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These flashcards provide a comprehensive review of Korean socioeconomic issues, historical economic milestones, and the deep-rooted cultural significance of both traditional folk games and modern elite sports.
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69-Hour Workweek
A standard proposed by the Korean government in 2023 to set the maximum working hours per week at 69hours, emphasizing the intensity of Korean work culture.
Sustainable College Operation Threshold
The number of freshmen needed annually for sustainable university management in South Korea, estimated at 492,000, though birthrates are impacting actual applicant numbers.
Miracle of Han River
The period of rapid economic growth and industrialization in South Korea following the Korean War.
Chaebols
Large, rich, and powerful conglomerates that own major companies and contribute significantly to the Korean economy, characterized by close ties with the government.
IMF Gold Donation Campaign
A national movement of patriotism and personal sacrifice during the 1997 Asian Financial Crisis where citizens donated gold to help the country pay off debt to the International Monetary Fund.
Polarization
A phenomenon where values and wealth are concentrated at two extremes rather than a normal distribution, often attributed to capitalism, the platform economy, and the pandemic.
Gangnam-gu Property Tax Concentration
The district with the highest property tax at 413.5billion won, which is 17.5 times higher than the lowest district (Gangbuk-gu), highlighting wealth inequality.
Wealth Gap in MZ Generation
A disparity where the top 20% of individuals in their 20s and 30s possess wealth approximately 35 times greater than the bottom 20%, often due to real estate inheritance.
Small Luxury
A consumer trend where young people are willing to pay for high-priced items or special experiences to find happiness in their daily routine despite a decrease in demand for mid-range products.
House-poor / Edu-poor
Terms used to describe individuals who own houses or provide education but are financially strained by the associated high costs.
Yonnalligi
Traditional kite flying practiced from New Year's Day to the first full moon of the lunar year to prevent misfortune and welcome fortune.
Yutnori
A traditional board game involving the tossing of four wooden sticks (yut) where teams compete to return all four horses to the finish line first.
Taeborumnal
A Korean holiday celebrating the first full moon of the new year on the lunar calendar.
Chuldarigi
Traditional tug of war played by entire villages to wish for a fruitful year; the Gijisi Chuldarigi Festival is recognized as a UNESCO Intangible Cultural Heritage.
Nolttwigi
A traditional jumping game similar to see-sawing that helps develop leg strength and body balance, typically played by women.
Ssirum
Indigenous Korean wrestling where participants grab the opponent's Satpa (sash) to throw them to the ground; the winner traditionally receives a bull.
Tano
Also known as the Dragon Boat Festival, it occurs on the fifth day of the fifth month of the lunar calendar and includes village Ssirum competitions.
Pangichigi
A traditional children's game involving spinning wooden tops with a whip, often played on frozen ponds or riverbanks.
Chegichagi
A game involving kicking a Chegi (a weighted shuttlecock made with a brass coin called a yopchon) using one or both legs.
YMCA and KOC (1920)
Organizations crucial to the dissemination of Western sports and the establishment of sports systems in Korea during the early 20th century.
1988 Seoul Summer Olympics
A major global event with the slogan 'Harmony and Progress' that publicized Korea's economic development and served as a venue for reconciliation between Western and Eastern blocs.
Red Devils
The official and enthusiastic cheering group for the South Korean national soccer team, famous for their red shirts during the 2002 FIFA World Cup.
KISS (Korea Institute of Sport Science)
Formerly the Sports Science Research Center, this institute incorporates advanced technology and science into training programs for national athletes.
Jincheon National Training Center
A specialized facility designed to accommodate 35 different sporting disciplines and train up to 1,150 elite athletes.
Cha-bak
A modern leisure trend in Korea involving using a car for lodging, representing a simplified form of camping.
Jeju Island Olle Trail
One of the most famous hilly trails in South Korea, contributing to the country's boom in hiking and nature-focused sports.