Psychology CH. 7 Learning PS101 (Wilfrid Laurier U)

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45 Terms

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Learning

A lasting change in behavior as a result of practice, study, or experience, inferred from behavior and allowing adaptation to the environment.

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Maturation

The natural growth and development of an organism, often contrasted with learning (nature vs. nurture).

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Associative Learning

Learning that involves linking two or more stimuli together through experience.

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Non-Associative Learning

Learning that does not involve forming associations between stimuli, but rather repeated exposure to a single stimulus or event.

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Habituation

A decrease in the response to a stimulus after repeated exposure. (E.g Bird doesn’t attack when it sees you because it knows you won’t harm it)

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Dishabituation

The recovery of a habituated response when exposed to a novel stimulus (E.g neighborhood kids attacked the bird and now it attacks you again because of what happened before).

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Sensitization

An increase in the response to a stimulus after repeated exposure.

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Classical Conditioning

A form of associative learning where two stimuli become linked, and the first stimulus becomes a signal for the impending arrival of the second stimulus.

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Operant Conditioning

A form of associative learning where responses are associated with consequences, allowing organisms to adjust their behavior.

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Ivan Pavlov’s Discovery (Classical Conditioning)

While studying digestion in dogs, noting that dogs salivated at stimuli that reliably predicted food, such as the sight of the food dish or footsteps.

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Neutral Stimulus (NS)

A stimulus that does not naturally trigger a response (e.g., a bell before conditioning).

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Unconditioned Stimulus (US)

A stimulus that naturally triggers a response (e.g., food to a dog).

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Conditioned Stimulus (CS)

A neutral stimulus that, after conditioning, triggers a conditioned response (e.g., the bell after conditioning).

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Unconditioned Response (UR)

A natural, unlearned response to an unconditioned stimulus (e.g., salivating at the sight of food).

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Conditioned Response (CR)

A learned response triggered by a conditioned stimulus (e.g., salivating at the sound of the bell).

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Acquisition

The initial stage of learning in classical conditioning where the conditioned stimulus and unconditioned stimulus are paired, and the strength of the conditioned response grows.

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Extinction

The diminishing of a conditioned response when the unconditioned stimulus no longer follows the conditioned stimulus.

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Spontaneous Recovery

The return of a conditioned response after a period of rest, despite no further conditioning.

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Stimulus Generalization

The tendency to have conditioned responses triggered by similar or related stimuli (e.g., a child who fears white rats also fears white rabbits and Santa’s beard).

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Stimulus Discrimination

The learned ability to respond only to a specific stimulus and not to similar stimuli (e.g., a child who fears white rats is not afraid of other colors of rats).

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Higher-Order Conditioning

When a previously conditioned stimulus functions as an unconditioned stimulus for further conditioning, often used in advertising (e.g., pairing products with sexual imagery).

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Applications of Classical Conditioning

Including phobias, substance abuse, immune response, sexual arousal, digestion, reproduction, territory defense, food learning, breastfeeding, advertising, and relaxation or fear responses.

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Operant Conditioning

A form of learning where behavior is adjusted based on the consequences (reinforcement or punishment). Reinforced behavior is more likely to recur, while punished behavior is less likely.

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Thorndike's Law of Effect

Behaviors followed by favorable consequences are more likely to be repeated, while behaviors followed by unfavorable consequences are less likely to be repeated.

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Skinner's Operant Chamber (Skinner Box)

A device invented by B.F. Skinner to track and measure animal behavior in response to reinforcement over time.

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Reinforcement

Any environmental feedback that makes a behavior more likely to occur again. Can be positive (adding something desirable) or negative (removing something unpleasant).

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Positive Reinforcement

Adding something desirable to increase the likelihood of a behavior being repeated.

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Negative Reinforcement

Removing something unpleasant to increase the likelihood of a behavior being repeated. Often referred to as "escape" or "avoidance."

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Punishment

Feedback that makes a behavior less likely to occur in the future.

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Effective Punishment

Punishment is most effective when it is immediate and certain, rather than severe/harsh/hurtful.

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Reinforcement Cycle in Temper Tantrums

If parents give in to a child’s temper tantrum, the tantrum is positively reinforced (getting what they want), and the parents' giving in is negatively reinforced (avoiding the tantrum), leading to more frequent tantrums.

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Schedules of Reinforcement

he rules for when and how often reinforcement is provided.

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Continuous Reinforcement

A reinforcement schedule where the subject is rewarded every time the target behavior is performed. This leads to quick learning but also rapid extinction when reinforcement stops.

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Partial/Intermittent Reinforcement

A reinforcement schedule where the subject is rewarded only some of the time for the target behavior. Learning takes longer, but the behavior persists longer without reinforcement.

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Fixed Interval Schedule

A partial reinforcement schedule where reinforcement is delivered after a specific amount of time has passed.

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Variable Interval Schedule

A partial reinforcement schedule where reinforcement is delivered after a variable amount of time has passed.

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Fixed Ratio Schedule

A partial reinforcement schedule where reinforcement is delivered after a specific number of responses are made.

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Variable Ratio Schedule

A partial reinforcement schedule where reinforcement is delivered after a variable number of responses have been made.

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Shaping

The process of reinforcing successive approximations of a desired behavior to train a new behavior.

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Observational Learning

Learning that occurs by observing the behavior of others. Involves attention, memory, reproduction, and motivation.

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Albert Bandura's Bobo Doll Experiment

A study that demonstrated how children imitate aggressive behavior by observing an adult's aggression toward a doll.

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Mirror Neurons

Neurons that fire both when we perform an action and when we observe someone else performing the same action, suggesting that we are wired to learn through imitation.

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Media Violence and Aggression

Research shows that exposure to media violence increases aggression and reduces prosocial behavior, such as helping others.

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Latent Learning

Learning that occurs without reinforcement and is not expressed in behavior until reinforcement is available. It demonstrates that learning can take place even without immediate external rewards.

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Insight Learning

A sudden realization or "aha" moment when a person finds a solution to a problem or gains new understanding, often without trial-and-error. It emphasizes the role of cognitive processes in learning.