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Practice flashcards covering position, displacement, distance, origin, velocity (average and instantaneous), speed vs. velocity, slopes on position-time graphs, and the relationship between velocity-time graphs and displacement.
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What is position in one-dimensional motion?
Position is the location along the axis (the x-axis) defined relative to an origin; it can be positive or negative depending on direction.
What is displacement (Δx)?
Displacement is the change in position: Δx = xfinal − xinitial; it depends only on start and end positions, not the path taken.
What is distance traveled?
Distance is the total length of the path traveled; it is always nonnegative and does not depend on direction.
What is an origin and why is it chosen?
Origin is the reference point where position is defined as zero; you can choose any origin, and the physics of motion remains the same.
How do you determine xfinal and xinitial in a problem?
xfinal is the position at the end of the interval along the x-axis; xinitial is the position at the start.
What is average velocity?
Average velocity is the displacement divided by the time interval: v_avg = Δx/Δt; it depends only on start, end, and total time.
What is instantaneous velocity?
Instantaneous velocity is the velocity at a specific moment; on a position-time graph, it is the slope at that moment.
What is the difference between speed and velocity?
Speed is the magnitude of velocity (how fast); velocity includes both speed and direction (sign in 1D).
How do you obtain velocity from a position-time graph?
The velocity is given by the slope (rise over run) of the graph; this slope equals the average velocity over the chosen interval.
What does a straight-line position-time graph indicate?
A constant velocity; the slope is constant, meaning velocity does not change over time.
What do rise and run represent on a position-time graph?
Rise corresponds to displacement Δx; run corresponds to time interval Δt; slope equals Δx/Δt, i.e., average velocity.
Why choose the origin smartly in problems?
Choosing a convenient origin can simplify numbers without changing the physics of the motion.
What is Δt?
Δt is the time interval between start and end times, i.e., tfinal − tinitial.
What is the area under a velocity-time graph?
The area under a velocity-time graph equals the displacement Δx over the interval.
What does the sign of velocity indicate in one dimension?
The sign indicates direction along the axis: positive for one direction, negative for the opposite.
How can you choose easy triangles to compute slope on a graph?
Use small, round-number segments (easy rise and run) so the slope calculation is straightforward and accurate.
If you end where you started (Δx = 0) what is the average velocity?
Zero; v_avg = Δx/Δt = 0/Δt = 0.
When is instantaneous velocity equal to average velocity?
If the motion has constant velocity, the instantaneous velocity equals the (constant) average velocity over any interval.