Neobehaviorism - Lesson 13

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22 Terms

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Edwin Ray Guthrie

Known For: One-Trial Learning Theory.

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One-Trial Learning Theory

Learning occurs in one exposure (not repeated practice).

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Law of Contiguity

Learning happens when a stimulus and response occur close in time.

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Acts vs. Movements

Acts = complex behaviors, movements = simple responses.

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Recency Principle

Behavior is repeated if it was the most recent successful action.

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Principle of Association

Stimulus becomes a cue if it precedes behavior by less than 0.5 seconds.

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Clark Leonard Hull

Known For: Drive Reduction Theory; Hypothetico-Deductive Model.

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Drive Reduction Theory

Learning is based on habit formation via reinforcement.

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Drive

Internal state triggered by need (e.g., hunger).

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Reinforcement

Satisfaction of a drive; key to learning.

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Habit Strength

How often a behavior has been reinforced.

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Edward Tolman

Known For: Purposive Behaviorism.

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Purposive Behaviorism

Behavior is goal-directed (not just stimulus-response).

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Intervening Variables

Unseen processes (e.g., expectations) between stimulus and behavior.

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Cognitive Maps

Mental representations animals form when navigating environments.

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Vicarious Trial and Error

Animals consider options before acting.

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B.F. Skinner

Known For: Radical Behaviorism, Operant Conditioning.

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Operant Conditioning

Behavior modified by reinforcement or punishment.

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Schedules of Reinforcement

Patterns that affect learning speed and strength.

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Token Economies

Reward systems to modify behavior.

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Neobehaviorism Ideology

Influenced by: Positivism and Logical Positivism.

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Core Tenets of Neobehaviorism

Focus on observable behavior, scientific methods, and operational definitions.