LOOP - Behavior and Welfare

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/45

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 7:24 AM on 6/18/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No analytics yet

Send a link to your students to track their progress

46 Terms

1
New cards

Behavior

The ways in which animals interact with each other

2
New cards

Ethology

The scientific and objective study of animal behavior with emphasis on behavioral patterns in natural environments.

3
New cards

Importance of Ethology

Understanding animal behavior is necessary for successful training and adequate animal welfare.

4
New cards

Types of Behavior

Instinct/Innate

Imprinting

Conditioning

Imitation

5
New cards

Instinct/Innate Behavior

Genetically hardwired behavior.

6
New cards

Imprinting

Phase‑sensitive learning that occurs rapidly and is apparently independent of behavioral consequences.

7
New cards

Conditioning

A learned behavior involving a stimulus or reward for a desired response.

8
New cards

Imitation

The process of acquiring information by observing others.

9
New cards

Importance of Imitation

Transfers information between individuals without relying on genetics.

10
New cards

Habituation

The diminishing of a physiological or emotional response to a frequently repeated stimulus.

11
New cards

Operant Conditioning

A method of learning through rewards (reinforcements) and punishments for a behavior.

12
New cards

Desensitization

Habituation paired with positive reinforcement.

13
New cards

Positive Reinforcement

Increase behavior by adding something to the environment

14
New cards

Negative Reinforcement

Increases behavior by removing something from the environment

15
New cards

Positive Punishment

Decreasing behavior by adding something to the environment

16
New cards

Negative Punishment

Decreasing behavior by removing something from the environment

17
New cards

Enrichment (AZA Definition)

A dynamic process for enhancing animal environments within the context of behavioral biology and natural history.

18
New cards

Diurnal

Active during the day

19
New cards

Nocturnal

Active during the night

20
New cards

Crepuscular

Active during dawn and dusk (twilight)

21
New cards

Matutinal

Active at dawn

22
New cards

Vespertine

Active at dusk

23
New cards

Cathemeral.

Active at random times during day and night

24
New cards

Why Activity Patterns Differ

Climate of habitat

Genetic adaptations

Homeothermic vs Poikilothermic

Endotherm vs Ectotherm

Co‑evolution including prey/predator and pollinator relationships.

25
New cards

Homeothermic vs Poikilothermic

Homeotherms actively regulate their internal body temperatures while poikilotherms allow their body temperature to fluctuate with the surrounding environment

26
New cards

Endotherm vs Ectotherm

Endotherms generate heat internally while ectotherms rely on external heat sources like the sun.

27
New cards

Five Freedoms

Freedom from hunger and thirst

Freedom from discomfort

Freedom from pain, injury, and disease

Freedom from fear or distress

Freedom to express normal patterns of behavior

28
New cards

Updated Five Freedoms

Freedom to achieve competence

Freedom to have choice

Freedom to take control

Freedom to experience variety

Freedom to engage complexity

29
New cards

Five Opportunities to Thrive

Nutrition

Comfortable living experience

Good physical health

Quality spaces

Natural coping skills

30
New cards

Enrichment Definition

A dynamic process enhancing environments based on behavior and natural history.

31
New cards

Goal of Enrichment

Increase choice

32
New cards

Undesired Behaviors

Injurious

Abnormal

Aggressive

Stereotypic

33
New cards

Stereotypic Behaviors

Repetitive unwanted behaviors for no purpose

34
New cards

Benefits of Enriched Environments (Physical)

Encourages exercise

Improves immunity

Increases reproduction

Increases mental stimulation

Healthier offspring

Decreases aggression and stress

35
New cards

Benefits of Enriched Environments (Behavioral)

Increases species appropriate behaviors

Increases learning, adapting, and coping skills

Decreases boredom

36
New cards

Benefits of Enriched Environments (People)

Staff satisfaction

Staff retention

Increases opportunities for learning

Increases chances for visitor education

37
New cards

Successful Enrichment

Safe

Varied

Stimulates a behavior

Species specific

Time management for staff

38
New cards

Types of Enrichment

Sensory

Social

Nutritional

Cognitive

Physical

39
New cards

Physical Enrichment Examples

Substrate variation

Planned enrichment opportunities

Hides for foods, scents, etc.

Appropriate use of barriers

Introduction of novel objects

Flex habitat

40
New cards

Targeting Species‑Specific Behaviors

Understand biology and natural history

Compare captive vs wild

Identify behavioral goals

Design and implement an enrichment strategy to meet these goals

41
New cards

Considering Social Dynamics

Social structure and interactions must be considered when planning enrichment.

42
New cards

Presenting Cognitive Challenges

Provide psychological stimulation through puzzles

43
New cards

Training & Enrichment

Training serves as enrichment and supports welfare.

44
New cards

Training as Enrichment Benefits

Provides familiarity and control for the animal.

45
New cards

Benefits of Animal Training

Improved health tracking

More rapid diagnosis

Reduced need for anesthetic risk

Opportunities to learn what is normal

Source of cognitive stimulation

46
New cards

complements enrichment program