OCR Computer Science 1.1 (System Architecture)

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25 Terms

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CPU

Executes instructions in a cycle, controlling all computer operations.

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Control Unit (CU)

Manages instruction fetch, decode, and execution within the CPU.

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Arithmetic Logic Unit (ALU)

Performs arithmetic and logical operations.

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Registers

Small, fast storage in the CPU for temporary data and instructions.

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Cache

High-speed memory for storing frequently accessed data.

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Clock

Synchronizes the CPU’s operations by controlling speed.

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Buses

Pathways that transfer data, addresses, and control signals.

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Fetch

Retrieves the next instruction from memory.

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Decode

Interprets the instruction to determine the required action.

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Execute

Performs the operation specified by the decoded instruction.

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Program Counter (PC)

Holds the address of the next instruction to fetch.

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Memory Address Register (MAR)

Contains the address of data or instructions to access.

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Memory Data Register (MDR)

Holds data being read from or written to memory.

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Current Instruction Register (CIR)

Stores the current instruction being processed.

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Accumulator (ACC)

Stores intermediate results from calculations or logic operations.

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Clock Speed

Determines how many cycles the CPU completes per second.

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Number of Cores

More cores allow parallel processing, boosting performance.

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Cache Size

Larger cache improves data access speed by storing more data.

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Embedded System

A computer built for specific tasks within a device.

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Real-Time Processing

Time-sensitive processing often required in embedded systems.

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Input Devices

Hardware used to send data to the computer (e.g., keyboard, mouse).

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Output Devices

Hardware used to display or present data from the computer (e.g., monitor, printer).

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Data Bus

Transfers data between components like the CPU and memory.

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Address Bus

Carries memory addresses to specify data locations.

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Control Bus

Manages control signals that direct CPU and memory operations.