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Trade-off in technology change
All technology change requires society to pay a price.
Winners and losers in technology change
The benefits of technology change are unequally distributed, creating winners and losers.
Underlying philosophy of technology
Every technology embodies an underlying philosophy that influences its impact on society.
Ecological impact of technology change
Technology change is ecological; it affects everything in society.
Mythic nature of technology
Technology often seems preexisting, natural, and beyond our control.
Analog technology
A type of technology that transmits information through continuous signals, such as sound waves.
Asynchronous communication
Communication that does not occur in real time, allowing messages to be sent and received at different times.
Convergence in media technology
The combining of different types of media and communication technologies into one device or platform.
Digital technology
Technology that converts information into binary code (0s and 1s) for storage, processing, and transmission.
Gatekeepers in media
Individuals or organizations that control what information is shared with the public.
Interactive communication
Communication that involves active participation and exchange of information among users.
Narrowcasting
The practice of sending media or information to a specific, targeted audience.
New media
Digital forms of communication that use the internet to allow user interaction.
Smartphone
A mobile phone that combines calling and texting with internet access and apps.
Telecommunications
The transmission of information over long distances using electronic technology.
3G technology
Mobile technology that introduced mobile internet, email, and basic video calling.
4G technology
An advancement in mobile technology providing faster internet and supporting HD streaming.
5G technology
The latest mobile technology offering even faster speeds and lower delays.
Universal service
The principle that everyone should have access to affordable telecommunications services.
Packet switching
A method for transmitting digital information by breaking it into packets for transmission.
Spectrum management
The regulation of radio frequencies to prevent interference between wireless communication services.
Radio waves
Electromagnetic waves used for transmitting information wirelessly.
FCC (Federal Communications Commission)
A U.S. agency that regulates communications via radio, television, telephone, and more.
Public Broadcasting
Noncommercial services that provide educational and cultural programming funded through donations.
Indecent speech
Language that describes sexual or bodily functions offensively but is not legally obscene.
Frequency (in radio)
The number of times a radio wave cycle repeats per second, measured in Hertz (Hz).
AM radio
A type of radio broadcasting that varies wave amplitude to transmit sound, with longer range but lower quality.
FM radio
A radio broadcasting type that alters wave frequency for clearer sound, generally with a shorter range.
VHF (Very High Frequency)
Radio frequencies from 30 MHz to 300 MHz, used in TV and FM communication.
UHF (Ultra High Frequency)
Radio frequencies from 300 MHz to 3 GHz, used in television broadcasts and cell phones.
Bit
The smallest unit of digital data, represented by a 0 or 1.
Byte
A group of 8 bits, commonly used in digital data measurement.
Last mile
The final part of a telecommunications network connecting directly to the consumer.
Digital divide
The gap between those with access to digital technology and those without.
Digital inclusion
Ensuring access to affordable internet and digital technology for all.
Digital equity
Providing equal resources and opportunities for all to benefit from digital technology.
Broadband
High-speed internet connection enabling quick access to online content.
Streaming video
Watching video content online in real time without downloading the entire file first.
Web 2.0
The development of the internet into an interactive platform allowing user content creation.