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newborn reflexes
unlearned and involuntary
some have clear survival value
rooting, sucking, swallowing, breathing, eye-blink
appearance and disappearance of certain reflexes lets us know that the nervous system is developing normally
blinking
stimulation = flash of light, putt off air
infant response= closes both eyes
babinski reflex
stimulation= sole of foot stroked
infant response= fans out toes, twists foot in
grasping
stimulation = palms touched
response= grasps tightly
moro reflex
stimulation= sudden, such as hearing a loud noise or being dropped
response= startles, arches back, throws head back, flings out arms and legs, and then rapidly closes them to center of body
rooting
stimulation= cheek stroked or side of mouth touched
response= turns head, opens mouth, begins sucking
stepping
stimulation= infant held above surface and feet lowered to touch surface
response= moves feet as if to walk
sucking
stimulation= object touching mouth
response= sucks automatically
swimming
stimulation= infant put face down in water
response= makes coordinated swimming movements
tonic neck
stimulation= infant placed on back
response= forms fists with both hands and usually turns head to the right (Aka fencers pose)
cephalocaudal principle/pattern
head to tail
sequence in which the fastest growth occurs at the top of the body
lifts head before sitting (relies on control of the trunk), sitting before walking (relies on control of legs).
proximodistal principle/pattern
center to out
growth sequence that starts at the center of the body and moves towards extremities
trunk activities mastered before leg or arm, then later mastery of activities involving hands, fingers, or feet and toes
locomotion
moving about the world
involved large muscle groups
gross motor skills
skills that involve large muscle activities like moving ones arms and walking
most dramatic is during 1st yr of life
timetable varies for the individual but some norms are…
sit independently (6-7 mo)
crawling (8-10 mo)
walk alone (12-14 mo)
issue of the infant “walker” causing delay
different types of crawling
standard crawl more typical = keep their balance more effectively
locomotion
contributes to our cognitive, social, and emotional development
(increase in exploration and interaction)
rhythmic stereotypes
repetitive movements (rocking, bouncing, swaying, banging arms/legs) that precede a skill and then disappear
ex: rocking before crawling
how motor skills develop
what skills do you need for walking?
alternate stepping pattern- emerges early, yet independent walking takes other skills
posture and balance - muscle growth, visual cues, and posture needs to be relearned with each new skill
environmental cues - perceptual cues used to determine if a surface is safe for walking
motor skills cont
each component is mastered alone and then they are combined
independent walking
nature and nurture
dynamic systems approach
involved organizing/reorganizing many distinct skills over time to meet the demands of each task
children use sensory feedback to receive when trying new movements so they can change their motor behavior to adapt
kids adjust their motor skills to adapt to their own rapid growth and changes in their environment
they need locomotor experience
cultural differences
timing of walking can differ across cultures
Mali: mothers put babies through active work out routines
postural control exercises
result: advanced motor coordination
Paraguay: achi mothers carry infants constantly
motor development is slower
US: back to sleep campaign = late crawlers
usually, kids will still reach motor development milestones even if their motor activity is somewhat restricted
child motor behavior
preschooolers run faster/change directions quickly, jump higher, etc
kindergarteners can integrate motor skills to skip
school aged kids motor skills become more coordinated and smooth
physical fitness: sports
most school children in the US are not physically fit
need more physical edu in schools
need for activities that become lifelong
sports can benefit by
self esteem boost
physically fit
social skills
cognitive skills