than a character.

47
New cards

Fragment

An incomplete sentence lacking either a subject or predicate.

48
New cards

Run-on Sentence

Two or more independent clauses joined together without a comma in between.

49
New cards

Comma Splice

Two or more independent clauses joined together with just a comma.

50
New cards

Parallelism/Parallel Structure

Using the same grammatical structure for related ideas in a sentence or paragraph.

51
New cards

Theme

The central idea, message, or underlying meaning of a literary work.

52
New cards

Archetype

A typical character, action, or situation that represents universal human patterns (e.g., the hero, the mentor).

53
New cards

Motif

A recurring image, symbol, or concept that develops or explains a theme.

54
New cards

Foil

A character whose traits contrast with another character, highlighting differences.

55
New cards

Flashback

An interruption of the chronological sequence to show past events.

56
New cards

Flashforward (or Prolepsis)

A jump ahead in time to future events.

57
New cards

Diction

The author's choice of words and style of expression.

58
New cards

Syntax

The arrangement of words and phrases to create sentences.

59
New cards

Colloquialism

Informal words or expressions used in everyday speech. (example: y'all or howdy)

60
New cards

Connotation/Denotation

Emotional or cultural meaning vs. dictionary definition of a word.