1/16
Vocabulary flashcards covering key syllabus details, policies, software, grading breakdown, and course units for AET 311 Media & Motion.
Name | Mastery | Learn | Test | Matching | Spaced | Call with Kai | Chat |
|---|
No analytics yet
Send a link to your students to track their progress
AET 311
A hybrid/blended course titled Media & Motion (Unique Number: 22520) at UT Austin focused on 2D and 3D digital visual storytelling.
Assignments Weight
40% of the final course grade, evaluated on a Pass/Fail basis.
Projects Weight
50% of the final course grade, evaluated on a non-Pass/Fail percentage scale.
Professionalism Weight
10% of the total course grade, earned by attending class during scheduled meeting times and conducting oneself professionally.
Project Revision Policy
Projects that receive a grade of 89% or lower can be revised and resubmitted once for a higher grade, requiring an email notification to the professor.
Late Work Penalty
10 percentage points deducted for each class meeting an assignment is late; no late work is accepted two weeks after the submission deadline.
Tardy Definition
Arriving 15 or more minutes late to class.
Tardiness Absence Threshold
Arriving more than 30 minutes late to class, which constitutes a full absence.
Early Departure
Leaving class before being dismissed by the instructor, which counts along with tardiness where two instances equal one absence.
Four Absences Rule
Exceeding 4 absences results in a score of zero for the Professionalism grade and a report filed with the registrar.
Six Absences Rule
Exceeding 6 absences results in automatic failure of the course.
Excused Absence Policy
Recognizes religious holidays, documented D&A accommodations, illness, and emergencies, requiring prompt prior communication; no-call, no-show situations are automatically unexcused.
Required Course Software
Adobe Creative Cloud (Photoshop, After Effects, Premiere Pro), Autodesk Maya, and Substance Painter.
Unit 1
The 2D unit covering Photoshop and After Effects, culminating in deliverables such as the Photobash, Nature Scene, and Rube Goldberg Project.
Unit 2
The 3D unit covering Maya, Substance Painter, and Unity, culminating in the 3D Game Prop project.
Unit 3
The final project unit covering reel creation, file management, and rendering using After Effects and Premiere Pro.
Generative AI Policy
Generative AI tools (e.g., ChatGPT, CoPilot) are permitted only on a limited basis for specific assignments or with prior professor approval, requiring proper citation and attribution.