Learning Pt 2 Exam AP Psych

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75 Terms

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behavioral perspective

examines how observable behaviors are learned and reinforced via interactions w/ the environment

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associative learning

learning where individuals form connections btwn events that occur together

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habituation (non-associative learning)

occurs when organisms grow accustomed to and exhibit a diminished response to a repeated to enduring stimulus (aka getting used to sometimes over time)

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classical conditioning

learning method where we associate 2 stimuli -> enables us to anticipate events

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conditioned

learned

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unconditioned

unlearned

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unconditioned stimulus (UCS)

stimulus that naturally and automatically triggers response w/out learning

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UCS

texts from Jacob

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Unconditioned response (UCR)

automatic reaction to UC stimulus (w/out learning)

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UCR

happiness from texts from Jacob

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Conditioned stimulus (CS)

previously neutral stimulus that becomes associated w/ a response via learning

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conditioned response (CR)

learned response, occurs as a result of CS (b/c of association w/ conditioned and unconditioned stimulus)

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CS

special song (associated with Jacob)

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CR

happiness from special song

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aquisition

initial learning of an association

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extinction

process in which CR weakens and eventually disappears when CS is repeatedly presented without UCS

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spontaneous recovery

reappearance of previously extinguished CR after a period of rest (suggests that extinction doesn't erase association but is temporary)

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stimulus discrimination

ability to differentiate btwn similar stimuli and response differently to them (learning via conditioning process)

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stimulus generalization

tendency to respond to stimuli that are similar to the CS (result of conditioning process)

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high order conditioning

process where a previous CS is used to create further associations w/ new neutral stimuli -> another response (layers of associations)

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high order conditioning example

associating new brand logo with a catchy song that you like -> makes you feel good about the product w/out trying it

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counterconditioning

changing learned response to something more preferred by pairing it w/ diff experience

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counterconditioning example

teaching dog to love a vacuum via treats after they are scared of it

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taste aversion

learned association btwn taste of particular food and feeling sick

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one trial conditioning

learning that happens quickly after just one pairing of 2 things

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biological prepardness

innate tendency of organisms to quickly learn associations btwn certain stimuli and responses that are relevant to their survival (ex: food and danger)

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operant conditioning

learning where behavior is strengthened or weakened by consequences (reinforcement or punishment)

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law of effect

behaviors followed by favorable outcomes are more likely to be repeated (same vise versa w/ negative)

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law of effect ex

dog is increasingly likely to go outside to pee if given treat to do so

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reinforcement

any consequences that increase chances of a behavior occurring again in the future

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primary reinforces (pr)

things we naturally like/ need (ex: food, water)

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secondary reinforcers (sr)

things we learn to like b/c they are connected to PRs or things we like (ex: money -> can buy needs)

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reinforcement discrimination

ability to distinguish btwn different stimuli and respond appropriately based on presence or absence of reinforcement

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reinforcement discrimination example

trainer teaches dog to respond to specific commands -> dog differentiates via treats and learns to respond

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reinforcement generalization

tendency to respond similarly to different stimuli that are associated w/ the same reinforcement

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reinforcement generalization example

praise for good behavior -> is applied to other settings (you expect a similar outcome for behaving well)

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positive reinforcement (PR)

presenting desirable stimulus after a behavior to increase chance of behavior reoccurring

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PR

teacher giving praise to elementary student for completing homework on time

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negative reinforcement (NR)

removing a aversive stimulus after a behavior to increase chance of behavior reoccurring

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NR

car seat belt alarm -> it stops dinging after the selt belt is put in place

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punishment

any consequence that decreases the chance or prevents a behavior from reoccurring

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positive punishment

adding aversive stimulus after a behavior to decrease chance of that behavior reoccurring

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PP

making kids to chores to prevent them from coming home late again

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negative punishment

removing desirable stimulus after a behavior to decrease chance of that behavior reoccurring

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NP

stripping teen of car privileges after they lied about where they were

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shaping

gradually reinforcing behaviors that are close to desired behavior, leads to development of a complex behavior/skill

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shaping example

gradual training -> trainer initially rewards for interest in basketball and rewards increase as the rat gets closer to putting the ball through the hoop

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instinctive drift

animals may go back to natural instincts instead of learning new behaviors via training (sometimes if no longer getting rewarded or have naturally aggressive behaviors, ex = seaworld orcas)

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superstitious behavior

accidental reinforcement of behaviors, leads to belief that those behaviors cause desired outcome (even if they don't)

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reinforcement schedules

patterns determining when and how often reinforcement is given for a behavior (influences rate and persistence of behavior)

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continous reinforcement

reinforcing behavior every time it occurs

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partial reinforcement

reinforcing a behavior only some of the time it occurs -> slower extinction and less consistent response

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fixed interval (FI)

reinforcement is delivered after a fixed amount of time has passed since last reinforcement (leads to predictive pattern of behavior)

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FI

grading period ends every 9 weeks

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variable interval (VI)

reinforcement is delivered after varying amounts of time have passed since last reinforcement (leads to steady and moderate rate of responding)

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VI

teacher checks homework randomly (keeps students on their toes)

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fixed ratio (FR)

reinforcement is delivered after a fixed number of responses (leads to increased rate of responding and short pauses btwn reinforcement)

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variable ratio (VR)

reinforcement is delivered after unpredictable number of responses (leads to steady rate of responses w/ minimal pauses)

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FR

buying 10 coffees get one free

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VR

No idea how many casino games it takes to win -> playing becomes addictive, continuous attempts

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post-reward pause

little to no response after reward is given (additional responses won't lead to reinforcement)

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Increased response rate

as time for the next reward approaches, the response rate increases and peaks right beforehand

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behavioral dynamics

forms scalloped curve or graph (illustrates how anticipation of reinforcement influences response timing)

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learned helplessness

belief that one has no control over their situation (learned via repeated exposure to uncontrollable events)

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learned helplessness example

feel passive -> often faced in domestic abuse (term was discovered by shocking dogs in a cage + measuring their responses)

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social learning theory

emphasizes the importance of observing, imitating, and modeling behaviors and cognitive processes in learning from others in social constructs

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vicarious conditioning

learning by observing the consequences of other's actions by directly experiencing them

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social learning theory example

younger sibling mimics older sibling behavior to convince parents of their maturity

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vicarious conditioning example

child watches someone else cry at the dentist -> will now associate that feeling of despair while at the dentist

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insight learning

sudden understanding of a problem or situation (leads to a solution w/out prior trial or error, aha feeling)

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insight learning example

lightbulb moment of an idea/understanding coming

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latent

passive

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latent learning

learning that occurs w/out any obvious reinforcement or motivation (not demonstrated until there is a reason to)

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latent learning example

Underclassmen passively learn the route to MHS while their parents drive them -> but is not used until they are juniors and start driving to school

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cognitive maps

mental representations of spatial relationships or layouts (allows for navigation)