Cinematography: Camera Shots and Techniques

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A set of vocabulary flashcards covering various camera shots, angles, movements, and focus techniques used in cinematography.

Last updated 4:36 PM on 6/26/26
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27 Terms

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<p>Establishing shot</p>

Establishing shot

A shot of a location, helping the audience understand where they are, usually used at the beginning of a sequence to establish an overview of a scene that follows.

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Wide Shot (ws)

A shot that can be used to show a subject's surroundings and sometimes functions as an establishing shot.

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Long shot

Taken from a distance that is used to show a sense of space or locate action in a specific place, showing the whole body of a character.

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Medium long shot (mls)

This shot shows a character from the knees to the head with some background.

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Medium shot

A camera shot showing the waist up of a character, including some background which may affect the meaning or outcome of the shot.

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Medium close up (mcu)

A camera shot that shows the head and shoulders of a character.

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Close up (cu)

A shot that closely frames a character, object, or any aspect of action.

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Big close up (bcu)

This shot shows the character's forehead to chin and is usually used to show extreme emotions in the face.

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Extreme close up (ecu)

A shot that frames a very specific feature of a character or an object of emphasis.

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Aerial shot

A distinguishing shot taken directly above an object or location looking straight down.

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Overhead shot (oh)

A shot where the camera is positioned directly over the object or actors.

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High-angle shot (ha)

A shot angled so the camera looks down on a subject, often making them appear small and as if they have little power.

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Eye-level shot

A shot where the camera is placed in level with the eye-line of the subject.

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Low-angle shot

A shot angled so the camera looks up at the subject, making them seem dominating and powerful.

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Two-shot

A shot where two subjects are put in the frame, originally at medium shot distance.

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Over the shoulder shot (ots)

A shot taken over the shoulder of a character, commonly used in dialogue scenes.

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Shot/reverse shot

A technique commonly used during dialogue scenes using opposite over the shoulder shots to abide by 'The 180° rule'.

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The 180° rule

The imaginary line that must not be crossed to maintain continuity and ensure the audience is not confused by character placement.

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Tracking shot

A shot where the camera itself is moved, traditionally on a wheeled device called a 'dolly', normally used on the side of a subject.

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Tilting shot

A shot where the camera is locked in place and the lens moves either up or down.

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Static shot

A shot where the camera is kept still and focused, normally on an unmoving subject, to allow the scene to unfold naturally.

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Panning shot

A shot where the camera is locked in position and moves from left to right or right to left.

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Zoom in / zoom out

Causing the camera to make the image of something or someone appear much larger and nearer, or much smaller and further away.

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Continuous perspective distortion

An effect achieved by zooming a lens to adjust the angle of view while the camera dollies towards or away from the subject, keeping the subject the same size while the background changes size.

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Focus

The depth into the picture in which objects are clear.

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Foreground focus

A technique where the foreground action is in focus while the background action is out of focus.

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Deep focus

A technique first developed by Orson Welles that enables the foreground and background to be in focus simultaneously.