Scout Sniper Training and Operations Vocabulary

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/43

flashcard set

Earn XP

Description and Tags

A complete set of vocabulary flashcards derived from the Scout Sniper lecture notes, covering core tactical definitions, marksmanship principles, and ballistics.

Last updated 12:05 AM on 5/12/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No analytics yet

Send a link to your students to track their progress

44 Terms

1
New cards

Scout Sniper

A Marine highly skilled in field-craft and marksmanship, who delivers long range precision fires on selected targets from concealed positions in support of combat operations.

2
New cards

Scout Sniper Mission

A detachment of one or more teams performing an assigned task of engaging selected targets, targets of opportunity, collecting and reporting information, or a combination of all contributing to the accomplishment of the supported units mission.

3
New cards

Target Indicator

Anything a marine does or fails to do that reveals his position, presence, or passage to the enemy.

4
New cards

5 Target Indicators

Sound, Movement, Disturbance of Wildlife, Odor, and Improper Camouflage (shine, outline, contrast of background).

5
New cards

Camouflage

The concealment of personnel or material from an enemy by making them appear natural.

6
New cards

3 Methods of Camouflage

Striping, Blotching, and Combination.

7
New cards

3 Types of Camouflage

Hiding, Blending, and Deceiving.

8
New cards

Stalking

Sniper art of moving undetected into a firing position within range that will ensure the elimination of selected targets and then withdrawing undetected.

9
New cards

Selected Targets

Those targets that will have the most profound impact on the outcome of the battle and the enemy’s ability to wage war.

10
New cards

Overlay

A description of a unit depicting communications plan, routes, fire support, code words, and general information which is used to monitor the team’s progress for a specific mission.

11
New cards

RIGS (4 Phases of an Attack)

Recon, Isolate, Gain a Foothold, Secure a Foothold.

12
New cards

Observation

The acquisition of facts and the recording of specific information, pertaining to the perception of details regarding persons, objects, places, and events.

13
New cards

Surveillance

The all-weather, day and night, continuous systematic observation of the battlefield for intelligence purposes.

14
New cards

Reconnaissance

A mission undertaken to obtain information about the activities or resources of an enemy or potential enemy. Reconnaissance is finite in scope and time and has a specific objective.

15
New cards

Information

The unevaluated material of every description including that derived from observation, communication, reports, rumors, imagery and other resources.

16
New cards

Intelligence

The product resulting from the collection, evaluation, and interpretation of information which concerns one or more aspects of a foreign nation, or of functional or geographic areas, and which is immediately or potentially significant to the development and execution of plans, policies, and operations.

17
New cards

CCIR (Commanders Critical Intelligence Requirements)

Identify information on friendly activities, enemy activities, and the environment that the commander deems critical to maintaining situational awareness and planning future activities and assisting in timely decision making.

18
New cards

PIR (Priority Intelligence Requirements)

An intelligence requirement associated with a decision that will critically affect the overall success of the commands mission.

19
New cards

OIR (Other Intelligence Requirements)

Pertain to the collection of information on other capabilities, vulnerabilities, and characteristics of the area of operations, which may affect the accomplishment of the mission.

20
New cards

Target Acquisition

The detection, location, and identification of a target with sufficient accuracy or detail to permit the effective employment of weapons.

21
New cards

Parallax

The apparent movement of the reticle across the target when the position of the head is slightly moved.

22
New cards

Line of Sight

The optical axis that runs through the center of the lens and the intersection of the crosshairs.

23
New cards

Sight Alignment

The relationship between the reticle and the full field of view as seen by the shooter.

24
New cards

Sight Picture

The relationship between the reticle and the full field of view and the target as seen by the shooter.

25
New cards

Natural Point of Aim

The point at which the rifle naturally rests in relation to the target.

26
New cards

Trigger Control

The skillful manipulation of the trigger that causes the rifle to fire without causing the weapon or recital to move when sight picture is at its best.

27
New cards

Follow Through

The continued application of the fundamentals of marksmanship until the rifle has completed the process of recoil.

28
New cards

Internal Ballistics

The science of a projectile’s motion within the rifle.

29
New cards

External Ballistics

The science of the bullet in flight.

30
New cards

Terminal Ballistics

The science of a bullets motion and action from the instant of initial impact with the target until it stops.

31
New cards

Wound Ballistics

The motion of the bullet though the human body, its interaction with living tissue, and the effects which gunshot wounds have on people.

32
New cards

Immediate Incapacitation

The sudden physical or mental inability to initiate or complete any physical act (e.g., Circuitry Shots, Hydraulic Shots).

33
New cards

Range Card

A reference guide which a sniper uses to make rapid, accurate estimates of range to target which he may locate in the course of his observation.

34
New cards

Positive Space

A space that takes up mass, such as buildings, trees, signs, and vehicles.

35
New cards

Negative Space

The Space between the positive spaces.

36
New cards

Baseline

A basis for comparison, a reference point against which other things can be evaluated.

37
New cards

Situational Awareness

The degree of accuracy by which one’s perception of his current environment mirrors reality.

38
New cards

Combat Profiling

A method of proactively identifying enemy personnel, or threats based on an analysis of previous attacks and behavior patterns exhibited in all humans.

39
New cards

Ghillie Suit

A camouflage uniform or outer garment with irregular patterns of garnish or netting attached to it, used to assist the sniper in blending in with his surroundings.

40
New cards

Hide

A scout snipers position which he has constructed in a specific location suitable for sniper operations, providing observation, fire, cover, and concealment.

41
New cards

Warning Order

An advanced notice of an order or action to follow that provides subordinates with the time and information needed to place the team in high state of readiness.

42
New cards

First Focal Plane

A scope design where the target and the reticle are on the same focal plane; as magnification increases or decreases, the reticle grows and shrinks proportionally.

43
New cards

Second Focal Plane

A scope design where the reticle is behind the magnifier and appears the same size regardless of power adjustment; holds only work on max power.

44
New cards

Quick Wind Formula

Range Constant×Wind Constant×Value+Remainder=wind call in mills\text{Range Constant} \times \text{Wind Constant} \times \text{Value} + \text{Remainder} = \text{wind call in mills}