1/40
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced | Call with Kai | Chat |
|---|
No analytics yet
Send a link to your students to track their progress
Conditioned Stimulus
A once‑neutral thing that now triggers a learned response.
Unconditioned Stimulus
Something that naturally causes a reaction (like food).
unconditioned response
The natural reaction to the US (like salivating to food)
conditioned response
The learned reaction to the CS
Conditioned reflex
A learned automatic reaction.
unconditioned reflex
A natural automatic reaction
generalization
Responding the same way to similar stimuli
discrimination
Learning to respond only to one specific stimulus
extinction
When the learned response fades because the CS is no longer paired with the US
spontaneous recovery
The return of a faded CR after a break.
aversion therapy
Pairing something pleasant with something unpleasant to stop the behavior
systematic desensitization
Gradually pairing a feared thing with relaxation to reduce fear
conditioned inhibition
A cue that signals “the US will NOT happen.”
blocking
When an already‑learned CS prevents learning a new CS
configural conditioning
Learning a combination of cues as a single pattern
latent inhibition
When a familiar stimulus is harder to condition because you’ve seen it before without consequences
opponent process learning
Emotional reactions swing in opposite directions (e.g., fear → relief), and the opposite reaction strengthens over time
shaping
Rewarding small steps toward a final behavior
chaining
Linking small behaviors together to form a sequence.
positive reinforcement
Adding something good to increase behavior
negative reinforcement
Removing something bad to increase behavior
positive punishment
Adding something unpleasant to decrease behavior
negative punishment
Taking away something pleasant to decrease behavior
escape response
Doing something to stop an unpleasant event
avoidance response
Doing something to prevent the unpleasant event from happening
fixed ratio
Reward after a set number of behaviors
variable ratio
Reward after a changing number of behaviors
fixed interval
Reward after a set amount of time
ABC
Antecedent → Behavior → Consequence (the basic behavior sequence).
antecedent intervention
Changing triggers to prevent unwanted behavior
latent learning
Learning that happens without reinforcement and shows up later
discounting the future
Preferring smaller rewards now over bigger rewards later
precommitment
Making a plan to prevent future temptation
premack principle
Using a preferred activity to reinforce a less‑preferred one
equilibrium theory
Behavior is reinforced when it helps restore balance among activities
absolute associations
Responding to the exact stimulus
transpositions
Responding based on relationships (e.g., “choose the bigger one”) rather than the exact stimulus
second order conditioning
When a new neutral stimulus becomes a CS by being paired with an existing CS
Continuous reinforcement
Reward every time
variable interval
Reward after changing time intervals
Response cost intervention
Removing a reward after bad behavior