Unit 1.6 to 2.2

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96 Terms

1
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absolute threshold

the point you can detect given stimulus 50% of the time

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amplitude

height of wave from center (show loudness of sound)

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difference threshold/just noticeable difference (JND)

how much change in stimulus is necessary before perceive change in stimulus

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intensity

strength/magnitude of stimulus that affects its perceived brightness/loudness/strength

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sensation

process sensory organs detect physical energy/stimuli from environment and send info to brain

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sensory adaptation

decrease responsiveness to stimuli due to constant/steady stimulation 

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sensory interaction

process 5 senses work with and influence each other (help taste food, understand convo)

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synesthesia

brain routes sensory info through multiple unrelated senses, experience more than 1 sense simultaneously, stimulation of 1 sense trigger another

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transduction

transforming sensory signals to neural impulses

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wavelength

how fast wave vibrates/number of cycles per sec, determine pitch of sound

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weber’s law

JND between 2 stimuli is constant proportion of original stimulus (ratio/proportional)

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accommodation

the process eye adjusts focus to see objects clearly at different distances

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afterimages

visual illusion remains in vision after looking away from image (stare too long at color, opposite color appears)

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blind spot

spot on retina with no vision, no receptor cells where optic nerve exits eye

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blindsight

brain damage in visual cortex, cant see but brain processes visual information unconsciously

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cones

receptor cells in fovea responsible for color and detail

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dichromatism

1 cone type is missing/not working, see only 2 primary colors

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farsightedness

see far but not close

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ganglion cells

transmit rod/cone info to brain

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lens

focus light onto back of retina by changing shapes

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monochromatism

rare condition, no functioning cones, only see black, white, and shades of gray, light sensitive, blurry

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nearsightedness

see close but not far

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opponent process theory

brain process colors by making opposing pairs (red vs. green, blue vs. yellow, black vs. white), 1 active and 1 inhibited

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optic nerve

pathway that transmits signals from the eye to brain’s visual cortex for processing

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photoreceptor

cells in retina that detect light, transduce it

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prosopagnosia

damage temporal lobe, face blindness, brain disorder, cannot recognize faces but identify objects normally

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retina

contains rods/cones where light is transduced

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rods

on retina help with light and dark

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trichromatic theory

see colors because eyes have 3 types of cones in retina that respond to red, green, and blue light, different combination of cones result in all colors

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audition

hearing, detecting and interpreting sound waves

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basilar membrane

part of cochlea that moves with sound vibrations and stimulates hair cells for hearing

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cochlea

spiral shaped fluid filled structure in inner ear contain hair cells, hair cells convert sound vibrations into electrical signals sent to brain by auditory nerve

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conduction deafness

type of hearing loss, damage to system that transmit sound waves to cochlea, most often bones in middle ear

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frequency

number of sound waves (vibrations) per second (determine pitch)

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frequency theory

hear different pitches because different sound waves trigger neural impulses to brain at same rate as sound wave

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inner ear

cochlea, semicircular canals, responsible for hearing and balance.

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middle ear 

chamber between the eardrum and the cochlea, amplify and transmit sound vibration to inner ear include hammer, anvil, and stirrup

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pitch

how high/low sound (determined by frequency)

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place theory

hear different pitches because different sound waves trigger activity at different places along cochlea’s basilar membrane

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semicircular canals

3 looped shaped structure in inner ear involved in maintaining balance and detecting head movement, filled with fluid and lined with sensory hair cells

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sensorineural deafness

damage to cochlea’s hair cells/auditory nerve, some sounds heard more softly/not at all

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sound localization

ability to identify position and changes in position of sound sources based on acoustic info

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gate control theory

non-painful sensory input dampen/block painful sensations from reaching brain, “gate” open and close block some pain/feel pain

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gustation

sense of taste

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kinesthesis sense

enables control and coordination over movements (walking, talking, facial expressions, gestures, posture)

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oleogustus

taste of fats and oils 

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olfactory system

sensory system responsible for smell (detects and processes odor molecules in air)

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phantom limb

ability to feel sensations and even pain in limbs that no lover exist

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pheromones

chem signals released that affect behavior of others in their species (not 100% proven in humans)

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supertasters

extremely sensitive to some tasters (including spicy), high number of taste buds, highly sensitive to bitterness, women more likely

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taste receptors

special sensory cells on tongue ( in parts of mouth and throat) that detect chemicals in food and drinks and send signals to brain to taste

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vestibular sense

enables maintenance of balance in part controlled by semicircular canals which contain receptors that detect motions of head

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volley theory

neural cells work together, alternating when they fire, operating in rapid succession, achieve combined frequency above 1000 waves per sec

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warm/cold receptors

sensory nerve endings in skin that detect changes in temperature, part of your somatosensory system (sense of touch)

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apparent movement

something looks like its moving but isn’t, brain creates illusion of motion

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attention

process of selectively concentrating on certain information to process deeply

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binocular depth cues

use both eyes to perceive depth

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bottom up processing

begins with sensory input, brain processes raw data from environment without relying on prior knowledge/expectation

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change blindness

form of inattentional blindness, fails to notice changes in environment

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closure

tendency to perceive incomplete figure as whole, synthesize missing units to perceive incomplete forms as complete forms, effect closing gap

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cocktail party effect

type of selective attention, attend to only 1 voice at a time

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convergence

rotation of 2 eyes inward as object gets closer (cross eyed)

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figure ground

principle where perceptions have 2 parts (figure/object that stands out in good contour and distinct background)

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Gestalt

idea we perceive objects and patterns as whole form, not just as collection of separate parts

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inattentional blindness

occurs when you fail to notice something fully visible because attention focused somewhere else

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interposition

2 objects in same line of vision and close object is fully in view, partly conceals farther objects

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linear perspective

parallel objects seem to get closer together as they go farther away, looks like they meet at one point on horizon but doesn’t irl

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monocular depth cues

depth perception using 1 eye

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perceptual set

tendency for expectations/emotions/prior experiences to shape and influence how we perceive sensory info in given situation

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proximity

organize objects close to each other into groups and interpret as single identity

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relative clarity

nearer objects clearer in detail, more distant objects less distinct

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relative size

objects are same size but closer objects look larger

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retinal disparity

slight difference between right and left retinal images, different position of eyes produce disparity of visual angle, slightly different image received by each retina

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schema

mental framework that helps organize and interpret info based on past experiences and knowledge

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selective attention

conscious awareness on a particular stimulus, allowing us to filter out irrelevant information

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similarity

organize objects close to each other into groups and interpret as single identity

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texture gradient

decline in resolution of textures as viewers move away

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top down processing

brain uses prior knowledge, experiences, and expectations to interpret sensory info, filling in gaps and shaping perceptions

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accommodation

the process where the eye adjusts its focus to see objects clearly at different distances

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algorithms

step-by-step, logical procedure for solving a problem that guarantees an accurate solution, though it may take time

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assimilation

process of interpreting new experiences by fitting them into existing schemas

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availability heuristic

mental shortcut, judgements based on info most easily brought to mind (recent, vivid, distinctive)

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convergent thinking

type of thinking that narrows down many possibilities to determine the single best answer to a problem (logic)

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creativity

ability to think in new and original ways coming up w unique ideas/solutions/perspectives that go beyond conventional patterns

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divergent thinking

type of thinking that involves generating multiple, creative solutions to a problem (imagination)

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executive functions

cognitive processes allow individuals to generate, organize, plan and carry out goal directed behaviors and experience critical thinking

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framing

way an issue or question is presented, which can significantly affect decisions and judgments

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functional fixedness

type of cognitive bias, limits person to using objects only in way traditionally used, block creativity problem solving

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gambler’s fallacy

mistaken belief held by some people that independent events interrelated

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heuristics

simple thinking strategies allow quick, efficient problem solving and decision making, sometimes lead to errors

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mental set

fixed approach to solving problems based on past experiences (worked once, work again)

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priming

activation, often unconsciously of particular associations in memory

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prototypes

mental image or best example that helps us quickly sort new information

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representativeness heuristic

cognitive shortcut people judge the likelihood of something based on how closely it matches a prototype, often ignoring relevant statistical information

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sunk cost fallacy

tendency to continue course of action one has already invested money/time/effort