Learning and Memory Test 1

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Last updated 3:28 AM on 9/7/26
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41 Terms

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Conditioned Stimulus

A once‑neutral thing that now triggers a learned response.

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Unconditioned Stimulus

Something that naturally causes a reaction (like food).

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unconditioned response

The natural reaction to the US (like salivating to food)

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conditioned response

The learned reaction to the CS

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Conditioned reflex

A learned automatic reaction.

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unconditioned reflex

A natural automatic reaction

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generalization

Responding the same way to similar stimuli

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discrimination

Learning to respond only to one specific stimulus

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extinction

When the learned response fades because the CS is no longer paired with the US

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spontaneous recovery

The return of a faded CR after a break.

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aversion therapy

Pairing something pleasant with something unpleasant to stop the behavior

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systematic desensitization

Gradually pairing a feared thing with relaxation to reduce fear

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conditioned inhibition

A cue that signals “the US will NOT happen.”

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blocking

When an already‑learned CS prevents learning a new CS

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configural conditioning

Learning a combination of cues as a single pattern

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latent inhibition

When a familiar stimulus is harder to condition because you’ve seen it before without consequences

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opponent process learning

Emotional reactions swing in opposite directions (e.g., fear → relief), and the opposite reaction strengthens over time

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shaping

Rewarding small steps toward a final behavior

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chaining

  • Linking small behaviors together to form a sequence.


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positive reinforcement

Adding something good to increase behavior

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negative reinforcement

Removing something bad to increase behavior

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positive punishment

Adding something unpleasant to decrease behavior

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negative punishment

Taking away something pleasant to decrease behavior

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escape response

Doing something to stop an unpleasant event

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avoidance response

Doing something to prevent the unpleasant event from happening

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fixed ratio

Reward after a set number of behaviors

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variable ratio

Reward after a changing number of behaviors

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fixed interval

Reward after a set amount of time

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ABC

Antecedent → Behavior → Consequence (the basic behavior sequence).

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antecedent intervention

Changing triggers to prevent unwanted behavior

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latent learning

Learning that happens without reinforcement and shows up later

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discounting the future

Preferring smaller rewards now over bigger rewards later

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precommitment

Making a plan to prevent future temptation

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premack principle

Using a preferred activity to reinforce a less‑preferred one

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equilibrium theory

Behavior is reinforced when it helps restore balance among activities

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absolute associations

Responding to the exact stimulus

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transpositions

Responding based on relationships (e.g., “choose the bigger one”) rather than the exact stimulus

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second order conditioning

When a new neutral stimulus becomes a CS by being paired with an existing CS

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Continuous reinforcement

Reward every time

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variable interval

Reward after changing time intervals

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Response cost intervention

Removing a reward after bad behavior