Humanism Exam 2

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35 Terms

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Carl Roger's person-centered therapy overview

-People have the capacity to understand themselves, to resolve their own problems, and to grow.

-Therapists' personal qualities are more important than therapists' theoretical paradigm or techniques.

-Therapy is a non-directive approach.

-The therapist's role is that of a facilitator and to provide a comfortable environment.

-This warm and accepting atmosphere can facilitate the conditions necessary for change

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Carl Roger's person-centered therapy general tenets

General Tenets

-Human nature is basically good.

-People (i.e., organisms) subjectively experience and live in constantly changing worlds.

-Interactions in the world change the person (i.e., the self).

-Goal-directed behavior - Behavior is an attempt by individuals to satisfy their needs.

-Emotions facilitate goal-directed behavior.

-Values often result from direct experience, but values may also be adapted from others.

-People strive to actualize (i.e., actualizing tendency).

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Congruence

-Genuineness

-Therapists demonstrate congruence when they:

1. relate authentically to clients (i.e., one human being to another, not expert therapist talking down to problem-ridden client)

2. are not playing the part of a therapist

3. engage in self-disclosure to show they can relate/understand.

Example:

Client: "I feel like no one understands how lost I am."

Therapist: "I've felt that way too, at times. It's a hard place to be but you’re not alone here."

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Unconditional Positive Regard

-accepting of their client's characteristics, emotions, and behaviors

-demonstrated by listening without interrupting and by not being judgmental

Example: "Thank you for sharing that story. I can see your experience was infuriating to you."

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Empathy

-Therapists demonstrate 'accurate' empathy by showing they understand the client's feelings and comments, and by validating (i.e., accepting) the client's feelings and comments.

-Therapists' empathy was a moderately strong predictor of clients' therapy outcomes

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Transactional Analysis Overview

-People are fundamentally okay (i.e., each person has value and worth).

-TA focuses on interaction patterns between individuals.

-People are responsible for and in control of their own feelings, thoughts, and behaviors.

-People can change, grow, and engage in healthy interactions.

-The desire for recognition is the basic motivating force in people.

-Human personality is divided into three ego states (i.e., Parent, Adult, Child) that influence each set of transactions.

-Personal problems arise from within the personality

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Transaction

-The basic unit of social intercourse (i.e., anything that happens between two people).

-Transactions can be like a conversation, they can be high-risk or low-risk. It is an exchange between two people.

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Rituals

-Rituals are structured transactions and are the safest form of transactions (e.g., "How are you?" "Tam fine.")

- Rituals = simple conversations like the example above. They are safe and low-risk conversations.

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Strokes

  • Strokes are responsive social actions that provide recognition and attention to another person

  • verbal, nonverbal and/or electronic

  • Individuals need strokes to survive and thrive (both psychologically and physically)

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Positive Stroke

  • Positive strokes ("warm fuzzies") refer to any recognition that is direct, appropriate, and relevant and leaves the recipient feeling significant.

Examples: compliments and signs of affection.

  • Positive = yay happy!!!

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Negative Stroke

  • Negative strokes (*cold pricklies") - Any recognition that is negative.

Examples: insults, criticism, physical abuse, and laughing at someone.

  • Negative = nayy not happy!!!

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Non-Stroke

  • Perceiving no noticeable recognition (i.e., no response) after a transaction stimulus

  • Any stroke is better than no stroke.

  • When people do not get positive strokes, they seek any kind they can, even if it is negative.

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Recognition Hunger

  • People desire and seek out strokes

  • During childhood, youth test and learn strategies and behaviors that result in strokes.

  • Example that was mentioned in the video was about how children can tug on parent's shirts for attention. They might get yelled at, but they are testing out behaviors.

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Stroke Reservior

  • Individuals store up strokes (i.e., they remember strokes).

  • People have different sized reservoirs (i.e., they need different numbers of strokes to feel good)

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Stroke Value

Each stroke carries value based on the content and the individual who delivers the stroke

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Filtered Stroke

Individuals interpret strokes to maintain their subjective life position

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Unconditional Stroke

  • Unconditional strokes have no strings attached

Example: "Your photograph is beautiful"

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Conditional Stroke

  • Conditional strokes have strings attached and are designed to change someone's behavior

Example: "If you finish your homework, I'll take you to the park."

  • Conditional stroke = do behavior, then get rewarded.

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Life Positions

I'm not OK - You're OK

  • Most common life position

  • The person sees others as capable where they are not.

  • A person records all negative strokes and engages in self-fulfilling prophesy

I'm not OK - You're not OK

  • The person sees oneself, as well as others, as not worthwhile

  • Individuals who attempt suicide were often in this life position.

I'm OK - You're not OK

  • This person sees oneself as worthwhile and capable but sees others as not okay or worthwhile.

  • This position often occurs after surviving an extremely traumatic life experience involving significant others.

I'm OK - You're OK

  • This person sees oneself and others as worthwhile and capable.

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Natural Child

  • Represents the natural and spontaneous impulses/emotions of a very young child

    Examples:

    1. "I saw a spider and felt so scared!"

    2. “The clown was really funny!”

    3. “I love you soooo much!”

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Little Professor

  • Represents a thoughtful, wise, creative, inquisitive, or imaginative child who knows how to manipulate others to get what s/he wants

  • Examples:

  • 1. "If you will buy me the toy, then you will be the best big brother ever."

  • 2. "If you take out the trash for me, you will be the best husband."

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Critical Parent

Finds fault, criticizes others, passes judgments, and/or blames others.

Examples:

  1. "Can't you do anything right?"

  2. "You are so disrespectful."

  3. "Because of you, we're losing our house."

  4. The child says, "You're not allowed to smoke here."

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Nurturing Parent

Provides support, nurturance, comfort, sympathy, and protection.

Ex:

  1. "You are a very special person."

  2. "It will be okay; it could happen to anyone."

  3.  "Here, let me help you with that."

  4. "Don't worry. I will protect you."

  5. Mother smashes finger, and the child nurtures the mother while she is driving to the hospital.

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Prejudicial Parent

  • Reflects the attitudes/opinions/standards set by authority figures; often without objective reasoning (i.e., they just follow what they have always heard or seen).

  • The person is often just stating cliches they heard without even thinking.

Examples:

  1. "Don't talk to strangers."

  2. "Kids should be seen and not heard."

  3. "Always chew with your mouth closed."

  4. "What goes around comes around."

  5. "It is what it is."

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Adult

  • Computer metaphor

  • Objectively deals with reality and the outside world, accumulates and organizes information, tests ideas, estimates probabilities, makes decisions

Example:

Prejudicial Parent: "You should always look both ways before crossing a street."
Adult: "You are so right. I could get hit by a car if I don't look both ways."

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Reciprocal/complementary

Reciprocal or complementary transactions occur

  • when a transactional response comes from the ego state in which it was directed. If a Parent addresses a Child, and the Child addresses the Parent back, a reciprocal transaction has occurred.

Example #1

Adult to Adult: "We will start the auction at 2 p.m. so we can finish by 5 p.m."

Adult to Adult: "Yes, you are right. I will start setting up the microphone now."

Example #2:

Adult to Adult: "Do you know where my car keys are?"

Adult to Adult: "They might be on the kitchen counter."

Example #3:

Critical Parent to Child: "Your room is like a pigsty. You need to clean it now."

Natural Child to Parent: "But I want to keep playing. You are sooo mean!"

Example #4:

Adapted Child to Parent: "I am sorry I could not finish all of my homework on time. I really feel bad about it."

Nurturing Parent to Child: "That is okay. Don't worry. It was a lot of homework, and most of the other students did not finish on time. I won't penalize you for it.

  • Reciprocal / complementary: parent to child, child to parent, or parent to parent. The conversations get reciprocated and there is no other people interacting.

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Crossed Transactions

  • occur when an ego state different than the ego state that received the stimuli is the one that responds. In other words, if a Parent addresses a Child, then the Adult responds back, a crossed transaction has occurred.

Example #1:

Adult to Adult: "The dinner party with the Bakers is tonight. It starts at 7 p.m." Natural Child to Parent: "But, I don't want to go. I worked hard all day, and now I just want to get into my sweats, relax, and watch TV. You are always planning these things so I cannot even relax."

Example #2:

Little Professor Child to Parent: "I want to stay out later with my friends. If you let me stay out with them after curfew, I will love you for the rest of my life."

Adult to Adult: "Thank you for letting me know your desire. But, because it is a school night, you will need to come home at regular time."

Example #3

Adult to Adult: "Do you know where my car keys are?"

Critical Parent to Child: "You are always losing your keys. You would lose your head if it weren't attached."

  • Cross transactions: A cross transaction that happens when the parent talks to child, and then an adult responds back, which shows that the adult crossed between the parent and child conversation.

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Scripts

  • Scripts - Ways of interacting that are leared from decisions made during childhood.

  • Scripts can be healthy or destructive

  • Scripts are maintained by the 'games' people play.

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Games

Games refer to a classification of repetitive counterproductive transactions (i.e., social interactions) designed to get strokes, often in devious and sometimes deadly ways

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Transactional Analyses and Therapy

  • Cognitive (i.e., Adult centered) behavioral-oriented (i.e., transactions) therapy

  • Help clients change life scripts.

Psychoeducational approach:

  • Increase clients' awareness of their transactional behavior (e.g., games and underlying scripts) and how they give and receive positive and negative strokes

  • Emphasized group therapy (around 8 people), once-a-week

  • Group therapy allows a greater number of transactions.

  • Increase clients' awareness of their transactional behavior (e.g., games and underlying scripts) and how they give and receive positive and negative strokes Help the clients understand and recognize ego states.

  • Therapists must be aware of games the clients' play.

  • The therapist generally responds to clients from the Adult ego state.

  • Therapists will help clients access the Adult ego state to analyze actions.

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Specification

  • Identifying the ego state that is the source of a particular transaction

  • Help clients modify unhealthy patterns of stroking.

  • Give clients permission to change their behaviors

Examples:

  1. "Don't trust men."

  2. "Don't enjoy sex."

  3. "Don't leave food on your plate."

  4. "Don't show anger."

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Illustration

  • The therapist uses a story or example to make a point.

Example:

Client: "I'm afraid to make mistakes."

Therapist: "Think of a baby learning to walk. They fall lot, but that's how they learn

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Interrogation

  • Therapists ask a succession of confrontive questions and force clients to answer from the Adult ego state.

  • Example:
    Client: "I can't do anything right."
    Therapist: "Is that really true? Have you ever done something well? Would your friends say you never do anything right?"

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Crystallization

  • Transpires when clients realize that game playing can be given up and they can enjoy the freedom of choice. Example:

Client: "I keep playing the same role in every relationship."
Therapist: "What if you didn't have to? What if you could choose differently now?"
Client: "I never thought of that, but I can."