hosa 2025

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296 Terms

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Digital Dilemma Project

Started in 2017, focuses on teen digital experiences.

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Common Sense Media

Partner organization for the Digital Dilemma Project.

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3529 Worries

Number of concerns reported by teens in surveys.

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Digital Parenting Strategies

Methods to protect children in digital environments.

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Cortisol Study

Facebook study linking breaks to reduced stress levels.

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Correlation vs. Causation

Important distinction in interpreting social media effects.

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Gender-Linked Sensitivity

Increased risk of issues for girls with media use.

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Instagram's Toxicity

Internal research indicating harm to adolescent girls' body image.

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Screen Time Relationship

Small negative link between screen time and well-being.

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Active vs. Passive Uses

Differentiates positive engagement from harmful browsing habits.

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Differential Susceptibility

Concept that individuals react differently to screen time.

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Orchids and Dandelions

Metaphor for sensitive vs. resilient adolescents.

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Teen Depression Data

Public health data shows rising mental health issues.

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Cyberbullying Effects

Negative impact of online harassment on mental health.

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Positive Social Connections

Benefits of online friendships and coping mechanisms.

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Longitudinal Research

Study method tracking changes over a decade.

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Digital Snooping

Nonconsensual viewing of peers' social media accounts.

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Alarmist Headlines

Media exaggerations about social media's negative impact.

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Teenage Realities

Discrepancy between adult perceptions and teen experiences.

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Screen Time Debate

Ongoing discussion about effects of screen usage.

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Teen Vulnerabilities

Increased risks associated with digital habits.

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Social Media Use Patterns

Trends in how teens engage with social platforms.

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Developmental Lens

Focus on teen experiences and psychological changes.

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Ecological Lens

Contextual factors influencing individual behavior and culture.

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Digital Lens

Analyzes technology's impact on social interactions.

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Reward Bias

Adolescents are more sensitive to potential rewards.

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Impulse Control

Difficulty managing immediate reactions and desires.

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Peer Dynamic

Influence of peers amplifying adolescent behavior.

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Innate Desire to be Understood

Fundamental human need for recognition and empathy.

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Identity Formation

Process of developing a unique self-concept in teens.

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Digital Participation Gap

Disparity in engagement and digital literacy, not access.

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Affordances of Digital Tech

Qualities that enhance user interaction and experience.

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Persistence

Content remains accessible over time on digital platforms.

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Searchability

Ability to easily find information online.

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Scalability

Capacity to reach a large audience quickly.

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Replicability

Ease of duplicating content across platforms.

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Absence of Physical Cues

Lack of nonverbal signals leading to miscommunication.

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Constant Connection

24/7 access to digital platforms and social media.

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Quantifiability

Measurement of engagement through likes and follows.

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Default Publicness

Design feature making content publicly accessible.

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Filter Bubbles

Personalized content limiting exposure to diverse views.

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Tech Addiction

Compulsive use of technology due to design features.

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Variable Reward System

Unpredictable incentives that enhance engagement and addiction.

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Technoference

Disruptions in relationships caused by technology use.

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Sleep Disruption Factors

Ways smartphones interfere with sleep quality and duration.

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Task Switching

Frequent shifting of attention between multiple tasks.

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Comparison Quicksand

Negative self-perception from constant social media comparisons.

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Body Image Issues

Concerns about physical appearance influenced by social media.

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Parasocial relationship

Impression of intimacy without real interaction.

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Egocentrism

Child's inability to see others' perspectives.

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Cognitive capacities

Skills for accurate self-concept development.

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Dark spiral

Negative cycle triggered by social media comparisons.

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Mirror effect

Social media reflects insecurities and self-doubt.

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Dark pockets

Harmful digital content affecting mental health.

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Bright spots

Positive online content providing support and connection.

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Internet gaming addiction

Compulsive gaming impacting daily life and relationships.

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Publicness

Visibility of interactions on social media platforms.

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Snap score

Indicator of engagement on Snapchat.

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Dilemmas of availability

Challenges of being constantly reachable online.

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Burden of communication

Pressure to respond quickly in digital conversations.

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Snapstreaks

Continuous exchanges on Snapchat, often seen as obligation.

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Performing closeness

Public displays of affection on social media.

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Social reciprocity

Mutual exchanges of support and validation online.

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TMI

Too much information shared on social media.

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Friendship dilemmas

Challenges in maintaining relationships in digital age.

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Birthday posts

Social media celebrations that invite comparison.

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Social media spotlight

Increased visibility of friendships on digital platforms.

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Impression management

The act of influencing others' perceptions.

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Code switching

Changing behavior based on social context.

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Alice Marwick

Researcher focused on social media and identity.

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danah boyd

Scholar studying youth and digital culture.

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Dunbar's number

Cognitive limit of 150 stable relationships.

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Promiscuous friending

Forming numerous casual online connections.

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Inner Circle

A select group of close friends.

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Digital stratification

Organizing online audiences into distinct groups.

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Private Story

Selective sharing of content with chosen friends.

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Mental health issues

Increasingly prevalent among teens today.

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YikYak

Anonymous posting app for local communities.

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Geospecificity

Content targeted to a specific geographic area.

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Anonymous posting

Sharing without revealing one's identity.

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BlackAt accounts

Platforms for sharing racial experiences anonymously.

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Online disinhibition

Increased openness in digital communication.

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Benign disinhibition

Positive self-disclosure among friends online.

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Toxic disinhibition

Encouragement of harmful behaviors online.

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Adolescent egocentrism

Focus on self over others' feelings.

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Cyberbullying

Bullying through digital platforms.

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Victimization rates

28% of youth experience cyberbullying.

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Cancellation

Publicly ostracizing someone for their actions.

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Digital football match

Engaging in back-and-forth online arguments.

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Mocking or funny

Ambiguity in online interactions and humor.

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Aesthetics

Visual presentation impacting social interactions.

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Ambiguous interactions

Interactions with unclear meanings or intentions.

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Microaggressions

Subtle, often unintentional, discriminatory remarks.

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Subtle(r) Jabs

Indirect insults or criticisms in conversation.

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One upping

Competing to outdo someone else's experience.

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Social stenography

Using coded language to convey hidden meanings.

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Weaponizing access

Using information access to manipulate or harm.

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Private Stories

Content shared with select audiences on social media.

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Context Shapes Consequences

Situational context influences the impact of actions.

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Dropping addresses

Sharing locations that threaten physical confrontation.