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Flashcards to review key concepts from the lecture notes on technology's impact, online learning, digital divide, robotics, and AI.
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Online Learning
A form of education where instruction and learning occur on the Internet using digital tools or platforms.
Synchronous Learning
Real-time interaction between instructors and students through video conferencing tools, chat rooms, or virtual classrooms.
Asynchronous Learning
Self-paced learning where students access materials and complete assignments at their own pace.
Blended Learning
A combination of online instruction with traditional face-to-face instruction.
Learning Management System (LMS)
A platform that can manage, deliver, and track learning processes.
Canvas LMS
A cloud-based Learning Management System (LMS) known for its simple interface and strong mobile access.
CYPHER Learning
An AI-powered learning platform that provides advanced learning management systems (LMS) for schools, businesses, and entrepreneurs.
Khan Academy
An educational content platform with videos, exercises, and resources for a wide range of subjects.
Duolingo
A language learning platform that offers courses in various languages through interactive games and lessons.
Quizlet
A tool for studying and memorization using flashcards and practice quizzes.
Kahoot!
An online game-based learning platform that uses interactive multiple-choice quizzes.
Zoom
A video conferencing platform widely used for live online classes, meetings, and group discussions.
Microsoft Teams
A collaboration and communication platform that organizes conversations by channels and integrates with Microsoft 365 tools.
Digital Divide
The gap between individuals, communities, and regions that have access to modern information and communication technologies (ICTs) and those that do not.
National Broadband Plan
A government initiative that aims to expand internet access across the country, focusing on underserved areas.
GILAS Program
Gearing Up Internet Literacy and Access for Students program aims to provide internet access and digital literacy to public secondary schools
Robotics
Designing machines that can perform tasks autonomously or with human control.
Sensors
Help robots understand their surroundings by detecting factors such as temperature, light, pressure, sound, and movement.
Actuators
Enable robot movement by functioning like muscles. They perform actions such as turning wheels, lifting arms, or rotating joints.
Controllers
Serve as the ‘brain’ of a robot: they process data from sensors, make decisions, and direct actuators to perform tasks.
Artificial Intelligence (AI)
Enables machines to learn and solve problems.
Reactive Machines AI
The most basic type of AI that do not store memories or learn from past experiences; they only respond to the current input.
Limited Memory AI
AI that can use past data to make better decisions, but it only stores information for a short period.
Theory of Mind AI
A type of AI that aims to understand human emotions, beliefs, intentions, and social interactions. It is still under development.
Narrow AI (Weak AI)
AI designed to perform a specific task and cannot go beyond what it was trained to do.
General AI (Strong AI)
AI that would have the ability to comprehend, learn, and apply knowledge across different tasks— like how humans think and adapt. This remains theoretical.
Accountability (in AI)
Being responsible for the actions and outcomes of AI and robotics systems.
Integrity (in AI)
Being transparent about AI and robotics capabilities and avoid biases.
Mindfulness (in AI)
Being aware of the impact of AI and robotics on society, jobs, and privacy.