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Solar declination
The angle between the Sun's rays and Earth's equatorial plane.
Cause of solar declination
Earth's rotation axis is about 23.5 degrees off perpendicular to the Sun/Earth plane.
Northern Hemisphere, June 21
Higher solar paths and longer days.
Northern Hemisphere, December 21
Lower solar paths and shorter days.
Southern Hemisphere seasonal pattern
Around June 21, solar paths are lower and days are shorter; around December 21, solar paths are higher and days are longer.
Solar altitude
The vertical angle of the Sun above the horizon.
Solar azimuth
The horizontal direction of the Sun.
Azimuth conventions
In maps/GIS/navigation, North is 0 degrees and East is 90 degrees.
VSA
Vertical Shadow Angle is used primarily to design horizontal overhangs.
HSA
Horizontal Shadow Angle is used primarily to design vertical fins.
Overhang depth formula
OD = WH / tan(VSA) where WH = window height.
Fin depth formula
FD = WW / tan(HSA) where WW = window width.
Solar exposure for West facades
Can receive direct sunlight from the early afternoon toward sunset.
Light speed
Light travels faster than sound.
Light spectrum
Shows how radiant energy is distributed across wavelengths.
Selective absorption
An object absorbs some component colors and reflects or transmits the remaining light, changing its composition.
CCT
Correlated color temperature describes apparent warmth or coolness.
Typical CCT values
About 2800 K is warm, about 4000 K is neutral/cool white, and about 7000 K is very cool/bluish.
CRI
Color rendering index describes how well a source renders object colors compared with a standard reference.
Luminous flux
How much light the source produces; measured in lumens.
Luminous intensity
How much light the source emits in a given direction; measured in candela.
Illuminance
How much light reaches a surface; measured in lux or footcandles.
Luminance
How bright a surface appears to the eye; commonly measured in cd/m2.
Inverse-square law
Illuminance E2 = E1 x (d1 / d2)^2; doubling distance reduces illuminance to one-fourth.
Light adaptation
Moving from dark to bright generally happens faster.
Dark adaptation
Moving from bright to dark generally takes longer.
Window-to-wall ratio (WWR)
WWR = (window area / gross wall area) x 100.
2.5H rule
Useful daylight reaches about 2.5 times the vertical distance between the window head and task plane.
Daylight factor (DF)
DF = (interior illuminance / exterior illuminance) x 100.
Glare
Interference with visual perception from an uncomfortably bright source or reflection.
Veiling reflection
A reflection that reduces contrast on a visual task.