AET 311: Media & Motion Course Syllabus Flashcards

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Vocabulary flashcards covering key syllabus details, policies, software, grading breakdown, and course units for AET 311 Media & Motion.

Last updated 9:11 PM on 8/24/26
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17 Terms

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AET 311

A hybrid/blended course titled Media & Motion (Unique Number: 22520) at UT Austin focused on 2D and 3D digital visual storytelling.

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Assignments Weight

40% of the final course grade, evaluated on a Pass/Fail basis.

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Projects Weight

50% of the final course grade, evaluated on a non-Pass/Fail percentage scale.

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Professionalism Weight

10% of the total course grade, earned by attending class during scheduled meeting times and conducting oneself professionally.

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Project Revision Policy

Projects that receive a grade of 89% or lower can be revised and resubmitted once for a higher grade, requiring an email notification to the professor.

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Late Work Penalty

10 percentage points deducted for each class meeting an assignment is late; no late work is accepted two weeks after the submission deadline.

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Tardy Definition

Arriving 15 or more minutes late to class.

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Tardiness Absence Threshold

Arriving more than 30 minutes late to class, which constitutes a full absence.

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Early Departure

Leaving class before being dismissed by the instructor, which counts along with tardiness where two instances equal one absence.

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Four Absences Rule

Exceeding 4 absences results in a score of zero for the Professionalism grade and a report filed with the registrar.

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Six Absences Rule

Exceeding 6 absences results in automatic failure of the course.

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Excused Absence Policy

Recognizes religious holidays, documented D&A accommodations, illness, and emergencies, requiring prompt prior communication; no-call, no-show situations are automatically unexcused.

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Required Course Software

Adobe Creative Cloud (Photoshop, After Effects, Premiere Pro), Autodesk Maya, and Substance Painter.

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Unit 1

The 2D unit covering Photoshop and After Effects, culminating in deliverables such as the Photobash, Nature Scene, and Rube Goldberg Project.

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Unit 2

The 3D unit covering Maya, Substance Painter, and Unity, culminating in the 3D Game Prop project.

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Unit 3

The final project unit covering reel creation, file management, and rendering using After Effects and Premiere Pro.

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Generative AI Policy

Generative AI tools (e.g., ChatGPT, CoPilot) are permitted only on a limited basis for specific assignments or with prior professor approval, requiring proper citation and attribution.