1/23
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced |
|---|
No study sessions yet.
Fundamental Guidelines
A model has to provide answers to specific business, application, and/or technology-related questions.
Model
– This is an explicit and intellectual conception of rea-life aspects based on a clearly defined purpose.
Visualization
– This pertains to the form in which a model is presented.
The metaphorical direction in finding relevant elements:
Inwards
Upwards
Downwards
Sideways
Inwards
Towards the internal composition of the elements.
Upwards
Towards the elements that are supported by it.
Downwards
Towards its realization by other elements
Sideways
Towards peer elements with which it cooperates.
Limiting the visual complexity of a model:
• Reduce the number of concepts in a model.
• Reduce the number of elements in the model.
• Reduce the number of relations depicted in the model.
Gestalt Theory of Human Perception:
Proximity
Similarity
Continuity
Closure
Common Fate
Proximity
People have the tendency to relate objects that are near to each other.
Similarity
People have the tendency to perceive objects that are similar, belong together as a unit.
Continuity
People have the tendency to perceive a line as continuous establishing directions, based on their perspective.
Closure
People have the tendency to perceive incomplete objects as complete and asymmetric objects as symmetric
Common Fate
People have the tendency to perceive different objects that move or function in a similar manner as a unit.
Representation Conventions:
Use of Layouts
Use of Symbols
Use of Colors
Use of Texts
Use of Layouts
aspects of a diagram include basic pattern, horizontal and vertical alignment, above/before positioning, symmetry, distance of objects, distribution and density objects and connectors.
Use of Layouts Rules:
o Properly utilize white space.
o Make a clear distinction between normal proceedings and exceptions.
o Apply symmetry to stress similarities.
o Model time dependencies from left to right.
o Avoid crossing lines.
Use of Symbols
– The shapes of objects in a model usually match the intrinsic properties of the real-life objects.
Use of Symbols Rules:
o Use similar shapes for similar concepts.
o Use line width to stress important relations.
Use of Colors
– is a strong visual signal. It is a visual attribute that is strongly influenced by "prior knowledge." It can also increase the appeal of a diagram, but can also lead to contrary effects, such as confusion and distraction.
Use of Colors Rules:
o Use color for similarity.
o Use color to convey emotions.
o Limit the number of colors.
Use of Texts
suggests proper interpretations, associations, and stimulates thinking. It also speeds up the creation of a proper mental state in modeling, while creating a good starting for the line of reasoning.
Use of Texts Rules:
o Use domain-specific terminologies.
o Use appropriate naming conventions