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A comprehensive set of vocabulary flashcards covering literary devices, narrative structures, character types, and grammatical sentence structures.
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Alliteration
The repetition of usually initial consonant sounds in two or more neighboring words or syllables
Allusion
A cultural, historical, or literary reference to something outside the text
Allegory
A story that has both a literal and symbolic meaning
Bildungsroman
Coming of age story; hero grows and learns a lesson
Conflict
The opposition of persons or forces that gives rise to the dramatic action in a drama or fiction
Resolution
The final outcome or ending of a literary work.
Exposition
Meaning, purpose, or beginning of a literary work.
Hyperbole
A figure of speech in which exaggeration is used for emphasis or effect
Onomatopoeia
The formation or use of words that imitate the sounds associated with the objects or actions to which they refer.
Personification
A figure of speech in which inanimate objects or abstractions are endowed with human qualities
Point of View
The attitude or outlook of a narrator or character in a piece of literature
Simile
Comparison using "like" or "as"
Antagonist
One that contends with or opposes another; opposite to protagonist
Climax
The point of highest dramatic tension or a major turning point in the action
Falling Action
The events of a dramatic or narrative plot following the climax
Foreshadowing
To present an indication or a suggestion of beforehand (hint or clue)
Mood
A prevailing attitude, disposition, or distinctive atmosphere or context created from a literary work
Oxymoron
A combination of contradictory or incongruous words
Protagonist
The principal character in a literary work; opposite to antagonist
Rising Action
Events of a dramatic or narrative plot preceding the climax
First person narration
The story is narrated by one character, who refers to him/ herself in the first person (using I, me, my, our, us, we)
Second person narration
The narrator calls the reader "you" thereby pulling the reader into the action (using you, your, yours)
Third person narration
The narrator tells the story using third person pronouns (they, he, she, it, them)
Third person omniscient
An "all knowing" narrator: Having total knowledge; knowing what all the characters are thinking, feeling, and doing.
Third person limited
The narrator only follows one character closely showcasing their thoughts and feelings, but not the others' inner thoughts and feelings.
Third person objective
The narrator reports only what can be seen and heard, without revealing thoughts or feelings.
Dynamic Character
A character who changes significantly over the course of the story—emotionally, morally, or in worldview.
Round Character
A well-developed character with multiple traits, complexities, and believable emotions.
Static Character
A character who stays essentially the same from beginning to end.
Flat Character
A one-dimensional character with few traits, often serving a single purpose in the story.
Imagery
Language that attracts the five senses.
Metaphor
Comparison where two dissimilar things become the same.
Plot
The structure/storyline of a work of fiction.
Symbol
Represents a larger message; can be an image, person, place, etc.
Setting
The location and time of the story.
Tone
The author's attitude revealed through specific diction.
Simple Sentence
Sentence with a subject and predicate (one independent clause).
Compound Sentence
Sentence with two independent clauses combined by a comma AND a coordinating conjunction.
Complex Sentence
Sentence with one independent clause and at least one dependent clause (the presence of a subordinating conjunction).
Compound/Complex Sentence
Sentence with two independent clauses and at least one dependent clause (the presence of a coordinating conjunction and a subordinating conjunction).
Characterization
The methods an author uses to develop characters.
Direct Characterization
Describes characters' looks and personality.
Indirect Characterization
Indirect clues as to what the character is like, determined usually by what other characters might say, for example.
Situational Irony
The difference between what is expected to happen and what actually happens.
Verbal Irony
The use of words to mean something different than what they appear to mean.
Dramatic Irony
When the audience is more aware of what is happening than a character.
Fragment
An incomplete sentence lacking either a subject or predicate.
Run-on Sentence
Two or more independent clauses joined together without a comma in between.
Comma Splice
Two or more independent clauses joined together with just a comma.
Parallelism/Parallel Structure
Using the same grammatical structure for related ideas in a sentence or paragraph.
Theme
The central idea, message, or underlying meaning of a literary work.
Archetype
A typical character, action, or situation that represents universal human patterns (e.g., the hero, the mentor).
Motif
A recurring image, symbol, or concept that develops or explains a theme.
Foil
A character whose traits contrast with another character, highlighting differences.
Flashback
An interruption of the chronological sequence to show past events.
Flashforward (or Prolepsis)
A jump ahead in time to future events.
Diction
The author's choice of words and style of expression.
Syntax
The arrangement of words and phrases to create sentences.
Colloquialism
Informal words or expressions used in everyday speech. (example: y'all or howdy)
Connotation/Denotation
Emotional or cultural meaning vs. dictionary definition of a word.