SCC121 Fundamentals of Computer Science - Linear Equations

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Flashcards about Linear equations

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17 Terms

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Linear Algebra Foundation

Machine learning algorithms, computer graphics, natural language processing, linear programming models, and electrical networks simulations.

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Algebra according to Al‐Khwārizmī

An Arabic word meaning 'The science of Equations and Balancing', it's the simplest equation ax = b, with a, b constants, x variable.

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Equations

Statements that two expressions are equal.

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Linear Equations

Equations in which each variable is raised to the power of 1 (not higher) and without product of variables.

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Solving linear equation in one variable

Finding the value for the variable, for which the equation becomes a true statement.

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Addition property of equality

If 𝐴 = 𝐵, then 𝐴 + 𝑐 = 𝐵 + 𝑐

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Subtraction property of equality

If 𝐴 = 𝐵, then 𝐴 − 𝑐 = 𝐵 − 𝑐

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Multiplication property of equality

If 𝐴 = 𝐵, then 𝑐𝐴 = 𝑐𝐵

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Division property of equality

If 𝐴 = 𝐵, then 𝐴/𝑐 = 𝐵/𝑐

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Equivalent Equations

Equations that have the same solution.

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Solving linear equations in two variables

Finding the value for each variable (an ordered pair), for which the equation becomes a true statement.

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Cartesian Plane

2D generalization of the number line: ℝ2, with a horizontal (x) and vertical (y) axis. Each point is an ordered pairs of numbers: Point (𝑥, 𝑦). Point (0, 0): the origin of the Cartesian plane

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Slope-intercept form

𝑦 = 𝑚 ∙ 𝑥 + 𝑟, where 𝑚 is the slope and 𝑟 is the 𝑦-intercept

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Slope

The rate of change

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Y-intercept

𝑦 coordinate of the point at which the line crosses the 𝑦 axis

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Solving linear equations in three variables

Finding the value for each variable (an ordered 3-tuple), for which the equation becomes a true statement.

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3D Space

A generalization of the 2D Cartesian plane: ℝ3 with three orthogonal axes: x, y and 𝑧. Each point is an ordered 3 tuple of numbers: Point (x, y, z). Point (0, 0, 0): the origin of the 3D space