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What Bandura Argues - Bobo doll
Albert Bandura (1961) developed the Media Effects / Social Learning Theory, suggesting that people can learn and imitate behaviours they see in the media.
His Bobo Doll experiment showed that children copied aggressive behaviour from adults they watched on screen.
He identified four stages of observational learning:
Attention – noticing the behaviour.
Retention – remembering what they saw.
Reproduction – having the ability to copy it.
Motivation – choosing to copy it if it seems rewarding or socially accepted.
Bandura argued that audiences might imitate violence, aggression, or anti-social behaviour, but can also learn positive social behaviours from media role models.
He also recognised that context, regulation, and audience interpretation affect whether these behaviours are actually copied.
Glamour and Violence
The assassin Villanelle is portrayed as funny, intelligent, and fashionable — making her an appealing but dangerous role model.
Bandura would argue that viewers might internalise her behaviour (confidence, rebellion, or lack of empathy) because she is rewarded with attention, wealth, and admiration.
Her murders are often stylised and humorous, which could desensitise audiences or make violence seem thrilling.
. Observational Learning and Role Models
Villanelle and Eve are both morally ambiguous characters, so viewers learn that morality is complex — actions aren’t simply good or bad.
This reflects how audiences may imitate attitude and independence, not literal violence, by identifying with Villanelle’s self-assurance or Eve’s intelligence.
Gender and Empowerment
The show presents women as dominant, active, and in control, contrasting traditional media portrayals.
Bandura would interpret this as positive modelling, where audiences learn that female power and ambition are socially acceptable and admirable.
This turns potential negative influence (violence) into pro-social influence (empowerment and independence).
Context and Reception
Because Killing Eve airs on the BBC, its violence is regulated and stylised, reducing realistic imitation.
Audiences understand the show’s tone is darkly comedic and exaggerated, helping prevent harmful copying.
Moral Ambiguity and Crime
Lupin follows Assane Diop, a gentleman thief who steals to avenge his father’s wrongful conviction.
Bandura’s theory explains how audiences may sympathise with or admire Assane, seeing crime framed as clever and justified.
This could lead to vicarious reinforcement — viewers seeing illegal acts as acceptable if the cause is noble.
Observational Learning and Identification
Assane uses intelligence, planning, and disguise, rather than violence, to achieve his goals.
Bandura would say audiences might imitate his cleverness and self-control, showing that media can teach strategic and moral reasoning instead of aggression.
Representation and Pro-Social Learning
As a Black French lead, Assane challenges racial stereotypes and represents diversity, resilience, and justice.
Bandura’s theory applies positively here: audiences can learn respect, empathy, and awareness of social inequality through his story.
Global Audience and Reception
Streaming on Netflix gives Lupin a global reach, meaning different audiences will interpret Assane’s behaviour differently based on culture and values.
Bandura’s theory would suggest that context and identification shape whether behaviour is copied or merely admired.