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Classical Conditioning/Contiguity Model
Learning occurs when two stimuli are repeatedly paired, creating an association between the neutral stimulus and the unconditioned response.
NS (Neutral Stimulus)
A stimulus that initially elicits no response.
UCS (Unconditioned Stimulus)
A stimulus that naturally triggers a response.
UCR (Unconditioned Response)
An automatic, natural reaction to the UCS.
CS (Conditioned Stimulus)
A previously neutral stimulus that, after association with the UCS, triggers a response.
CR (Conditioned Response)
The learned response to the CS.
Acquisition
The initial stage where the NS becomes the CS by pairing with the UCS.
Stimulus Contiguity
The close timing between the NS and UCS needed for conditioning.
Extinction
Weakening of the CR when the CS is no longer paired with the UCS.
Spontaneous Recovery
Reappearance of a weakened CR after extinction.
Stimulus Generalization
A CR is triggered by stimuli similar to the CS.
Case of Little Albert
Watson conditioned a fear response in a child by pairing a loud noise with a white rat.
Stimulus Discrimination
Differentiating between the CS and similar stimuli.
CS-UCS Timing (5 Types)
Delay, trace, simultaneous, backward, temporal—timing affects learning strength.
Higher-Order Conditioning
A CS is paired with a new NS to create a second CS without the UCS.
Instrumental Learning
Thorndike's idea that behaviors with favorable outcomes are repeated.
Law of Effect
Responses followed by satisfying outcomes are more likely to recur.
Reinforcement
Anything that increases the likelihood of a behavior.
Positive Reinforcement
Adding a desirable stimulus to increase behavior.
Negative Reinforcement
Removing an unpleasant stimulus to increase behavior.
Positive Punishment
Adding an unpleasant stimulus to decrease behavior.
Negative Punishment
Removing a desirable stimulus to decrease behavior.
Problems with Punishment
Can cause fear, avoidance, and aggression without teaching correct behavior.
Ivan Pavlov
Discovered classical conditioning with dogs.
John B. Watson
Applied classical conditioning to humans (Little Albert).
Edward Thorndike
Created the Law of Effect.
B.F. Skinner
Studied operant conditioning and reinforcement schedules.
Robert Rescorla
Emphasized the role of cognition in classical conditioning.
Albert Bandura
Pioneered observational learning (Bobo Doll Experiment).
Edward Tolman
Demonstrated latent learning in rats.
Wolfgang Köhler
Studied insight learning in chimpanzees.
How Do We Learn?
Through classical conditioning, operant conditioning, and observational learning.
Classical Conditioning
Learning by associating stimuli.
Operant Conditioning
Learning based on consequences.
Observational Learning
Learning by watching and imitating others.
Shaping
Reinforcing successive approximations toward a desired behavior.
Extinction (OC)
Decline of a behavior when reinforcement stops.
Resistance to Extinction
Continued behavior despite lack of reinforcement.
Discriminative Stimuli
Signals that reinforcement is available.
Stimulus Generalization (OC)
Behavior extends to similar stimuli.
Stimulus Discrimination (OC)
Behavior occurs only in the presence of specific stimuli.
Delayed Reinforcement
Reinforcement given after a time delay, reducing its effectiveness.
Primary Reinforcers
Satisfy basic needs (e.g., food, water).
Secondary Reinforcers
Learned reinforcers (e.g., money, praise).
Continuous Reinforcement
Reinforce every time behavior occurs; quick learning, quick extinction.
Intermittent Reinforcement
Reinforce only some responses; more resistant to extinction.
FR (Fixed Ratio)
Reinforce after a set number of responses.
VR (Variable Ratio)
Reinforce after a random number of responses.
FI (Fixed Interval)
Reinforce after a set time period.
VI (Variable Interval)
Reinforce after varying time intervals.
Learned Helplessness
Giving up when unable to avoid repeated negative events.
Instinctive Drift
Tendency to revert to innate behaviors.
Biological Predispositions
Certain associations are learned more easily due to biology.
Taste Aversion
Strong aversion after a single bad experience with food.
Vicarious Learning
Learning by observing consequences for others.
Modeling
Imitating behavior seen in others.
4 Key Processes
Attention, retention, reproduction, motivation (Bandura).
Bobo Doll Experiment
Showed that children imitate aggressive behavior.
Latent Learning
Learning that remains hidden until needed.
Insight Learning
Sudden realization of a solution without trial and error.